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Pojo's Naruto Card of the Day


Image courtesy of bandaicg.com

Four Flames Formation

Card Number: J-135
Rarity - R

Review Date: 02.08.07

Average Card Rating: 3.37

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Uberdylan

Four Flames Formation

Getting four specific ninjas out is no easy task, but if you can manage it, you get practically unlimited negation. If you're running a sound deck, it also provides a useful Water-type Sharingan for use of the sound ninjas. Unforntunately, if your opponent happens to have two Trigram/Trigram and Sharingan/any jutsu and Sharingan/any two cards to return ninjas to your hand, it'll go to the discard pile, so be careful.

Constructed Sound: 4/5
Limited: 3/5 (chances are you won't pull all of them)
 


N. Jolly

Four Flame Formation


The Good

-Low Cost

-Negation

-Sound Synergy

The Bad

-Specific User

N. here, now reviewing another huge card from the next set, Four Flame Formation. This card is incredible, allowing you to negate a jutsu, and put it at the top of your opponent's deck. Perfect for stoping Wind Style: Giant Breakthrough, this card and Kabuto will rule the next set. Most of the sound ninjas come out on turn 3 though, so you won't be able to use this card early game. But you really wouldn't want to, as this will allow you to stop Trigrams, Vortex, and anything else. And with Kabuto on your side, prepare this for when your opponent tries to negate your jutsu, and watch him cry. Most of the Sound 4 are great on their own, and with support like this, will be even better.

Constructed-4.5/5
Limited-3/5 If you pull a sound 4
Art-3/5 Okay, but not great
 


Fost

Four Flames Formation

We continue our Jutsu week with a card that could have been so much more.

Symbol: Water
Cost: Water | 1
Requirements: Sound Four
Target: 1 Jutsu card being played.
Effect: Negate the target and move it to the top of the owner's deck. If you

have ''Kidomaru'', ''Jirobo'', ''Sakon'' and Tayuya'' in play, return this card to the owner's hand.

The good - negates a Jutsu card and with an ok cost and you could get it back to your hand. It could also damage your opponent because you would know

what they are drawing for the next turn.

The bad - what isn't? You are not destroying it and you are giving it back to your opponent on their next turn and this card only goes back to your hand if you have all four sound ninjas in play.

My advice is to avoid this card. It could have been so much more. Sorry for the short review today.

Constructed: 1/5 (better water cards out there)
Limited: 1/5
Art: 4.5/5 (sweet picture)
 

Uber ltachi

Hello again, today we're reviewing a very interesting Jutsu from Revenge & Rebirth soon to be released; "Four Flames Formation". Let's take a look.

Four Flames Formation

Type: Jutsu

Attribute: Water

Jutsu Cost: [ Water | ( 1 ) ]

Requirements: The Four Sound Ninja

Target: One Jutsu card being played

Effect: Negate the target and return it to the top of it's original owner's Deck. If you have all of "Kidomaru," "Jirobo," "Sakon," and "Tayuya" in play, return this card to your hand.

At first glance I was thinking "Whoa..way good," and I was right. Bandai has given a "semi-official" ruleing on this card's effect. That ruleing is that you only need one of the Four Sound Ninja to play the card, not all 4. That ruleing totally goes against everything in the show, but oh well..nothing we can do about that.

The ability to negate a Jutsu being played for 2 or less Chakra is going to be playable reguardless, unless it's requirements are off the chart. This one fits nicely into that catagory. Paying only one Water Chakra instead of two (such as Hidden Mist Jutsu) for a better "return" effect than any other 2 cost Water Jutsu is very nice, very nice indeed.

On a tournament scale, you could not only negate the Jutsu and return it to the top of your opponent's deck but if your useing Kakashi [Early Settlement] you can get rid of that Jutsu for good by sending it to the Battle Reward area..That is if you win that battle.

For those of you who are still playing Hidden Mist Jutsu, if you happen to get any of the Four Sound Ninja when this card is released it would be a good idea to replace them with this card. Jirobo, Sakon and Tayuya are going to be very playable, so this card would fit right into any deck useing those Ninja.

Constructed: 4 / 5 Very nice, Very nice indeed. Better than Hidden Mist in every way.

Limited: 2 / 5, if you happen to pull any of the Four Sound Ninja, 3.5 / 5

Artwork: 3.5 / 5 Pretty cool artwork, the Four Sound Ninja forming the Four Flames Formation seal. :)

If you have any questions or comments reguarding my review or about the Naruto TCG in general, feel free to PM me on the Pojo forums (under the same name) or E-Mail me at Uber_Ltachi@yahoo.com (Yes, L tachi)

Stay Frosty Naruto fans!
 

 

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