Pojo's Naruto news, tips, strategies and more!


  Pojo's Naruto Site

  Naruto Home
  Message Board
  Naruto News
  Naruto Puzzles
  The Naruto Store
 
  Trading Card Game
  Card of the Day
  Fan Tips

  Columnists
  Meb9000's Deck Garage

  Spoilers
  Naruto Copper Starter
  Sasuke Silver Starter
Path to Hokage
Coils of the Snake
Curse of the Sand
Eternal Rivalry

  Anime & Manga
  Manga Summaries
  Character Bios
  Movies
  Miscellaneous Info
  Episode Guide

  Contact Us
 


Button Ads
or other text.

Pojo's Naruto Card of the Day


Image courtesy of bandaicg.com

Kotestsu Hagane
[Spectator]

Card Number: N-143
Rarity - C

Review Date: 01.29.07

Average Card Rating: 3

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Playdoh Dude Kotestsu Hagane [Spectator]
Hey guys and gals, I'm back for a quick review. With some R&R previews, we work with Kotetsu Hagane, AKA nameless proctor #6.

PROS:
*Fire
*Can boost

CONS:
*Mediocre stats
*Not huge boost

Basically if you discard the top card of your deck, you give +1/+0 to any ninja. Not a huge boost, but may be useful if you want to get in a little extra damage. His stats aren't great, and his injured stats aren't either.

LIMITED: 2/5. May be useful.
CONSTRUCTED: 1/5. Fire has many other good cards that you'll fill up the 25 limit pretty quickly.
ART: 3/5. Kotetsu looks pretty cool for a nameless proctor.
 

Stryker

Hey all, and welcome to another week of our Naruto COTD reviews. Kicking off the week, we take a close look at:

Kotetsu Hagane-Common Fire Ninja; Costs: 2-0; 3/1, 2/1; Leaf/Chunin/Male
[Spectator] While this Ninja is a Stand-By Ninja, you can discard the top card of your Deck to give +1/+0 to 1 of your Battling Ninjas.

Now, this is a newer version of the Kotetsu seen in the Coils of the Snake (N-050), and already, his characteristics are the first thing you notice about him. Losing the Proctor status and Mental Power make him slightly less usable than his vanilla counterpart, but the effect is an interesting one. At the cost of the top card of your Deck, you're able to pump up one of your Ninjas by adding 1 to their Combat, and 0 to their support. Essentially the effect is mostly there for your Head Ninja, be it whoever, and can pretty much help out once in a while, but remember that Kotetsu himself has to be in Stand-By status, or the effect is negated, or non-usable.

Constructed: 2/5 (Better than vanilla version, use in Mono-Fire)
Limited: 3/5
Art: 3/5
 

Fost

Kotetsu Hagane

Well we kick off a new week with another card from the upcoming set revenge and rebirth.

Kotetsu Hagane
Symbol: Fire
Characteristics: Leaf | Chunin | Male
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Ninjutsu
Healthy Stats: 3/1
Injured Stats: 2/1
Effect:
. [Spectator]
While this ninja is a stand-by ninja, you can discard the top card of your deck to give +1/+0 to 1 of your battling ninjas.

This is a very good support card. It has an ok 3/1 healthy for a turn 2, it's a fire, which is good, and you are able to boost 1 of your battling ninja's a +1 boost, which can turn the tide in a battle.

However this does cost you a card from the top of your deck, so it's an effect you really don't want to be using every turn. Also if this guy is out

on the field on his own you lose his advantage.

My advice is that I recommend that fire decks should try him out because he does have a lot of potential.


Constructed: 3/5 (fire decks)
Limited: 3.5/5
Art: 4.5/5 (he's ready)
 


Uberdylan

Kotestsu Hagane [Spectator]

Standard stats for a two-drop, but since optional effects are now once per turn, and especially since he can't actually be in the battle, this guy is kind of meh. If his effect was valid, he'd be a bit better, as you could use the effect to boost other teams when he wouldn't do you any good; but as it is, in the beginning of the game, it's a race to build a big team, and the turn two drop is the third ninja you can play.

There are better two drops.

Constructed: 2/5
Sealed: 3/5
Art: 2/5 meh
 

Raij

Kotetsu Hagane: Spectator

Hey its Raij here with my first card of the day. Here goes noting.

Kotetsu has pretty decent stats for turn 2, and an ability to pump one of your ninjas by +1/+0. Not all that impressive if you ask me. It could make the difference if you're tied with your opponent, but other than that I dont see it being too game breaking. The discard from the top of your deck isnt really a big deal either as no one runs a mill deck. If you need a turn 2 fire, use Mozuku instead.

Rating: 2.5/5
 

 

Copyrightę 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.