based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
is a must to counter all those decks running
three copies of "Armed Puppet." Seriously
though, decent stats and a possible
alternative to Kurenai as a turn four drop;
two support isn't as good as three, but it
stays the same injured and healthy.
down to the just-neutered-dog fashion sense.
Wednesday's card is Gen
Aburame, a.k.a. Shino's dad. He has good healthy
stats at 5/2, is a Jonin, which means he can use
Jonin level Jutsus and has an okay effect for
removing Poison counters, only useful if you are
playing against a Puppet Master deck running Armed
Puppet. The good news is that Gen gives players
another ninja with the insect attribute to use
Parasitic Insects Jutsu.A pure Wind deck can afford
to run both Gen and Kurenai at Turn 4, but hybrid
decks may have to choose. Gen is good if you want to
Limited: 3.5/5(great stats, too bad his ability is
Constructed: 3.5/5(run him if you can fit him)
Beastly Mage here once again. Today's card is
Shino's dad, Gen. His effect is somewhat
situational. It's not every day when you'll be
facing decks that use (and possibly abuse) the
poison coin. But, this Ninja is pretty solid. Wind-Jonin
with 5/2 - 2/2 and Mental Power at turn 4 is pretty
good. Try it and see.
Art: 4/5 (he kinda looks like Auron from Final
N-159 Gen Aburame
Leaf | Jonin | Male | Mental Power: 1
Entrance Cost: 4 | Hand Cost: 0
Valid: At the beginning of your turn, you can remove
Ninja Blade coin (Symbolizing a poison coin) from 1
Healthy Stats: 5/2 | Injured Stats: 2/2 | Attribute:
Wait...Gen? His actual name is supposed to be Shibi...this
is sort of a far cry...
Well, he's a pretty big Wind ninja, which is
refreshing. He's actually got better stats than Baki,
and more mental power than Shikaku! (Which doesn't
make sense, as he spawned the genius Shikamaru...)
His effect is pretty worthless in constructed,
because nobody really plays Kankuro or his jutsus
except rarely in casual. On top of that, Kurenai has
In limited is where he really shines. A 5/2 on turn
4 is great, and a little bit of mental power and
injured support take his effectiveness up a notch.
In addition to the ability to use Parasitic Insect
jutsu, Gen can also counter your opponent's puppet
jutsus, which you might actually find when you're
drafting R&R. All of these things make Gen Aburame
an AWESOME pick in limited.
Art: 4/5 (Gen is like part Shino part Gaara! Neat!)
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