based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Asuma Sarutobi: Barbecue
This card's downfall is in that the team of genin
has to be sent out to attack. By the time you have
Asuma out, you won't have many all-genin teams with
comparable attack to your opponent's teams, or at
least not for long; there are better Asumas and
better ways to draw a card.
Effect: Valid: If your team of only Genin ninjas is
sent out to attack and is defeated, completely
defeated, or draws, you can draw 1 card.
Today we have a pretty solid turn 4 Jonin for Earth,
Asuma Sarutobi. Being a 5/2 on turn 4 is pretty darn
good, and with an effect that is useful outside of a
specific deck, it gives Shikaku Nara a run for his
money. Asuma's effect can be nice, but it would've
been more useful earlier in the game, as Turn 4
tends to the time that Genin are already out of the
fight and Jonins are taking over. Still, I could see
some interesting Genin rush decks that could use
Asuma as backup, since it presents a slight
predicament to those who think of blocking the
flurry of Genins, since you could then draw more
cards. That deck type is fairly rare, though, so
this card's effect is up in the air right now. I
think that simply including this as a solid non-hand
cost Asuma would add some nice beef to any Earth
Limited : 4.5/5
Until Next Time-Meb9000
Barbecue?! Wait, it's a card?! Yes, Pojo-ers,
there's actually a card effect with that name. LOL
Asuma's stats are pretty decent. His effect is good
too. Genin team gets beat = you draw a card. He's
pretty good for a Genin Rush deck, though you don't
see those that much. =\ At least his effect is
valid, which is a plus.
N-126 Asuma Sarutobi
Leaf | Jonin | Male
Entrance Cost: 4 | Hand Cost: 0
VALID: If your team with only "Genin" ninja(s) is
out to Attack and is Defeated, Completely Defeated,
or Draws, you can draw 1 card.
Healthy Stats: 5/2 | Injured Stats: 3/1 | Attribute:
Asuma is a solid earth ninja, which is nice to see
once in a while. His Combat and Support are pretty
standard (even sub par) for a 4 drop, but in earth
decks high combat ninjas aren't always available.
His effect is pretty great, effectively turning all
of your Genins into draw engines. You can pitch a
genin at your opponent, and if they want to block it
you get a card. If they don't, or if they block with
a weak ninja, that gives you an advantage. It's a
win-win situation. The ratio is 1:1 or even 0:1; you
injure or discard one genin to draw a card. Usually
late game your injured sasukes or whatever can trade
themselves in for possibly an 8 Trigrams, Third
Hokage, or whatever you're looking for.
On top of this method of attacking for cards, Asuma
can reward you for walking into a trap; if you're
sending out strong teams of Genin (pretty typical
for Tempo even on turn 4) and your opponent uses a
Kunai or something to beat the team, you get to draw
As a 4 drop, Asuma is great. Choza is a much bigger
body but does not offer any card draw, which earth
doesn't get much of anyway.
In limited, any Jonin with 5 combat and no hand cost
is great. And you can pitch weak genins at your
opponent for more cards, which is always helpful.
The only thing that hurts his playability is his bad
injured stats and the fact that his healthy stats
aren't too amazing anyway. Typically you're going to
want to have your Jonins attacking, but since Asuma
has to be a stand by ninja, he might hurt your
agression a bit.
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