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Kimimaro [Fanatical Adorer]

Card Number: N-254
 

Review Date: 11.09.07

Average Card Rating

Constructed: 3.20
Limited: 3.40

Ratings are based on a 1 to 5 scale. 1 being the worst. 3 = average. 5 is the highest rating.


Uberdylan

Kimimaro

Having good stats for a turn 4 ninja is kind of pointless when you're played in injured unless you have a turn 5 or 6 ninja out at the same time. There are better 4 drops.

Constructed: 1.2/5
Limited: 1.3/5


Beastly Mage

Kimimaro [Fanatical Adorer]

The last card of this week is different from the first four. Kimimaro has some pretty good stats on him. 6/3-5/2 at turn 4 with no discard is no laughing matter. Problem is what happens when he's deployed: Automatic Injuring! >.< Thing is that if you already have Kabuto or Orochimaru out, he's healed at the end of the turn, so that means you probably won't be deploying him at turn 4. You just have to try and see.

Ratings:

Limited: 3/5
Constructed: 4/5
Art: Guyver?!/5

Frank Xia

Kimimaro
Not bad, not bad, no hand cost for a turn 4 6/3 5/2. HOWEVER...

Compare it to Kakashi [LA] (yep, he gambles) and this is basically the same thing. However, it needs Orochimaru to heal it. Kakashi, on the other hand, comes in healthy, but can't do anything for a turn.

Once again, basing a deck around this is beneficial, otherwise, look for alternatives: just having something with 5 combat ain't good enough with ES running everywhere.

Constructed: 3/5 (even with Orochimaru/Kabuto, they come in a turn later than this, so this really isn't a turn 4 ninja unless you run Kabuto [W] over CO or something]

Limited: 4/5 (meh, a 5 combat ninja here ain't bad.)

saurabh dubey

Kidomaru

This week, we will be reviewing the sound ninja. I have a question, why on earth doesn't any of the sound ninja have any rank? It stops them from using some jutsu. Anyway, it has, in my opinion the best stats of any of the four sound ninja so far, as he keeps 2/2 in injured also at turn 3. You can growth this guy if you are lucky. The effect is average. The good thing about growth, is that it still will work in injured stats. Nice card.

My ratings:

Constructed: 3.5
Limited: 3.5

Mark Howard

Friday's...................(TGI)Card................... Is............ I haven't even checked yet but I know it's Kimimaru!!!! Oh, wait, KimimarO, sorr-ry! This guy's overkill. Wait, guy? Um... *Lifts* Yup, it's a boy. Anyway Kimimimimimaroman's got Jonin hits 2 turns early. Godd injured too! Unfortunately, he comes out injured. However, the GAHRLY MANS Kabuto (Evolves into Kabutops!!!) and Orochimaru will let him Heal at the end of that turn, if they're out as you deply Kimimimimimaroman. z

However, this remains a Sound Four or Water Beatdown (Assuming you use 3 each of Kabuto and Orochimaru) Decker.

5/5
Art: GAHRLY MAN COUNT: 562,956


 

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