based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Another day, another mission. Today's mission?
Berserk! This mission allows you to reveal the top
three cards in your deck, discard the ones that
aren't Jutsus, and move the Jutsus to your hand.
Pretty decent, but risky. What if you couldn't find
any Jutsus? You just milled yourself. >.< Unless you
got some insane backup combo, I wouldn't recommend
using this. But, try it and see.
Art: Drunk Lee FTW!/5
Berserk. A turn 3 fire mission. When
played you reveal the top 3 cards of your opponent's
deck and discard any non-jutsu cards, then place any
jutsu cards into your opponent's hand. This
COULD be good. The main problem being that
very few cards allow you to see your opponent's
deck, and even fewer arrange them, and I don't think
any can arrange more than 3. However, early
on, this can be good for getting rid of ninjas and
missions, so your opponent won't be able to hit
their drops or draw more cards or generate chakra.
But, if they already have chakra and ninjas, this is
just helping them(if you reveal any jutsus).
In a deck where you can see what your opponent has
on their top 3 cards(somehow), this could be good,
otherwise it is somewhat risky, although the chances
are good that you'll discard at least 2 cards.
Constructed:3/5(add 1 in a deck that would allow you
to know what your opponent has on top of their
Limited:3.5/5(Gets rid of ninjas, missions and
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