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Berserk
 

M-240
 

Review Date: 04.29.08

Average Card Rating

Constructed: 3.00
Limited: 3.13

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Berserk

Another day, another mission. Today's mission? Berserk! This mission allows you to reveal the top three cards in your deck, discard the ones that aren't Jutsus, and move the Jutsus to your hand. Pretty decent, but risky. What if you couldn't find any Jutsus? You just milled yourself. >.< Unless you got some insane backup combo, I wouldn't recommend using this. But, try it and see.

Ratings:

Limited: 3/5
Constructed: 3/5
Art: Drunk Lee FTW!/5

Wyatt

Berserk.  A turn 3 fire mission.  When played you reveal the top 3 cards of your opponent's deck and discard any non-jutsu cards, then place any jutsu cards into your opponent's hand.  This COULD be good.  The main problem being that very few cards allow you to see your opponent's deck, and even fewer arrange them, and I don't think any can arrange more than 3.  However, early on, this can be good for getting rid of ninjas and missions, so your opponent won't be able to hit their drops or draw more cards or generate chakra.  But, if they already have chakra and ninjas, this is just helping them(if you reveal any jutsus).  In a deck where you can see what your opponent has on their top 3 cards(somehow), this could be good, otherwise it is somewhat risky, although the chances are good that you'll discard at least 2 cards.

Constructed:3/5(add 1 in a deck that would allow you to know what your opponent has on top of their deck.)
Limited:3.5/5(Gets rid of ninjas, missions and clients)


 

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