Pojo's Naruto Card of the Day
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based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
This is one Ninja that can make your opponent get
stuck in the mud. Nowadays we see a lot of cards
such as One Morning, Sakura [ADP], and Just Like
Drifting Clouds in use. This guy stops that.
Granted, you do need to have a Shino in play for the
effect to kick off. The effect is valid, and he has
solid stats. I think the Insect deck could be a good
choice with this set. Try it and see.
Today's card is Win. Win is one of the many cards
boosting mono-Wind to be one of the coolest decks
you'll see. Win only has one other card of him,
which removes Poison coins, but that also will see
much more play when ANC comes out.
Win makes it so that, when you have She Know out,
the opponent can't use cards like Sakura ADP, Prince
draws, Clouds, Morning, Reunion, AAH! This card is
going to give me some HUGE problems since I <3 my
4/5 in a Bug deck.
Tomorrow: Wind's best Turn 0. Also its only Turn 0.
Fun Fact: Went to Target this weekend. Somebody
bought out all the Naruto starters....
The Poo Toucher
Today we have a very special treat, straight from
set 12 we give you.....Gen Aburame!
Gen has a unique ability, while his boy Shino is on
your side of the table, the opponent can no longer
draw cards or exchange cards due to their effects,
he's also valid.
Unless you haven't played competitively for a few
formats, Wind has been exclusively Gaara oriented,
but we as a player base have been promised new
archetypes in our favorite color, Gen is the first
step. In the match up against OC lightning, it
cripples Emina and irritates to no end any player
attempting to abuse Reunion with the Former Teacher.
Against Fire Clouds has become a mandatory mission,
which is stopped by our favorite bug man. Wind (AKA
the mirror match) attempts to abuse One Morning and
Sakura's Decison, both are shut down. I think you
get the point, Gen Aburame is great!
The big issue this next format is going to be which
Shino to run, Shino through 11 sets has been given 1
or 2 playable Shinos and even then he's consistently
been understated, making it even harder to want to
run him, with Gen I could see the player base
running to their shino of choice because in this
game as stopping draw is a great way to win games.
And before all you gadget players think up your
favorite combination with Gen (I liked Here comes
Anko from set 2) it only works if the opponents
effect attempts to make them draw....
The only downside I can see in Gen is that right now
the majority of draw is before turn 4, so hitting
those cards on the optimal turn and you won't care
about Gen. Then again, in 50 we aren't hitting card
when they are meant to be played every game.
Gen will turn out only as good as the shino you
abuse him with, which might be amazing, or could be
janky. I personally will be on the hunt for this guy
as I really like wind.
Constructed: 4 out of 5. Gen has a very good effect,
but it's all reliant on the Shino
Limited: N.A. I have no idea if we are even getting
a shino this set.
Art: 3 out of 5. Not bad, but we do have limited
options on Gen.
Until next time, truly yours. The Poo Toucher
N-517 Gen Aburame
Now here's a Shino's Dad that everyone can use! Yay!
If you have Shino Aburame on boards, your opponent
is unable to draw or exchange cards by their
Wind, meet lockdown. Lockdown, wind...this is a
great effect and shuts down so many cards. I think
Gen should get this effect regardless of his son,
but meh, that'd be broken, so he has to stop being a
negligent parent and actually care where his kid is.
It's valid, he has pretty good stats and is another
Wind Jonin, which means he can use yesterday's card.
If you're hurting for a late game that isn't Gaara,
than Gen is definitely it.
Constructed:3.5/Not perfect, but really good,
especially with tomorrow's card.
Limited:4/5Good to have.
Art:3/5Yeah, he's cool, but he's not Caribbean cool
Nick 2008 Stone
Inauguration day! According to Andy’s directions, we
are to give you this card today, and not Friday like
originally thought. This is my favorite card that
I’ve seen by far, and I’m sure it’ll become a
staple. Here’s why:
SHUTS DOWN DRAW POWER. This effect is amazing. Your
opponent can’t draw extra cards or exchange cards by
their effect as long as you have Gen and Shino in
play. Even better, he’s valid! ADP, Drifting,
Sakura’s Decision, Haku/Futaba, Emina he can shut
all of these down. If your opponent wants to stop
this effect, they have to bounce him or Shino,
because pinging one or the other won’t cut it. This
is definitely the type of card that would be nice to
get out early so Konohamaru (HG) wouldn’t be a bad
choice to drop him on turn 3. Here’s something I
think would be rather funny. Your opponent plays
Surprise in an attempt to draw 2 of their battle
rewards at the start of their turn. You drop Gen
when Shino is on the field, and you scored 2 battle
rewards, because they can’t get them back. This is a
turn 4 Jonin with no hand cost, so expect to see him
in almost every deck. (I’m sure soon enough he’ll
get errata’d so that he’s no longer valid. Shutting
down all draw power is pretty messed up if you ask
Limited: 5/5 (Yes, there is a Shino in the set.)
Art: How come this guy gets such a powerful card for
only appearing in the series once?
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