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This is one version of Itachi that's been popular
since it came out. Fire + Sharingan Eye + Ambush...
that's insane! But, it works. Now, his effect is
something that you shouldn't laugh at. He and an
opposing Ninja can go to Stand-By in a flash. This
can truly put a dent in your opponent's plans... and
that's why they call this effect [Goal].
Art: If he won't stab you, he'll just cut
Nick 2008 Stone
Beast Mode at its finest. Lets see what it's got.
Fire card with Uchiha in its name to get super
boosts? Check. Sharingan Eye to negate jutsu? Yep,
got that. Ambush? Very much so. Low turn? Yeah, it's
a turn 5 that can drop out on turn 4 with Symbol of
the Proud Clan or Naruto [Legacy from the 4th Hokage].
Insane effect? Yeah, got that too. Well, it seems
Itachi here has the makings of a truly insane card.
He' best use is that he can wreck a jutsu chain at
the cost of 1 chakra. He and the opposing ninja
become standby, making all justu used by that ninja
prior to the bouncing fail. He's even better to stop
chump blockers. Put him as a back ninja, then when
your opponent chumps against him, remove the ninja
and score two battle rewards. I don't really think
there is anything bad about this card. Making him
valid would make him broken, so I'm glad Bandai left
Itachi Uchiha [Goal]
Welcome Pojo'ers! Today's card of the day is one of
the newest; Itachi Uchiha [Goal].
How was this card #8 of 2008? It should have been
top 5 easily. I suppose some people probably forgot
about him since he's new.
Standard Itachi stats, 6/3 healthy and 2/3 injured.
He's also a 5 drop, and gives you room for 3 Third
Hokages. This Itachi has been talked about as the
new "brokage"; I disagree. Ever since the chain-ge
of ninja effects, this Itachi isn't unstoppable at
He's fire obviously. His effect is a very powerful
one, and worth 1 chakra. Whether Itachi is in a team
of yours or not, you can take apart one of your
opponent's teams with just him, or stop a chump
blocker in its tracks for 2 BR's. He can also negate
a Jutsu if used correctly. Let's not forget about
Why is this card so hyped over about? Try him out
yourself. But be careful - you may run into an
opponent's Goal, or Formidable Visual Jutsu to
The only downside I see to this card is, he's not
valid. Of course there's also that 1 chakra you have
to pay for his effect, but it'd be rediculous if his
effect was free.
Team of Sasuke OC, Kakashi ETDF, and Itachi G =
board control. Or at least it should if played
Constructed: 4.5/5 The best Itachi? Pretty close.
Depends if you like Goal or FVJ better.
Continuing the top 10 countdown, we arrive at #8,
which is one of my favorite cards because of the
art… Itachi Uchiha[Goal] from Approaching Wind.
This is one of the most expensive cards in the game
to date ever since the Super Rare ratio went to 1:6.
He banks in at around $50 if not possibly more.
This card has been hyped to the extreme, but is he
really that good? I think he is and I can explain
Itachi has to be one of most versatile 5 drops that
fire has. Yes, he’s moved down from turn 6 to turn 5
with the same stats. He’s a 6/3 healthy, and a 2/3
injured. He has all of his regular attributes
including the new one “Ambush,”
which gives him an edge over any previous Itachi. He
is best suited for Mono Fire and probably Fire/X
element. I like to run him in Uchiha Family since
Proud Symbol gives him a nice +1/+1 and Fugaku can
make him a beat stick if he was a head ninja. Most
people prefer to use Itachi as a support ninja
because of his effect. His effect reads: During the
exchange of Jutsu, you can discard
1 of your chakras. In that case this ninja and one
ninja battling against the user become stand by
ninjas. That effect is really nasty. You move away
Itachi as a support ninja to get rid of your
opponent’s head ninja while blocking. Then during
your turn, your opponent’s previous head ninja is
alone while Itachi can get organized back onto a
team. He’s definitely a thread.
Since the new chaining rules came out, if your
opponent were to play something like Water Style:
Giant Vortex Jutsu on your team, you can just chain
Itachi to get rid of the user, and then the Jutsu
would fizzle. His effect would’ve been amazing if
the new chaining rules didn’t come into play.
However, even though this Itachi is amazing, it does
not come without flaws. His effect is not valid
first off, so anything that can deal damage to
Itachi after you already chained his effect would
resolve and negate Itachi’s effect since he is not
valid. There are a few cards that come in mind.
Lightning plays Shuriken to the max, so by making
Itachi injured during the exchange of Jutsu, he’ll
miss his timing since he is healed during the
All in all though, this Itachi is definitely one of
the best out there because he is turn 5 instead of
all lot of his versions being turn 6. He has a
really nasty effect that your opponent is going to
have to play around. However, he does come with down
sides. The new chaining rule hurts him, and anything
that puts Itachi into injured status also hinders
him. He’s still another fantastic addition to fire
if you have the $50 or so to shell out for him.
The Poo Toucher
Today we are reviewing one of the most influential
cards released of the year...number 8 Itachi Uchiha
Goal from Approaching Winds (set 11).
Itachi is an interesting card, this set as a whole
has made people rethink on how they want to curve
their decks and this is one of those cards.
Itachi has many, many plus sides, he's got all those
turn 6 itachi stats (6/3 2/3) as well as the ambush
characteristic in a turn 5. His effect is so good it
makes fire players collectivly rethink if kakashi is
they're best turn 5. During the Exchange of Jutsu,
for 1 chakra you can remove him and any opposing
ninja from their teams and put them in the village.
This means that:
1. You can essentialy negate a jutsu card as ninjas
in the village are prohibited from using jutsu.
2. On the Offensive, you can eliminate chump
blocking (a common phrase which means to block the
opponents big teams with a substantially weaker
ninja to prevent the opponent from winning any
battle rewards. Chump blocking is most commonly seen
with a team of just 1 ninja) which gives it a
similar ability to our #9 card.
Before the release of this card, fire was very much
a 0-6 curve, playing an even spread of each turn to
consistantly hit each turn on the first turn they
can be played. After this card, I personally have
seen a much wider variety of curving, going from 0-1
turn 6's (before all I saw was 2-3) all the way to
4-5 turn 4's! (before it was strange to see more
than 2-3) good going bandai, you are creating
diversity in this game with release of cards like
Itachi Uchiha Goal.
Ninja Dog decks also got a massive boost thanks to
Itachi. The only really game changer on turn 5 in
fire was kakashi (who in ninja dog decks is a turn 4
anbu days version) so if I saw any turn 5's in that
deck at all, they were Itachi Despair from Battle of
Destiny (set 8) now we have an amazing turn 5 with
The only real downside to this card is that it isn't
valid and it needs to be battling. Now that may not
seem like much of a downside but with shuriken
seeing rediculous ammount of play, it has to be
Overall, I would like to personally thank bandai for
this card, It brings an extra demension to this
game. Because of this card, in a major tourny I will
probobly never see the same fire curve twice and I
Constructed: 4 out of 5. No card is perfect, but it
absolutly desirves it's place on this list.
Limited: 4 out of 5. Super rare with a golden
effect, sounds good to me.
Art: 3 out of 5. Not super impressed, but can't say
Until next time, truly yours. The Poo Toucher
Now here's an Itachi we can all be proud
of...instead of Itachi-Fierce Visual Jutsu...and
this card is really an example of why the new rules
are good. For one chakra of any kind, you can remove
both Itachi and one Ninja battling him from the team
and make them standby ninjas. This, much like Sasuke,
is a new way for fire to negate Jutsu...because it's
not like they have Sharingan Eye or anything...
He's a T5 6/3, 2/3 with ambush, which makes him
good, as he has the same old Itachi stats a turn
earlier, a new way to bring him out, and the same
awesome support that Itachi has always given, this
time with a new and hardcore effect. Now Fire has
even more ways to deal with jutus, and that is
really what allows fire to control the game. Giving
it this is just unneeded.
If you're running any hint of Sharingan in your Fire
deck, which you have to, this'll probably be the
Itachi that you main deck, siding the Stabtachi for
your matches against Lightning.
Constructed-4.5/5 Still great, but not perfect,
lacking a valid effect.
Limited-5/5 You draft him, you run him.
Art-4/5 My fav Itachi art, but still, he's always
going to look awesome, so it's not hard to make him
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