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Pojo's Naruto Card of the Day
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Kakashi Hatake & Pakkun
[Excellent Combination]
 

#N-573
 

Review Date: 06.16.09

Average Card Rating

Constructed: 3.00
Limited: 1.33

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Kakashi Hatake & Pakkun

Today's Squad is another Kakashi squad. This time he's with his loyal puppy-dog, Pakkun. Nice stats in Healthy, kinda good in Injured. Four mental is good too, but his effect makes him good for the Animal Mill decks. When these two are put in play you get to discard the top six cards from your opponent's deck. Simply put, it's a killer. Now, remember, you can use Ninja Dog Squad (All Gathered) to get this one out, since "Name: Pakkun" is in the characteristics. *wink, wink*

Ratings:

Limited: 1/5 (don't recall a Pakkun here...)
Constructed: 4/5
Art: The Shoryuken is such a cool move even dogs try it out.../5

StormVyper Zera Kakashi Hatake & Pakkun [Excellent Combination]

This card is pretty cool, shaving 6 cards off your opponent's deck when it's put into play. It's a pretty straightforward effect and should make for a welcome additional for mill decks.

Limited: 2/5
Constructed: 2/5
~StormVyper Zera

Naruto
FanBoy
 Good day to all, and welcome to another day in squad week and guess what... it's not MONDAY anymore :D

Kakashi Hatake & Pakkun N-573

Today we're reviewing the latest god send for mill decks, and then some, Kakashi & Pakkun. Let's see what we got here: Jonin, Genjutsu, 4 mental!, turn 5, 1 hand cost, ninja dog, genjutsu AND fang. Basically we got a Kakashi with overpumped stats (H:7/4, I:4/3) on turn 5 with the same mental as shikamaru and access to all his jutsus and all "fang" jutsus as well. A VERY nice card all around statwise. Unlike yesterday's squad, this one has great synergy together, Kakashi and Pakkun are always favorites in the infamous mill deck.

Let's see their effect, when their put in play you mill through 6 cards off your opponent's deck (keep in mind it's 6, always 6, can't be less so if the opponent has >5 cards in their deck this effect fails), that's technically 7.3% which is so nice for just a deployment. This card makes mill decks work much better than before and there's absolutely no reason why not to run it if you run both of these outside mill decks as well just because of their stats and the mill effect is never a bad thing to do if something were to happen to your original ninjas (injured, poisoned).

A great squad card for mill decks, with awesome synergy and nice effect + crazy stats.

Limited: 1/5 (Same as yesterday's card, missing one to work)
Constructed: 3/5 (Outside of mill it isn't THAT useful but still good)

Constructed [Mill Deck]: 4.5/5 (A mill deck without this now is not mill)

Art: WE DID IT!!!/5

 


 

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