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N-215 Gantetsu-Ninja of Darkness
And I'm back, the most beautiful reviewer you have
ever seen, preparing to review a whole new set of
cards. And the first one that I see in my reviewers
glass is Gantetsu, a fav ninja of mine.
Gantetsu's effect is whenever he is sent out to
battle and opposed, your opponent has to place one
card on the top of their deck, but if he's defeated,
your opponent draws two cards. He's a card you'd
hate to chump block, but is way too much of a risk
to have hit the board. He's also a T2 chunin 3/0 0/0
so he could take your Neji's slot for earth if
you're running Jonin Neji, which is nice to have a
ninja there. I know that everyone else will hate
this card, but I actually like it, and having a T2
who can use head hunter seems pretty good for me.
Constructed: 2.5/5 Not horrible, but not good.
Limited: 3/5 Better here, just because he's decent.
Gantetsu [Legendary Ninja of Darkness]
Man, his first effect is suh-weet. If his team goes
opposed, he knocks a card out of your opponent's
hand temporarily. I'm not a big fan of the fact that
your opponent gets to select the card themselves as
they'll just pick something they can't use in the
first place. Now, we get to the bad stuff: his
second effect means losing not only causes you to go
-1 Ninja +1 chump blocker, he feeds your opponent a
new card. Not only that, but he's severely
understated, and outclassed in power by numerous
early game ninja. I remember seeing a few of this
guy kicking around my "jank bag", and that's likely
where he's gonna stay.
Constructed: 1/5 (Card is poo unless you go the
extra mile to make him less poo.)
Hey there guys, hope you guys are enjoying
summer lol. Today we have my first handpicked card:
I chose him because this ninja is completely
forgotten and overlooked and has awesome potential
in Earth Byakugan hand control decks, I own one
myself and run two copies of him. He's a turn 2
chunin with 3/0 and 0/0 in injured. Good rank, nice
turn and average stats.
His effect however is the potential. Every time he's
sent out to battle and opposed your opponent has to
choose a card in his hand and place it on top of his
deck, it can be taken in prizes, discarded with
mill, so on. He can use head hunter jutsu which is
what I typically use with him and it works nicely,
if you have a good turn 0-3 support ninjas you can
run over with him easily and makes the opponent
choose between losing hand/field advantage or
prizes. The downside is that if he's defeated (not
draw) your opponent draws two cards, however a smart
player can keep him alive and if necesary draw with
him. When he becomes hard to keep in a team just
launch him with Gaara[TN]. You can even use this
"bad" effect to your advantage, a mill deck can use
him to control and mill the opponent's hand then
when he loses or when you decide to kill him
deliberately, make your opponent draw more, thusly
An overlooked ninja with great potential although
useless in the show xD.
Art: There's nothing cooler than 4 popped
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