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Konohamaru
[Insatiable Aspiration] 

#N-683   
 

Review Date: Nov. 23, 2009

Average Card Rating

Constructed: 4.00
Limited: 3.25

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Konohamaru

Welcome to a new week of reviews. Today's card is a new version of Konohamaru.

This Kono can sure help to reduce the amount of BR's your opponent gets. If there's at least one mission among the rewards your opponent gets, you can move them to your hand (but only when he's injured). So, let's say you deploy this little guy, let your opponent get two rewards (and injure him in the process) and recover a Pet Tora (the Lightning version). If the other one's a Ninja, you just got back two cards. Kinda situational, some would say. But, if you run a lot of missions this kid could help. BTW: notice that he's got "Clone Status"? Wonder what that's for... *wink**wink*

Ratings:

Limited: 2/5
Constructed: 3.5/5
Art: Never run with a knife in your hands!/5

Mayur V.

Name: Mayur V.

Card: Konohamaru

Review:

Hey everyone. Today we are reviewing the new Konohamaru card from Foretold Prophecy. Lightning was in dire need of a good early game ninja not named naruto or rock lee. This card was perfect for it.

First off, his stats. At 0/0 and 3/0 healthy/injured stats, he is essentially a copy of early game narutos. Pretty good stats, especially considering that his effect is only activated when he is in injured status anyway.

He has the normal characteristics too, with the interesting twist of also getting clone status. This will let him use jutsus like Harem Jutsu.

His effect is fantastic. First off, not only do you get to see what your opponent takes from you as a BR, which is always a good thing to know, if there are any missions in those battle rewards, you can add those cards to your hand instead. So basically, he does three things:

-Lets you see what your opponent is taking from you, allowing you to play with that knowledge.

-Lets you take battle rewards away from your opponent, which means that they have to work that much harder to win the game later on.

-Finally, he gives you draw, by taking those mission cards, and adding them to your hand.

Konohamaru's effect is good not only in lightning, but in any deck really. If you can afford the space for him (after other staple drops like kiba, shino, whatever), or run a deck that needs missions real bad (NVS comes to mind), he should be a shoo in.

Constructed: 4.5/5 <--- Near perfect early drop IMO. Great stats for his turn, plus an awesome effect that doesn't become worthless in the late game means that he may end up saving many games for you.

Limited: 4.5/5 <--- Really depends on how many missions you also picked up, but he is a good early drop, with a very awesome effect.

 


 

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