Pojo's Naruto Card of the Day
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based on a 1 to 5 scale.
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5 is the highest rating.
Today's card is, simply put, one for the Fourth
Special Kunai allows you to move one Fourth
Hokage from your hand, discard pile, or chakra area
to the user's team. Kinda like him teleporting in
the manga/anime. Then, at the end of the turn, if
that Fourth's still in play, you get to move him to
your hand. It's a great effect for a dedicated deck.
In a booster draft it's kinda dead weight (unless
you manage to draft the Fourth).
Not much more to say...
Art: I actually want one of those!/5
J-603 Special Kunai
New set today! Yay! Expect vids of people playing
with their new cards on my channel, MechieSomay,
later today. I was going to have up a vid today, but
things got...horrible. So yeah, look forward to that
on my channel today.
Today's card is a jutsu that seems kinda cool,
but honestly isn't really that worthwhile in most
decks. It's the 4th's special kunai, Special Kunai.
It's a cool idea for a card, but let's check out
it's effect, shall we:
Lighting l one
Effect: Place 1 "The Fourth Hokage" Ninja card from
your hand, Chakra area, or Discard Pile in the
user's Team in any position. At the end of the turn,
if that "The Fourth Hokage" is still in play, move
it to your hand.
I'll admit when I first looked at this card, I
wasn't a huge fan, and I'm still not, but it's
growing on me a bit. Being able to bring out a 4th
from anywhere is kind of cool, but it's only for a
turn. The thing that makes me smile with it is that
the 4th goes to your hand after the turn, so you can
still play it later. That's pretty nice, as it
doesn't just discard it. Not a great card, not
really even good, but it has potential, which is
always cool. If you really, really need the 4th in
play, this is a pretty solid tutor to do it with.
But for most of us, this is just a theme card.
Limited: 1/5 Draft both? Hell no!
Constructed: 2.25/5 Not horrible, but not seeing a
lot of play
Block: 2.25/5 Same here
Art: Every fan boy think's that the 4th is winking
J-603 Special Kunai
Today's jutsu goes along with yesterday's
Yondaime theme which should be a good thing, but in
this case it is not too special. For one lightning
and one colorless, you place a Fourth Hokage from
your hand, discard, or chakra area into the users
team. If you pull this off, it's okay but it is just
a +5 team power at most and a possible surprise
Summoning Jutsu or rasengan. At the end of the turn,
he his returned to the hand; this is a nice way to
retrieve him if he was used as chakra.
Some combos I see with this is charging the
Fourth then using him as the chakra cost for the
card which makes it like +5 team power for one
chakra. Another scenario (which will probably never
happen) is to charge [Lightning Speed] for Disaster
of the Ninetails, play this jutsu, then make him use
FR Rasengan... if all works out, you can net up to 6
Battle Rewards... but that's stretching it to the
Ultimately, this card cannot shine since it
relies on you having the Fourth for it to work and
it's effect isn't too game-changing. This will only
see play in decks running multiple copies of the
Fourth (Younger Days, Childhood, and. regular)
Limited: 1/5 Good luck pulling Spacee Ninjutsu
and this. What? You did? Good luck, pulling it
Constructed: 2.75/5 In the right deck it can do
something albeit just a little.
Block: 2.75/5 Hero of the Village is not block legal
but no one uses that anyway so Block has the same
Demon of the Rain
I like this card and think it is a good jutsu for
those who like to abuse the fourth hokage like I do.
For 1 lightning and 1 of any, you get to puppet a
4th hokage into the user's team from your hand,
chakra area, or discard pile and return him to your
hand at the end of the turn. Use a 4th for
hand cost, then for the lightning cost in this jutsu
and you will conserve your hand and chakra, as well
as surprise your opponent on any turn!!
Limited: 1/5 its only good if you have a couple of
Constructed: 4.5/5 In the right deck.....
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