The Fourth Hokage (Younger Days)
Today's card is the Jonin version of the Yondaime
Hokage. It's a turn 4, with several nice things
attached. First off: if your opponent has 5 or more
Ninjas out (and, yes, that does include the insect
coin) and at least three of your in-play Ninjas are
"Lightning", this guy comes into play (at the end of
your opponent's mission phase) for free, and is put
into any of your Ninja teams in any position. Now,
that's one nice effect. But, wait, there's more!
Second (valid) effect: if he's on Stand-By, you
can put him into any of your teams, in any position,
during the Exchange of Jutsu. It's like he just
teleports from one place to the other! LOL
So, on top of all of that, you also get with this
card Mastery, great support, Mental Power of 2, and
the Name Characteristic (The Fourth Hokage). This
guy rocks in Constructed. Try it and see!
4th Hokage (Younger Days) [Savior]
All right, another week, another review...
Today's card is Fourth Hokage (Younger Days).
All right, this card is one of of the premier
supers from Foretold Prophecy and one of the better
ones... He's pretty powerful for a 4 drop at 4/3 and
he becomes even stronger injured. He has hand cost,
but in a constructed deck, he can curve around it
with his first effect. The kicker here is his second
effect which makes him a [Lifeless Warrior]. He's a
must for any Lightning deck.
Limited: 3.75/5 Hand cost is no good but his