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Pojo's Naruto Card of the Day
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Pojo Exclusive Preview Card

Sharpness of the Weapon 

#J-616 

Review Date: Jan. 22, 2010

Average Card Rating

Constructed: 1.75
Limited: 2.00

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Sharpness of the Weapon

Today's card is one that's sure to please the "Weapon" Combat Attribute fans out there. Sharpness of the weapon is good in played right. In a team that's sure to win the Victory (or Outstanding Victory), changing a Ninja to injured status would be a piece of cake. But, if the user has the "Weapon" attribute... then the hand control part kicks in! Yeah, one random card from your opponent's hand goes to the discard pile (which for Earth decks isn't so difficult). I have to say this is a good card for Earth, so, why not give it a shot?

Ratings:

Limited: 3/5
Constructed: 3/5
Art: Gotta love the Knuckle Blades!/5


N. Jolly

Preview card: J-616 Sharpness of the Weapon

Hello all, and boy is this card a step down from the cards we got last set to preview...god, I hope we get Rin...

Today's card is a new jutsu called Sharpness of the Weapon, a fun little card that weapon decks may like. While it doesn't require weapon combat attribute, it is helped by it. Let's check out it's effect, shall we:

Sharpness of the Weapon
Earth Jutsu
Earth I Earth
Target: 1 Ninja
Effect: The user gets +1/+1 during this turn. If the user's Team wins a Victory or Outstanding Victory, change the target to injured status. Additionally, if the user has a "Weapon" Combat Attribute, randomly discard 1 card from your opponent's hand.

Wow, that's a pretty weak pump. If it wins, you get to snipe a ninja into injured status, and if it's weapon, you drop a random card from their hand...not really a big card. Weapon is pretty big on pumps, but a +1/+1 is kind of under the radar for really anyone. Winning the battle that turn will allow you to injure a side ninja, but I feel like there should be better ways to do this. Being weapon allows you to drop a card from their hand, making this card very effect heavy. But I guess the issue here is: Is that worth two specific Earth chakra? If it was Earth I 1, I could see it, but it's a bit expensive for what it does. It's not bad, but it's sure as hell no Bashfulness...

Limited: 1.5/5 Two specific chakra? Yeah, good luck here...
Constructed: 2/5 Sniping a Shika U or Yoroi is nice, but not worth that cost.
Block: 2/5 Again, no difference here
Art: Asuma just looks too cool for school, or soon enough, for life!/5


ninja_
cupcakes

Sharpness of the Weapon
-----------------------

Today's our first exclusive of set 16, woot! Too bad it isn't anything too spectacular >.>

For one earth and one colorless, the user get's a measly +1/+1; not good at all, however, if you win a victory or outstanding victory, you can injure a ninja. This isn't that good because if you're losing you're going to want to injure your opponent now rather than later plus the +1/+1 will not help you win anything. Finally, if the user has Weapon CA, you randomly discard 1 card from your opponent's hand... which is good but not great.

The only upside I see to this card is that you can use it while you are being chumped; use it then injure when of your opponent's stronger ninja. Otherwise, a pretty meh card at best.

Limited: 1/5 Specific cost, lame effect
Constructed: 1/5 Not even good in weapon decks... weapon has so many better jutsus


Nick

2008 Stone
Village Kage

Pojo Exclusive Broken Promises #1

Sharpness of the Weapon

Welcome to another set of previews, Pojo-ers!

Today we bring you a new jutsu card, Sharpness of the Weapon. Unfortunately, I’m completely disappointed in this card. 1 earth and 1 colorless to get a +1+1 and maybe injure a ninja at the end of the showdown? No thanks. I see the only real benefit being the ability to kill a card in their hand if the user has weapon CA, but even still, no weapon deck would waste space with this card. This card should be a single earth cost only. Maybe then it’d be somewhat less useless. Otherwise, prepare to let this one sit in the card box.

Limited: 2/5 (Only because boosts do happen to help in draft)
Constructed: 1/5
Art: Boring…

 


 

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