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Big Bark Bull
Image courtesy of bandaicg.com

Pojo Exclusive

Big Bark Bull 
[Big Bark Tracker]

#N-900 

Review Date: July 13, 2010

Average Card Rating

Limited: 3.00
Unlimited: 3.50
Block: 3.87

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Big Bark Bull

This is one mean puppy!

A Ninja with these stats at turn 1 is pretty good. Having 4/0 is good. The effect makes him great. Once he comes into play, you select a Ninja name. Any of your opponent's Ninjas with that name are Tracked Ninjas. Now comes the fun part: when a Tracked Ninja from your opponent's side attacks, you can block with Bull and put in play (from your hand or Chakra Area) a Ninja Dog and put it in any position in Bull's team. In a sense, he gives Ninja Dogs a certain level of Ambush, and that can be good. For a Dog Deck, this guy is great. Try it and see!

Ratings:

Limited: 3/5
Constructed: 3.5/5
Block: 3.5/5
Art: Sic him, boy!/5


Nick


2008 Stone
Village Kage

Continuing with the Ninja dog theme this week, we bring you N-900, Big Bad Bull! (I can't believe the ninja cards number 900 now...)
 
Big Bad Bull
[Big Bark Tracker]
 
So much for my idea of being a balance or resto tracker.
 
Anyway, Bull here fits in nicely with the idea of rushing. When their tracked ninja gets sent to attack, you get to drop a ninja dog into his team for free! I have to say, that effect is pretty awesome, especially if you have Akamaru or the Haimaru brothers in your hand. Even the other ninja dogs from this theme work well with him. If you are running the theme deck, your opponent might have to think twice about attacking with their tracked ninja, in the event that you have a puppy that you can just toss into his team for free. I'm a big fan of dropping ninja into play with no cost whatsoever, especially when you don't have to meet entrance costs.
 
Limited: 3.5/5
Block: 4/5
Unlimited: 3/5


ninja_
cupcakes

=================================
7/13/10 N-900 Big Bark Bull Big Bark Tracker]
=================================
 
Welcome to day two of puppy week! Today's card does not disappoint, as it is insane in the right deck. His stats are decent, with 4 combat while healthy, but you're more likely going to want a support on turn one, however, his effect can possibly curve that problem.
 
Whenever your opponent's tracked ninja is sent out to attack you can rush another ninja dog from your hand or deck. Since it is "put-in-play", you don't have to worry about entrance or hand cost which is nice, and since his name is "Big Bark Bull" rather than "Bull", he won't interfere with Ninja Dog Squad All Gathered (that card is a personal favorite of mine). This with Hikaru Tsuki can cause a massive early game rush. By the end of turn one, you can possibly have 4 ninjas on the field, or even 5 if you run the Kiba that gets rushed when you play a Ninja Dog. This is a very tech card for puppy decks, that I plan on running. 
 
Unlike Earth, which punishes a Tracked ninja, Fire seems like it will help the player fight against a Tracked ninja. So far Tracking has been interesting, and I can't wait to see how it will be utilized in other elements ($10 says that water will get a tracking Yoroi that nukes chakra when the tracked ninja is sent out to battle).
 
Stay tuned for tomorrow, as we will review my favorite of the three puppies in this set.

Limited: 2.5/5 If you draft other puppies, great.

Constructed: 4/5 Insane in Puppy Rush

Block: 4/5 Pretty much every Puppy is block legal except Pakkun, but you're not running him.

 


 

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