Pojo's Naruto Card of the Day
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based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Today we're looking at Shiho, the Leaf Village's
code-breaker. With no Combat or Rank she makes up
for this with 2 Support in Healthy and 2 Mental
Power. At Turn 0 she allows you to draw one card
during your Mission Phase, and then move one card
from your hand to the top of your deck. This can be
helpful when you need to move something you don't
need at the moment, or maybe you're going to let
your Opponent have a Battle Reward and you're making
sure the card you're giving up isn't something you
need. It can also help if you manage to draw a card
that lets you draw more (such as a Mission if you
haven't played any at that moment). She can have a
lot of uses besides being a Back Ninja. She's good
in Limited, and can be good in the Sideboard. Try it
Art: Reminds me of my college days.../5
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