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based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Kimimaro (State 2)
Today we take a look at Kimimaro in his State 2
Form. This one is a Reinforcement Ninja rather than
one that goes in your deck. The Sacrifice
Requirement is a T4 or higher Kimimaro. Stats are
great for a Kimimaro, having considerable Combat in
both positions. His Valid Effect allows you to
switch the positions of the Opposing Team's Ninjas.
Let's say your Opponent attacks, and you block with
this Kimimaro. His Head Ninja has (without going
into names) 6 in Combat and 0 in Support, while the
Back Ninja has 0 in Combat and 3 in Support. This
makes the Team's Power a total of 9. Kimimaro's
Effect, which has no Chakra Cost, allows you to
switch those two Ninjas. Now your Opponent's team
has 0 Team Power, allowing you to fetch an
Outstanding Victory right there. Unless your
Opponent has some way to counter this, then you're
set. Pretty good for a Super Rare, IMO.
Limited: 1/5 (being a Reinforcement hurts here)
Art: I dare you to call him "Bonehead"./5
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