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The Kage Assassins
#M-905


Reviewed July 10, 2012

Average Card Rating

Limited: 1.5
Unlimited: 2
Block: 2.5

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Kage Assassins

This Mission is perfect sideboard material when playing against a deck that relies on the new Kages. For three turns you pick a Satoosa-Level Ninja, negate its effect, disable it from being organized into a team, and must be sent out to battle by itself each turn. The effects the Kages have are the best thing they have going for them. To negate their effects plus make them have to go to battle by themselves is a sure way to kill one or two if played right. Just remember that they're not disabled from using Jutsus, and many of the new Kages have Jutsus that have them as the only User or have an Expert part for them. But, since this is a Water Mission, Chakra Control will probably be involved. Try it and see!

Ratings:

Limited: 1.5/5
Unlimited: 2/5
Block: 2.5/5 (sideboard)
Art: Don't... make... him... ANGRY!!!/5

 


 

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