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#N-1481 Reviewed May 10, 2012
based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Now we get Kankuro as a Jonin, and this one is a
Starter Deck Uncommon. He's a Wind/Earth Ninja that
works with Ninjas with other Symbols. When he's put
in play and you have another Ninja with an Earth
Symbol in play, you discard one of your Opponent's
Battle Rewards. If you put him in play and you have
a Ninja with a Lightning Symbol in play, you can
move a Jutsu in your Discard Pile and move it to the
top of your deck. His Stats are the usual Jonin-Level
Kankuro stats (3/3-3/2), which isn't really
something to write home about at T4, but when you
take into consideration that he's a Ninja that works
well with others, AND a Ninja that deals with
Puppets, then you know he's good for that. Try it
Art: He loves pulling your strings/5
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