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 Kurotsuchi
[Wild Card]

- #N-1629


Reviewed May
 1, 2013

Average Card Rating

Limited: 1.5
Unlimited: 2.5
Block: 2.5

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Kurotsuchi

Today we take a look at Kurotsuchi from Set 28. Right off the bat, we have a Triple-Symbol Ninja that's not Satoosa-Rank. She's Earth/Fire/Water, which helps with her 1 Hand Cost. She's a 5/4-4/1 Jonin that for a T5 is pretty good. Her Effect, which is Valid, lets you Remove X amount of Coins from Ninjas or Missions you control in order to negate a Mission whose Entrance Cost is X or less. Remember those cards we've looked at recently? The ones that let you place and move Coins? He's a good asset to that sort of strategy. Most Missions you see right now are rarely T3. You don't see a lot of people playing late-game Missions that often, but you never know when nuking five Coins may be necesary. Being able to negate Missions like this can help out a lot, particularly when there's that pesky One-Turn Win Mission going around...

Ratings:

Limited: 2/5 (even though she's late-game, having three Colors helps here even with the Hand Cost)
Unlimited: 2/5
Block: 3/5
Art: Yes... Kurotsuchi is a girl.../5

Turtleman
lolilikepie
ah kurotsuchi this is a kekkei genkai ninja in the anime :D in todays card she is an earth fire and water ninja that comes in at t5 with an entrance cost of 1 card. she is a 5/4-4/1 stone ninja that lets you remove x coins from missions or ninjas to negate target mission with an entrance of X or less. she is a pretty decent ninja and combos with yesterdays ninja nicely although t5 is kind of a hamper though..

block:2
limited:1
constructed:3

 


 

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