based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Today we take a look at a Set 27 Kurenai. She's a T5
with 1 Hand Cost, with 5/4-2/3, 2 Mental Power, with
Genjutsu, and a Jonin. When your Opponent's Turn
starts, you can declare Ninja, Jutsu, or Mission.
Your Opponent reveals a card from the hand that
matches the type you named. If not, one of your
Opponent's Ninjas get Injured. This sort of thing
can help you either prepare yourself for whatever
your Opponent throws at you, or (in the case your
Opponent's Hand is empty), give a free Injury. Note
that the Effect doesn't say anything about your
Opponent having to have any amount of cards in the
Hand, so this could get nerfed soon.
Welcome back pojo-ers to another week of reviews.
todays card is kurenai Yuhi my personal favorite
jonin. With the wind attribute she has mental power
2, a turn 5 hand cost 1 with genjutsu and 5/4-2/3
at the start of the opponents turn you name ninja
jutsu or mission, then the opponent mus reveal a
card of the named type or one of their ninjas gets
injured. this is great. you learn whats in your
opponents hand while hitting their ninjas for
I just dont like how late she comes into play
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