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Pojo's Yu-Gi-Oh Card of the Day

Parting Shot #163
Uncommon

Intercept: 6
Force: 4
Payment Costs: 2 Green, 1 Yellow
Card Effect: Yellow  When you counterattack, charge your red zone. Use only once.
Flavor Text: " When it's time to say goodbye, sometimes a cannonball says it best."

Type - Strike – Cannon

Card Rating:

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 07.25.06

 

WildWill
Name: Parting Shot
Card #: 163
Rarity: Uncommon
Type: Strike – Cannon
Intercept: 6
Force: 4
Payment Costs: 2 Green, 1 Yellow
Card Effect: Yellow  When you counterattack, charge your red zone. Use only once.
Flavor Text: " When it's time to say goodbye, sometimes a cannonball says it best."

Getting your Red Zone can sometimes be the hardest task in this game. If you charge it the traditional way, that means you’re playing an advantage in your red zone, which is never a good thing. If you have to get to your red zone on a counterattack, that means you’re either defending a very powerful strike, or you’re running out of energy to pay for your strikes. Either way, playing an advantage in your red zone is not what you really want to be doing. Wouldn’t it be easier if you could charge your red zone without playing an advantage in it? Why yes, it would, and it will only cost you an extra Yellow energy to do so. At least this Strikes’ intercept and force numbers are solid, if not exciting. However, since this card accomplishes the same game effect as the Davy Jones Gold Dubloon, you may or may not want to include multiples, depending on how many Dubloons you have in your deck.

My Ratings:
Playability – 3 of 5
Collectability – 3 of 5

Tomorrow – His first name is Hector?
 

BoyofSteel
Parting Shot

When you counterattack charge your Red Zone. Well you need to get your zones charged, and what better way to do it? Cost, 2 Green and 1 Yellow. If your needing that Chamber Cards Move, then it's worth the cost. I can see myself using a few of these in a deck.

Playability 3 of 5
Collectability 3 of 5
 
PlaydohDude Card Review: Parting Shot
Parting Shot
Okay, I'm new here. I'm gonna be doing POTC COTD from now on. Here I go with

Parting shot.
It's a Cannon Strike, which is okay, and it has 6 intercept and 4 force. 6 intercept isn't too high, considering teh opening attack is 4 force, the amount you need to block with could soon get too high. 4 force is okay, but not a huge dent into your opponent. It's cost is 2 green and one yellow, which isn't hard energy to get. It's effect let's you charge your red zone, which is good for

saving up until your signature move. If you don't want to save up until then, dismiss it's effect and save some energy.
Rating: 2.5/5. Decent, but not a staple.

You Guys keep on rollin'
 

Mad Mike
Name: Captain Barbossa – Cursed Mutineer
Card#: 135
Rarity: Rare
Type: Ally – Dark
Payment Costs: 1 Red
Card Effect: Yellow -> When you counterattack from Captain Barbossa's zone, your opponent charges one of your zones. Use only once per turn.
Flavor Text: "Here there be monsters!"

The Captain is a great "charge" card. Forcing your opponenet to charge one of your zones is like saying "Ok... go ahead and get ready for my Sig. Move". True to his persona, the Captain is just nasty. For such a low cost this is a must for any kind of "Charge Deck" or an "Ally Deck".

My Rating - 4/5
 

 


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