Name: Walk the Plank
Card #079
Type: Strike - Generic
Rarity: Uncommon
Payment: 2 Green, 1 Red
Intercept: 6
Force: 4
Card Effect: Yellow >>> +2 Force. Use only once.
Flavor Text: ""Shove off, mate—yer friends are
waitin' below!"

On my spoiler spreadsheet, which I dutifully
downloaded from Pojo (the link is to your left), I
added a few columns, as I normally do. One of them
is a Cost to Force ratio (the amount of bulk energy
you have to pay to get 1 point of force), since
Force is your most important statistic, or well,
it’s one of them anyway. This card has a 1.3 C/F
ratio, which honestly isn’t all that bad,
considering there are only 37 other strikes in the
PotC set with the same or lower C/F ratio and a
whopping 64 that have a higher C/F ratio. BUT the
thing is, this strike requires a red payment, and
for what? Mediocre intercept, low Force and an
ability that frankly, stinks. Nope, not in my decks.

My Ratings:
Playability 1 of 5
Collectability 2 of 5

Next Time: Going swimming perhaps?

Bonzu
Pippinpaddle-Oppsokopolis III

Walk the Plank is yet another in our continuing
series of generic strikes. It is a pretty rough
card. Yes, it has 6 Intercept but it costs a red AND
2 green. For the low, low price of one yellow, you
can add 2 Force. So for 4 bulk energy, you get a
6/6. Yes, it is flexible and that should never be
overlooked. But in this case, even that is not
enough to recommend this very highly at all. It just
doesn’t do enough for you.