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Utapaun on Dactillion
Set: Bounty Hunters
#49/60

Date Reviewed: December 11, 2006


Image from Wizards.com

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 2.5
200 pt: 3

 

 

 
Ten-Eyed
Man

 
The Utapaun on Dactillon is almost functionally identical to the Flash Speeder, which sort of weirds me out. The Utapaun has a slightly higher Attack rating and no Mounted Weapon, but loses Speed 12 in favor of Speed 10. Sounds roughly fair, right? You might expect them to cost around the same, right? As it turns out, the crazy dinosaur thing costs about two thirds what the flying car will run you, which is a good thing, because the Flash Speeder is an overpriced piece of unplayable garbage.

For 27 points, the Utapaun on Dactillon is pretty passable. It’s fast, flies, and has Mobile Attack, with good damage output, so it’s got a good chance of knocking off support pieces, and might be able to help against the hard targets with some combined fire assistance.

In terms of good pairings for it, consider Thrawn (as usual), who can give it +3 to Attack and Defense, and possibly use its great mobility to get an AT-ST behind enemy lines. You might also consider dusting off Tion Medon, who will grant Double Attack to his dinosaur pal, but Double Attack requires you to hold still, which means you lose the benefit of this great speed and flying ability. This comes down to play style, of course, and your results may vary.

Another commander you might not have considered for the Dactillon is Nom Anor, who can give the thing Stealth with his Ooglith Masquer ability. A flying huge piece with high Speed will have no trouble getting cover again after making its attacks, so it should always benefit from super-stealth, and a huge character can grant cover to your other characters (beware Sniper, though).

The Utapaun on Dactillon is a perfectly respectable piece, but not a game-breaker. If your play style involves moving around a lot and sniping from around corners, try it out; it’s a better mobile artillery piece than any pterodactyl-creature has the right to be.

Overall rating in 100: 2 (not dominant enough to be more than a quarter of your points)
Overall rating in 200: 3 (playable, but not great)
 
wookie lover 11 Utapaun on Dactillon
Fringe
27 Points
HP:80
DEF:16
ATK:+8
DAM:30
SA: Flight, Mobile Attack, Speed 10

The Dactillon is a interesting piece, so I will start with the pros. It had Flight, which is goodPERIOD. He also has Speed 10, another bonus, and Mobile, which pairs with Speed well. An interesting combo is with Tion Medon and Mas and Thrawn, a double 30 dam at +11 is great, and he is great for getting a good swap position for an AT-ST. 20 squares, no slowing sort of terrain, and squeezing is good. Now sadly, 80 HP is only average for the points. 16 DEF sucks, and 8 ATK without a booster is pretty bad too. Still with Thrawn, I think he is awesome

100: 3/5. With flight and Speed 10, he is playable with someone like Lord Vader
200: 4.25/5 with Thrawn and an AT-ST, and Medon and Mas and Tarkin, and the you move up the Dactillon, win init, double with the Dactillon, get Thrawn to drop the AT-ST in his place, and have the AT-ST double. Can kill Darth Vader Jedi Hunter in one turn if the dice go your way.
 


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