Set: Bounty Hunters
Date Reviewed: October 20, 2006
Ratings are based on a 1 to 5 scale 1 being the
3 ... average. 5 is the highest rating.
100 pt: 2.5
200 pt: 3
Hunter is less a sequel to the original Bossk than
the completed draft of the character. Rebel Storm
Bossk was extra dangerous up in melee, but had no
special way of closing, and was too fragile to
reliably get there by the usual means.
Enter Bossk, Bounty Hunter, who adds more hit points
and Regeneration to help with the fragility,
Momentum to give additional incentive to close, and
Rend to make the close attacks that much more
dangerous. He also has Flamethrower 20, because the
first 100 bounty hunters through the gates on the
release date for this expansion got Flamethrower 20.
So the new Bossk, at only eight points more, is
substantially better than the old, and can be
considered a complete replacement for him. Even
vastly improved, though, he's only okay, due mostly
to the low hit points that typify the Bounty Hunters
set. His damage output potential is very good for
the cost, however, so if you've got the means to get
him into a good position, he might be worth your
points. As a Fringe follower, he can benefit from
many good support pieces. Good team-ups include
Tarfful or Admiral Ackbar to help his Attack rating,
R2-D2, Astromech Droid or Grand Admiral Thrawn to
get him in position, or any Bodyguard to help him
survive his travels.
Overall rating in 100: 2.5
Overall rating in 200: 3 (in either case, he's
reasonable, but just not overwhelming)
Finally!!! A playable Bossk!!! This is the Bossk
that we always wanted to see. That one from Rebel
Storm had nothing to offer, but the 2006 model has
all the bells and whistles.
Pros: Let’s take a look at all the upgrades. Bossk
has moved from 40 to 60 HP. Nothing impressive here.
His Def stayed the same but his Atk increased by +1.
His Dam is still 20, but he comes with many other
upgrades to help out his stats. Bounty Hunter +4 is
standard. Double Claw Attack returns, but is aided
by Rend +10. Not a bad way to get and extra 10 Dam.
Momentum and Flamethrower are nice additions as
well. Basically, Bossk can dish out damage in many
different ways. When he’s adjacent, he’s possibly
doing 50 Dam per turn with BH, DCA, and Rend, and
Regenerating 10 HP. If he has to move to get
adjacent, he’s attacking at +16 against Uniques
doing 30 Dam with Momentum and getting and extra +4
attack. And I love Flamethrower. Hits every time.
Cons: HP is still a little low for me, but
Regeneration helps a little with that. I wish his
base attack was a little higher.
100pts: He can do well here as support for a
Beatstick. He has enough offense to do some decent
150pts: This is a good format for some bounty hunter
themed squads. Imagine the new Jango, Boba, and
Bossk, burning up everything in sight. 4/5
200pts: Another good choice for him. Put him
together with a client who can hire him and throw in
a good CE or 2. Imagine DCA with Deadeye and Mighty
Swing. Hmmm? 5/5
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