Rapport with Jabba
Today we look at a piece that is going to be sought
after simply to make pig armies with the one from
RS. Since it is a common look to pull a lot of
these. The question will be whether it sits with
your Ugs or with your Arcona's.
Stat-wise it is actually pretty good. 30 HP on a
character that only costs 14 points is really good.
Of course the DEF is horrid and the attack is
non-existent, but the DAM stat pops out like a super
nova! 30 DAM is incredible. Now this may not seem
like a big deal, but think of all the other
characters around this level. The only cheaper figs
that can do 30 DAM base all have heavy weapon and
Is this the greatest fig in the world? no. But the
30 base DAM is pretty good, especially if you use
mobile, and some command boosters like Thrawn/Kit/Tarfful
will only help. He can be a nice heavy gun for
squads that are lacking in characters right now.
100pts: the +2 isn't going to help him do well here.
Every point counts and there are generally better
200pts: While it will be mostly in fun armies, he
can be a good piece if you think hard enough on how
to best use him. Add in his cousin from RS and you
can have a real fun squad. Build for him and you
might be surprised on his sturdiness. Against fellow
grunts he should wipe the floor.
"Dude, the fat guy totally just blew up!" -Pink 5
Thug continues the trend materializing in Bounty
Hunters of pieces with high potential damage output
and low Attack values. Apparently the fringe scum of
the galaxy is willing to pay for the shiny,
expensive boomsticks, but not for the shooting
lessons that would make them really effective.
Used en masse, as this common piece is certainly
intended to be, the Thug is probably moderately
effective. 30 damage at range (without being
hampered by Heavy Weapon, as most other 30 damage
grunts have been) is pretty good, but remember to
combine fire. Seriously, COMBINE FIRE. There's no
way that this guy is hitting anything with a better
defense than an Atgar Turret without help, so be
sure to include scrubs to combine fire. Also, while
30 hit points is pretty good for a scrub, 12 Defense
is pretty lousy for anyone. The scrub you bring for
combining fire should probably be a Bespin Guard or
Stormtrooper, so you can have a better Defense
sitting in front of him. You might also consider
Baron Fel, Bastila Shan, or Darth Malak as a
commander, since you're going to be doing so much
Oh, and there's his one special ability, Rapport
with Jabba the Hutt. I gather that a bunch of pieces
in Bounty Hunters get one point cheaper with Jabba.
I'm not sure there's a way to make him really
playable in a competitive environment, but at least
it's fun to have game mechanics encouraging theme
Overall rating in 100: 2.5
Overall rating in 200: 3
Hit Points: 30
Abilities: Rapport – Jabba the Hutt
The Good: The pigs get rapport with Jabba … I’ve
been playing the Rebel Storm Gamorreans with Rapport
in casual games. It makes sense. This guy is a solid
grunt for Fringer squads … 30 damage, and he doesn’t
have Heavy Weapon (which would make this guy
overpriced if not useless.)
The Bad: Did you see the attack score? Might still
be 1 or 2 points too pricey.
The Ugly: I don’t recall seeing Gamorreans with
guns, but I know it’s possible. This figure just
seems a bit out of place. Wizards could’ve been a
bit more creative. What about a Gamorrean Thug with
two axes or a guard captain with a CE.
100 pt: 2/5 – A useful grunt, but a low attack and
moderate cost restricts it to larger squads.
200 pt: 3/5 – He’ll lend support here
Well, this is an interesting Friday Review. I was
hoping for something more... unique, but a
non-unique like this should get a review,
For starters, he's Fringe and 14 points, which means
he can worm his way into many squads as a filler.
That's good, since most squads won't exactly hit
200, as they may be off a few good points. His stats
are a heavy offense, as 30 HP is decent, 12 DEF will
make him get hit by nearly everything, 2 ATK is bad,
but what makes this piggy so sweet is the 30 DMG it
inflicts if it hits. Sure the ATK is weak, but we
have something called "Combiine Fire". As for his
effects, Rapport with Jabba the Hutt is nice, but
its great to see no "Melee Attack" or "Heavy
Weapon", since that was one of the things I expected
to see after seeing the nice DMG.
In 100 or 200 he's a filler. Not gonna have a squad
around him (but may support a Jabba squad), but he's
a filler option, just like Ewoks, Jawas, Quarren
Assassins, etc. If you can fit him and have nothing
else to throw in to support your squad, by all
I really don't like this piece either, but it
deserves a fair review.
First let's take a look at the stats. The stats are
pretty pitiful for 14 points save for one. 30
hitpoints is about the low norm for this cost, 12
defense is normal, +2 Attack is HORRIBLE... and its
stats are saved by an impressive 30 damage. Too bad
with a mere +2 attack, it will NEVER HIT.
It seems the piece also lacks any abilities except
for Rapport. The only Jabba we have is a Jabba that
boosts Bounty Hunters, and is a pretty pitiful piece
as a whole. And you can cut this piece's cost to 13
by running him... But still, is 13 points really
acceptable for this unit? We may get a new Jabba in
this set that may help these guys, but I'll just say
this ability is useless... for now. (And note,
Rapport usually is useless except for Queen Amidala,
Sorry for another short review, reviewing pieces
that really don't have much to review annoys me...
100 points: 1/5 Dont play this piece.... even with
Jabba. There are simply better pieces you can be
running. This thing won't ever hit.
200 points: 1/5 Pretty much the same here. I don't
see a need for this piece, but perhaps I'm missing
Sculpt: 3/5 Hehe, the pig guys. Cool.
Copyrightę 1998-2006 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site.
This is not an Official Site.