CE: At the end of its turn, this character can
choose 1 adjacent non-unique follower. That follower
gets +10 damage until the end of this character's
next turn, or until this character is defeated.
Today's figure is a pretty simple figure that people
love to use a few of when running an imperial
non-unique style army. For 15 points, the SC's stats
are pretty good. 40 HP is very solid as it the 18
DEF. While the +8 isn't the greatest, you won't be
using him as an offensive piece, despite the double
His CE is where this character gets abused. The SC
will be hiding with Thrawn. The piece that gets his
+10 DAM only need be adjacent during the SC's turn.
After that, the piece can be swapped out to where it
will do the most good, offensively. When played
correctly, the SC should be granting his +10 DAM to
two figures a round.
100pts: This style of play doesn't lend itself very
well to using him here. I suppose at 15 points you
can find a way to fit him in, but it will be hard to
flush out the rest of the squad with any decent
amount of power.
150/200pts: Here he can see play at either format.
Obviously you can get some more use out of him at
200 point level, but even at 150, Thrawn can help
make good use of his CE. If you enjoy running any
type of non-uniques with imperials, this guy is
"Dude, the fat guy totally just blew up!" -Pink 5
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