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mara_jade_jedi
image from Wizards of the Coast

Mara Jade, Jedi
Set: A & E
#37

Date Reviewed: June 28, 2007

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 2.00
150 pt: 4.00
200 pt: 4.00

 
Sith Dragon Mara Jade, Jedi
Cost: 45
HP: 110
DEF: 20
ATK: +12
DAM: 10

Cunning Attack; Deadly Attack; Lightsaber; Stealth; Twin Attack

Force 4

Lightsaber Assault; Lightsaber Block


Today we look at the lone new republic piece of the set. Since it was released the NR has not gotten very many figs, but it seems that when they do get some, they are fantastic! Mara is no different. She is a pricey 45 points, but man is she ever loaded. All of her stats are very solid. I am not a huge fan of the base 10 Jedi, but in the end the only differences is when they roll a critical. Ironic since Mara has deadly attack.

Of course all of the Jedi have lightsaber so they can do 20 DAM when basing someone. Mara also has Cunning and twin so she can become a whopping +16 for 60 DAM! What makes her offense even better is that she has assault, which now means if Talon helps you win the init you can now attack one character for a huge 120 DAM! The nice thing is that she can shoot, and if she can get cunning, she can really soften up targets before they even get to her.

Defensively she has some nice options as well. She has stealth to protect her from non-accurate shooters, or you can run a Bith Vigo and give her evade. She also has block to deal with Melee characters. With four force points, you can really let loose with your force spending. If you decide to run Master Skywalker, then she will start with five force points, so she is set in the force department.

100pts: I don't know if she is competitive here yet. If you can get the init you can do 120 DAM to a character in one activation which is huge, and for only 45 points, you have lots of points to play with, but the problem is you are missing her bestest bud.

150pts: Not only is she playable here, but she is one of the top squads. The basis for the squad is her, Talon, Jaina and Han in Stormtrooper Armor. It gives you recon, disruptive, and a charging assault for both her and Jaina, so if you win init, you can really hammer at your opponent. Lobot is there as well for activations and customization. It is a very good squad, but you have to be careful when running it.

200pts: She actually takes a bit of a dip here because of the thin selection of NR characters, but she is still good and still playable. It seems the NR right now is only as good as the Han you bring in with you, but that is nothing new.


"Dude, the fat guy totally just blew up!" -Pink 5

"The Bothans rooked us again." Obi-Wan (pink5 Returns Vol2)
Jedimaster
1089
Mara Jade, Jedi
New Republic
Points: 45
Hit Point:110
Def: 20
Att: +12
Dam: 10

Stealth, Twin, Cunning, Lightsaber, Deadly Attack

Force 4
Lightsaber Assault
Lightsaber block


Hello everyone, I'm the new reviewer here, I'm on the WotC boards as Jedimaster1089.

Alright so today we get to see the New Republic's new beat stick, Mara Jade. For her abilities she is seriously under costed, but hey the New Republic need the boost. She can easily bring the New Republic to tier 1 tournies.

Lets just look at her abilities for now, She has the ability to deal 120 damage in 1 round, AFTER moving 6. The only other figure that can match this damage out put is Lord Vader, only difference is that she has more attack then him. With a whooping +16 attack for 30 damage adjacent adjacent unactivated enemies she can put a dent in any figure. Not only is she able to move 6 and attack 4 times but because of stealth she is able to close into the enemy more safely than other beatsticks. Also she is able to shoot a few times on her way up for 20 damage a shot with cunning. Once engaged in combat if shes up against someone such as LV or Bane then she can block their attacks also, although deflect might have been more helpful.

Now on to her stats. For 45 points she has amazing Stats. 110 hp to start out with a good. The extra 10 hp lets her live an extra attack from most attacks she with take 6 hits to bring down. Then 20 def is very good for todays game also. Then +12 attack is a very good base attack for a shooter. the highest in the game is 13.

Now her Synergy with the NR is great. By adding Talon Karrde for Init control she will be able to cunning attack more. Then through Jania you can rbing in Han RH or Han ST, Han RH boosts her damage output even more and the Han ST allows her to run 12 and attack somebody for 60 damage. Not a bad combo at all.


2/5 100pts. Not enough support for her
4/5 150/200 This is the playing field for her, Now she can benefit from many different commanders.


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