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image from Wizards of the Coast

General Kenobi
Set: Clone Strike
#12

Date Reviewed: May 10, 2007

 
Sith Dragon General Kenobi
Republic
Cost: 36
DEF: 19
ATK: +14
DAM: 20

Double Attack

Force 5: Heal 20; Lightsaber Deflect

CE: Followers can move 2 extra squares on their turns as part of their move.


When i first started playing SWM, it was during Clone Strike and i always used this guy. I really had not touched him since until recently. Kenobi is a piece that i have fallen in love with again. Not only is he a solid character, but his commander effect can be wicked in the right hands.

Stat-wise, He is a very solid mid-30 point Jedi. His defense is a bit weak, but then again, he is cheap and his other stats make up for it. The double attack has to be standard for almost any Jedi to be playable in today's game. Obi's force powers are good as well. Deflect helps to combat the ranged threat the Jedi face, and while not always useable, his heal 20 has won me a couple of games and is a nice option.

It is his cost combined with the synergy of his CE that make Obi-Wan so good. All of your melee characters can now move an additional two squares. I say melee because they are the ones that need it, not the shooters. They can now move 8 and attack, or 14 and not attack. I played a tournament where it seemed that two squares put every one of my opponent's pieces in attacking range. I then played a tournament a few weeks later without him where it seemed like every piece was just out of range because he wasn't there. It really makes a huge difference to Jedi.

100pts: Sorry, not enough beef here.
150pts: He can be used here, but again he doesn't bring quite enough to the table to be playable either as a fighter or a commander.
200pts: Here he is awesome. He runs really well with the master speeders, especially Qui-Gon. Obi will usually be on of the last ones to see battle, so if you don't have a better choice, give him the force points. He then can heal a bunch more, or deflect twice per turn. Squads where he stays in back is where you will usually use heal more. Every game i have played him, he is one of my last Jedi and almost always at full health. With a spirit boost, you can't ask for a much better late game figure than General Kenobi. While not a must, he is very good for Jedi in this format.


"Dude, the fat guy totally just blew up!" -Pink 5


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