Double Attack; Opportunist
Force 4: Force Push 2, Surprise Move
Wolf is yet another Jedi from Cade's past. I
want to like him, but he contradicts himself too
much. For 39pts, you get a semi-shallow 100HP,
a solid DEF, and a sub par attack. Double
Attack is a must for any Jedi that wants to compete
in today's world.
His four force points are decent. Force push
can be handy to get away from an adjacent target,
but otherwise wont be that useful. I really
love Jedi with surprise move, but why do you want to
advance a character at the beginning of the round
when it has opportunist? It can get you within
striking range if you are using Garm, but all in
all, it doesn't fit his Opportunist. With only
100HP and a lack of defensive abilities, Wolf will
die fast, so use him carefully.
100/150/200pts: Don't use him in anything less
than 200 as he doesn't bring enough to the game.
You are better off with Corran Horn and Luke light
spirit, anyway. he just wont cut it in most