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deliah_blue
image from Wizards of the Coast

Deliah Blue
LOTF

#41

Date Reviewed: July 31, 2008

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 2.00
150 pt: 3.00
200 pt: 3.00

 
willis
maximus

Deliah Blue

Faction: Fringe

Cost: 33

 

HP: 60

Def: 17

Att: +7

Dam: 20

 

SA:

Unique

Bounty Hunter +4

Accurate Shot

Cunning Attack

Mobile Attack

Gunner +10

Industrial Repair 30

 

Jariah's counterpart, Deliah, is very similar statwise.  However, since she costs so much more, at first glance you may not think you're getting much.  She only has 60 HP and 17 defence which means she's really fragile for her cost.  +7 attack isn't great either.  Like Jariah though, she has quite a few abilities that make up for these short-comings.  Bounty Hunter and Cunning are familiar, boosting that offence to a +15 for 30 Dam when both are in effect.  She doesn't hit quite as hard as Jariah, but she'll definately last longer considering she has mobile attack and accurate.  Offensively, Deliah is very comparable to Han, RH in terms of damage, cost and mobility.

 

Most people will play Deliah for her support role, however.  Gunner +10 will almost never come up, so forget about that.  No, the reason she's so valuable is her massive Industrial Repair 30.  She works great with other character with Mounted weapon, as she can mobile out, repair 30 HP and then retreat back to safety.  This works particularly well with figs possessing Damage Reduction.  Luke's Snowspeeder, for example, works fantastic with Deliah.  Tank droids, AT-ST's, or anything else with Mounted Weapon and DR 10 are prime candidates.  Keep in mind she's also a fringe follower, so CE's can be used to give her a boost where applicable.

 

100pts 2/5:  She's super fragile and takes a third of your squad, so it isn't a good idea to run her here.

 

150pts 3/5:  If you can keep her safe, Deliah starts to work as a solid accurate shooting 30 Dam character.  Run her with Mounted Weapons to get the most bang for your buck.

 

200pts 3/5:  Same as 150.  If you're not using Industrial Repair on anything then don't bother bringing her.  Otherwise, think 2-1B and how annoying he can be and apply that to figs with DR 10 :)   

Sith
Dragon

Deliah Blue
Fringe
Cost: 33
HP: 60
DEF: 17
ATK: +7
DAM: 20

Bounty Hunter +4; Mobile Attack; Cunning Attack; Accurate Shot; Industrial Repair 30; Gunner +10

Today we look at Cade's girl, Deliah.  She is impressive indeed (and no i am not talking about appearance people!)  She costs 33 points.  She has a very poor 60HP, a decent defense and a very low attack for 33 points.  She has a nice base 20 damage.

As with Jariah, she is packed to the gills with abilities.  Her attack may be low, but she has both cunning and bounty hunter to booster her to a respectable +11/+15 for up to 30 damage.  Since she has accurate shot she can pick her targets, and will do well against most if she gets both bonuses.  The fact that she has mobile attack really helps her engage while not risking her fragile 60HP. 

If that wasnt enough, she has more.  Gunner +10 can be good for helping get 10 more DAM or helping hit or both.  Thing is you will never use it.  She is just too important to use that way.  If you are using her gunner that means you are running a mounted weapon.  If you are doing that you are better off using her IR30 to keep it alive (or attacking).  The really nice thing with Blue is that you can mobile repair so you can avoid LoS and things like grenades, missiles, etc that will hit other adjacent characters.

100pts: She just doesnt have enough HP, damage output, or use with her IR30.

150pts: Here she is playable.  She packs enough of a punch that she can attack, or be used with her IR30.  She is fragile though, so you will need to be careful.  Pick your huge carefully because it will be your squad.

200pts: Here is her best  format, as you can afford her much more easily and huges are much more playable.  Her 60HP on a 30pt character still sucks, but she will have more help here.  Some like to use her as an attacker, while some will play her jsut for the IR30.

Either way she is an impressive piece, but her fragility makes her borderline unplayable.  Run her, but run her carefully.


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