Ratings are based on a 1 to 5 scale 1 being the
3 ... average. 5 is the highest rating.
100 pt: 2.00
200 pt: 2.75
Felucian - 7
Abilities: Melee Attack, Parry
Force 1, Force Blast
This is actually a really cool piece from the new
Jedi Acadamy set. Usually scrub pieces like this are
overlooked, but I believe in this piece. It's just
too funny to pass up! Felucians are an interesting
scrub piece that may find its way into squads as
grunts. Let's take a look, shall we? The Felucian
costs a mere 7 points. This makes him a bit more
expensive than your usual cannon fodder, but still
very low costing. 10 HP for 7 points seems a little
low, espessially when combined with 15 defense, but
Parry helps a little against melee enemies. At 7
attack and 20 damage, he can also be pretty cheap
damage. 7 attack for 20 damage is actually very good
for a 7-costed unit!
As for force powers, the Felucian only has 1 with
Force Blast, a new ability that does 20 damage with
a save of 11. While the save is a bummer, its nice
to have at least some way to do damage at range with
the Felucian. And with a mere 7 attack, you'll be
surprised how many times that you have a better
chance to hit with a Force Blast than a regular
Overall, a decent grunt. Against melee enemies,
Felucians can actually do some damage surprisingly.
As long as you keep getting lucky with Parry rolls,
he could stick around for awhile to annoy your
opponent with his +7 attack for 20 damage goodness.
And don't forget about Force Blast, either! While
its only about a 50% chance to go off (even less
than that against force-using enemies), its still a
nice bonus to a piece that is already pretty solid.
Personally, I'm trying to collect a large number or
these for a campaign I want to run... and let me say
by the ones I currently have, these things are fun!
100 points: 1.5/5, Probably be too hard to fit them
into a squad. At 7 points, you'd probably want to
simply go with two Ugnaughts for extra activations
and door control. Still, if you can fit in a few
with your beatstick... they could get lucky against
your opponent's beatstick with Parry,
200 points: 2.5/5, I bet you could find a use for
them in 200 points. With so many options and being a
non-unique fringe follower and cheap 20 damage,
finding combos with this piece isn't too hard. The
new Qui-Gon gives him +4 attack, to a much more
respectable 11. Throw him in a New Republic squad to
get Evade and Mobile from Wedge, then allow him to
reroll his Parry and Evade rolls with Leia. In the
right squad, these things could hold their own in
Sculpt: 4/5, Felucians are win.
Common—Jedi Academy; HP 10, ATT 7, DEF 15,
DAM 20, DEP 7)
A mere seven
points puts a pretty interesting piece onto the
table. While its stats are absolutely horrible, its
abilities are quite interesting. With Parry
it will be harder for your opponent’s Melee
attackers to hit him hard. Since he has a Force
rating, it will now be possible (with careful usage
of a Muun Tactics Broker) for Anakin and Jacen Solo
to have early access to Unleash the Force 60
if you’re willing to sacrifice him.
is a pretty nice way to spend its lone Force point.
Any time a Melee-based character can do
damage at range, it’s helpful. However, it does
allow a save so you may wind up wasting its one
Force point on something that may not do any
isn’t that bad for seven points, but it’s definitely
not a game breaker.
100 POINTS: Here, it’s
pretty cheap and if you’re looking for a way to fill
out the last 10 points of a squad, it’s not a bad
option. Putting it in still leaves you with the
magic three points needed to bring in an Ugnaught
Demolitionist, but still gives you a decent piece.
As long as you don’t expect it to last too long,
you’re going to be all right. SCORE: 2.5
200 POINTS: Here, it’s
definitely worth the seven points if nothing else
for going into a New Republic squad with a Muun
Tactics Broker and a Gonk droid to give Anakin and
Jacen Solo fast access to Unleash the Force 60.
Even if you don’t run a Tactics Broker/Gonk bomb
combo, leaving it in the right place early on will
still let you accomplish the same thing. It can
dish out some damage and has a pretty decent attack
bonus so if it does last long enough to get in
combat, it can be pretty effective. SCORE: 3
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