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general_dodonna
image from Wizards of the Coast

Top 10 Minis of 2008

#9: General Dodonna
Legacy of the Force
#14/60

Date Reviewed: Jan. 09, 2009

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 4.00
150 pt: 5.00

 
Sith Dragon #9) General Dodonna

Old gray beard himself, comes in at number nine. I had him at number five on my list. There is no denying that he was one of the top game changing figures of 2008...or was he? ;)

He was one of the biggest commanders of the young Rebellion, and was key in planning the assault on the first deathstar. In the minis game his presence was felt just as keenly. Before his release in Legacy of the force, the master of character control was San Hill. He alone could help you to out activate your opponent and then hammer them into oblivion. Along comes Dodonna and not only matches San, but does him one better. With San, you had to plan to play your whole game activating a single character unless you could find a way to off him when you wanted too (at least until force unleashed came along). Dodonna came along and gave you the choice of activating one or two pieces. You could out activate everyone and then wail with multiple figures once you rolled for the new initiative. If that wasnt crazy enough, he got even better. As i said he was a key general in the early rebellion, but his influence, help and miniature all stretched into the New Republic era. This piece is one of a couple key pieces that really shoved the New Republic squads to the front of the competative squads. It also helped they were handed some very key beatsticks and some nice tech as well, but there was no denying Dodonna's influence in all of this...or was there?

On the WotC forums, Bill Russell (Billiv) was an outspoken critic of Dodonna. He said Dodonna was way over rated and too much of a crutch piece (or something to that effect). Many of us called him on it, saying that Dodonna was indeed a very powerful piece and one that could be very hard to reckon with. Well, i dont know if he ever really proved us wrong, but he went on to win the 2008 Gencon Championship, playing Han cannon without Dodonna.

The biggest downside to Dodonna was probably more for the judges than the players. Judging when people were playing him was many times a bit of a nightmare. So many times a player would get so excited that they would not declare they were activating one or two characters before spinning their second character. This led to a protest from the opponent and a counter-howl from the Dodonna player. Once a hard line was taken on having to say something before you moved anyone, it would always calm down and people would be more careful - usually. I have lost track of the number of times i have forgotten to declare and had it cost me (nearly cost me) the game.

No matter your view on Dodonna, there can be no denying he had a major impact on the game. His ability to help two of the best factions as well as his cheap cost means he will never lose his playability. Most players have learned how to adapt to being out activated, which helps as well.

Tomorrow we look at one of the newest leaders of our repetitive friends.
StarWars
freak82

Top 10 minis of ’08 countdown

# 10 Moff Nyna Calixte

#9 General Dodonna

 

K sorry I missed yesterdays review but I am here with #9 on our list of the top 10 minis of 2008!!!

 

            Today we re-review General Dodonna.  When this piece came out in LotF, I knew he was going to be good, but I didn’t know he’d be this good.  He is always in my rebel squads and he is a main reason why “speedy cannon” is so good.  He brings to the table activation control, which in my mind is one of the most important parts of the game if not the most important.

            He is a piece that has stood the test of time so far.  But it seems like having more act’s is getting less important with all the new really high cost power pieces we got this year running around.  Nevertheless, the General will remain one of the best low point pieces I the game.

 

100: 4/5  He is good and will almost guarantee activation control but in 100 that doesn’t matter near as much

 

150/200: 5/5  Here he is a great a piece much like Mas and R2 Astro for the republic.  And even

 


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