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r2-d2_with_extended_sensor
image from Wizards of the Coast

R2-D2 With Extended Sensor
Imperial Entanglements
#9/40

Date Reviewed: October 23, 2009

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 3.50
200 pt: 4.00

 
Josh

R2-D2 With Extended Sensor (Rare, 9/40—Imperial Entanglements; HP30, DEF15, ATT0, DAM0, DEP 9)             

            For 9 points, you’re getting a really good little addition to the Rebel faction. First of all, he comes with the staple R2-D2 power of Override. You can use this to limit the avenues your opponent can maneuver in which can be helpful. With his sensor out, he also picks up two new abilities. Recon means this R2 can help you control initiative and It’s a Trap can strip your opponent’s pieces of Stealth if they get too close to him. He’s a nice little tool box piece and really has a lot of uses.             

            His biggest drawback is one that affects most versions of R2; he’s a relatively weak Droid. What’s bad for this version is that to take advantage of two of his powers (Recon and It’s a Trap) he’s going to have to be a lot more exposed than most version of R2 are run. You can Bodyguard some of the danger off, but it’s still a pretty big risk, especially considering a single shot from a Jawa’s Ion Cannon can wipe this little guy completely off the board.             

            All said and done, this is actually a great piece for the Rebels. At only 9 points, he’s going to have a home at pretty much every level of play. 

100 POINTS: For only 9 points, you’re getting a good piece. While It’s a Trap might not come into play too much at this level, Recon is always helpful and can sometimes help you get that one needed initiative win. Considering this level is also dominated by Melee beat-sticks (save a few notable exceptions) R2 is probably going to be pretty low on your opponent’s hit list so you can keep running Recon for a long time. SCORE: 3.5 

200 POINTS: Here, R2 will be an even bigger asset. Recon is helpful at this level and It’s a Trap can really mess up “super Stealth” squads and without their “super Stealth” most of those squads aren’t really all that powerful. SCORE: 4


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