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vodo_siosk_baas
image from Wizards of the Coast

Vodo-Siosk Baas
Jedi Academy


#4/40

Date Reviewed: September 8, 2009

 
Sith Dragon Vodo-Siosk Baas(OR)
Cost: 44
HP: 120
DEF: 22
ATK: 15
DAM: 20

Double Attack, Parry

Force 5
Force Alter, Force Spirit 4

Today we look at Vodo. For those that do not know him, he was the master to Exar Kun. Once again we have an Old Republic piece that while solid, brings nothing spectacular to the table and is over costed. For his points you get an okay health, decent defense, solid attack and the standard 20 Dam.

For abilities, he has the standard double attack, but his lone shining spot is that he has parry. He will do well against all of the melee figs out there, but will suffer to the shooters. Hopefully his DEF with cover will help him survive some.

He has fixed force, unfortunately, but 5 fixed FPs is good. It is probably more than enough because the only thing he will ever use them for are parry rerolls and missed attacks. He can defend against close quarter crits with his alter, but that will rarely be used. Force spirit 4 is a nice ability, but it first requires him to die and then needs a solid target. There are some. Lucien would be good as would the Jedi battlemaster, but good players will take them down first as they are bigger threats than Vodo.

So that's it. As i said he is a solid piece, but really doesn't bring anything uber about him, and at 44pts he can be a tad expensive. Another thing people tend to over look is that Vodo does NOT have a lightsaber or an ability with lightsaber in it. He fought with a force-imbued staff, so he cannot get around abilities that a lightsaber can such as DRx and Dark Armor. He either needed better attacks, some cool force powers, or just be 5-6pts cheaper to be really good. As is, only play him in 200 and make sure you bring plenty of back-up.
 


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