Pojo's The Spoils news, tips, strategies and more!

TheSpoils Home
Message Board
Pojo's Books

Card Game
Card of the Day
CCG Strategies
Top 10 Lists
Contact Us

Magic
Yu-Gi-Oh!
Pirates
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's The Spoils Card of the Day  
 

Cash Out

COST - Pick a value for X. Pay twice X. (X can be 0.)*EFFECT - Draw X+1 cards.

Card Ratings
Limited: 3.6
Constructed: 4

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 10.12.06

doc Today we have more draw power from the Rare Banker Tactic Cash Out.

When you’ve got a pile of available resources at the end of your opponents turn, this is the card you want to see looking back at you from your hand. As long as 3 of those resources are Greed, spend it all and start drawing cards! With a cost of 0, you get to put all of your resources to work for you. “Pick a value for X. Pay twice X. Draw X + 1 cards.”

For a one shot deal, this gives you the one of the best “bang for your buck” pay offs. There are other cards that give you a better cost per card trade off (Index of Natural Forces is 1 for 1 but has to deplete, Summary Judgment can be huge if you are allowed to draw and pick a character whose strength is 5 or more) but each has its limitations.

This card is another no brainer. In limited, it can give you options when you thought you were out of options. In constructed, you’re likely to get the threshold of 3 sooner than in limited but still get the same option increasing effect.

Limited: 4/5
Constructed: 4.5/5
 
lgmk Cash Out

The flavor text and subtitle on this one are amazing. Go up to the picture, read them, look at the picture, and return.

>>>>

>>>>>

>>>>>>

><>>>

>>>>

Go back.

(don't make me repeat the annoying spam message fillers)

Now tell me that wasn't funny. I dare you.

In any case, this card quite literally has limitless potential. You can draw as many cards as you can pay for. While this card isn't enough to force you into the realm of three threshold cards all on its lonesome, if you're already there, you'll probably be playing it. What is there not to like about paying 0 to draw a card? From then on out, pay two to draw one more. Come on, you know you want to play it. Plus, this and Gold Summit means that you'll have enough influence to share with your friends.

It will search out combo pieces.

It can be used at the end of your opponent's turn when, surprise, you didn't have to use Shocking Reappearance to save your life, now you can draw three or more cards instead of a lousy one or two. Or an unlikely situation that could happen in Sealed, only a few cards left in the deck, have enough resources to play the card that will win you the game with a few extra, but you draw this instead of the card you need. Never fear, play it, get the card you need, and pwn.

Alright, it's not likely, but still. It's a bloody good card.

Sequence Note: This card is part of a sequence of cards throughout the trades, similar to the 'bomb' tactics. It is a member of the looser 'pay x for an effect representative of this trade.' The others are Invent (Gearsmith), Jackmove (Rogue), and Ritual of the Shattering Teeth (Arcanist). There is no equivalent within the Warlords to my knowledge just as the Gearsmiths have no true 'bomb' tactic (though some would argue the case of Research Investment).

Constructed: 3.5/5

Sealed: 2.5/5 because of the threshold.
 
DarkJake Cash Out

The art and quotes are hilarious! There's not much to say about this card, it does what it does, and it does it well. Another card that's extremely similar to this is Pyramid Scheme, which I think is way worse than this because this card guarantees you 3 cards at a cost of 4, while P. Scheme gives you a flip. Although P. Scheme has its bonuses, such as the flip, (for cards that get bonuses from flips) and it only has a threshold of 2. Although truthfully, you would usually only splash in 1 Resource of another type rather than 2, and even if you did splash a 2nd type, Cash Out is still usable if you have 3 Greed out and another type of anything.

Limited: Great card to play, especially with so many good Banker tactics and somewhat good character if you manage to pull a team of lawyers. 4.5/5

Constructed: As aforementioned, it does its job, and it does it well, what more do you want from it? The fact is has no limit warrants it as a good card. 4/5
 

Copyright© 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.