Varudras, the Final Bringer of the End Times
Varudras, the Final Bringer of the End Times

Varudras, the Final Bringer of the End Times – #LEDE-EN045

2+ Level 10 monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of “Varudras, the Final Bringer of the End Times” once per turn.

Date Reviewed:  May 3rd, 2024

Rating: 4.33

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Varudras, the Final Bringer of the End Times is a large Xyz that ends the week on CoTD.

Two or more Level 10 monsters is a pretty high price, even if you could somehow splash them on the field with relative consistency. When you think Level 10 monsters, you think Yubel, Trains, Eldlich, and maybe the Sacred Beasts. For now, Varudras will be an option for Yubel, but once that other fusion hits the TCG, it likely will lose its spot in the Extra Deck.

If you can get Varudras to the field, you’ve got a 3000/3000 that has a few abilities. Detach to negate is pretty good. It won’t destroy, but negating Spell/Trap cards is almost as good as monster effects, and you can still negate something like a hand trap with the same result as if you were destroying it: it isn’t on the field so your opponent doesn’t have it as a resource. You can detach another material after this effect to destroy a card on the field, a good 1-for-1 that will either destroy the card you just negated or get you something else for your trouble. I can’t see a player using two materials just to negate and destroy the same monster, it feels like a waste. Popping another monster after negating one is the better play or getting rid of something on the field. Field Spells and some popular Continuous Spell cards are hanging around more and are prime targets for this effect.

If you can attack with Varudras while it has a material you get the shot at popping a card on the field. Potential two-for-one is a good effect, giving Varudras a sort of double attack power without having to attack, or just an old fashioned destroying something after battling ability. However you slice it, it means the more you want out of Varudras, the more materials it’s going to take. Taking a card with itself upon being destroyed in any fashion pays for itself as it should with how much you may consider investing in it. On the most basic level you are looking at potentially three destruction effects and one negation. Committing two monsters for that kind of bonus seems pretty worth it if you are running Level 10’s.

The archetypes that can play this with consistency have monsters in it which rival this in terms of creating advantage. Despite that, it is a worthy Extra Deck option for them with a good amount of destruction possible, strong ATK, and it does have a negation ability.

Advanced- 4/5

Art- 4/5

Until Next Time,

KingofLullaby


Crunch$G Avatar
Crunch$G

Out with 2 omni-negates and in with a brand new one as the week ends off with a brand new generic Xyz: Varudras, the Final Bringer of the End Times.

Varudras is a Rank 10 DARK Wyrm Xyz with 3000 ATK and DEF. A strong stat line for Rank 10, DARK is great, and Wyrm is decently supported. Materials to summon are any 2+ Level 10 monsters, so generic and open to using more than 2 monsters if you wish. When the opponent activates a card or effect, you get a Quick Effect option to detach a material in order to negate the activation, then you can detach another material from this card to destroy a card on the field. The negation for any card or effect is always really good to have, and here you get the optional effect to detach another material to destroy any card, whether it’s the one you negated or something else, but in turn you give up that material to use for another negation later on, which is a decent opportunity cost. At the start of the Damage Step, if it attacks while it has a material attached, you can destroy a card on the field, so incentive to keep the materials on it as long as you can to battle with this and remove other cards this way, useful if you don’t need to detach 2 off the first effect to destroy something alongside the negation. The final effect triggers if this Xyz Summoned monster is destroyed, letting you destroy a card on the field, so a one-for-one situation upon destruction. Each effect of course has a hard once per turn. Varudras is a really good Rank 10 Xyz, and more balanced omni-negation than Baronne and Borreload Savage since, while it is generic, a Rank 10 Xyz is much harder to make than a Level 10 or 8 Synchro respectively. It’s still a card where if your Deck can make it, like Yubel and even Rank 10 Trains, you for sure run the card. It’s a powerhouse of an Xyz to have in the toolbox for those that can access it.

Advanced Rating: 4.5/5

Art: 5/5 Glad the artwork and name didn’t go to waste, looks like a mix of the Sacred Beasts to a degree.


Mighty Vee
Mighty
Vee

Closing the week is perhaps the big buzz card of Legacy of Destruction, Varudras, the Final Bringer of the End Times, a Rank 10 DARK Wyrm Xyz monster. It’ll take any two or more level 10 monsters, which sounds simple enough but is actually much more difficult than it looks because not many decks are particularly good at fielding level 10 bodies without locking themselves in the process (more on the specific exception later!). Varudras boasts a solid stat spread of 3000 attack and defense, perfectly balanced for general usage.

Varudras has three hard once per turn effects, the first being a hard once per turn Quick Effect to detach a material to negate any of your opponent’s card or effect activations, then you can detach another material to destroy any card on the field. In a way, this is a sidegrade to the classical omni negate; rather than destroying the offending card, you can destroy a different card instead, which opens up interesting boardbreaking applications. It’s not quite as versatile as Baronne de Fleur since it can’t destroy cards from the hand, but there are definitely situations where you’d want the pop. Do note that if you decide to use the pop, you will burn through your materials very quickly, so it’s probably better to just hold on to your (likely one) other material for a second negate later. Varudras’s second effect triggers if it attacks while it has Xyz material, letting you, oddly enough, destroy any card on the field. Much like Kashtira Fenrir before it, this can be useful for breaking boards and pushing for the OTK, especially if you abuse the replay. Lastly, if Varudras is destroyed while it’s Xyz Summoned, you can, what else? Destroy any other card on the field. It’s easily avoided by your opponent, but it can make them think twice about removing it early, plus in destruction-based decks you could destroy a spent Varudras for some additional value. Varudras overall is an excellent card apart from quickly burning through its materials, it’s just extremely hard to make, keeping it from being as powerful as Baronne or Borreload Savage Dragon. The only deck that can make it easily is, ironically, Yubel, especially with the help of Nightmare Throne. Overall, it’s a no-brainer for any deck that can run Rank 10s, the number of which I unfortunately can count on one hand.

+Has access to an increasingly premium omni negate
+Destruction effects let it pressure your opponent in multiple ways
-Runs out of Xyz material very quickly
-Very few decks can easily make it

Advanced: 4.5/5
Art: 4.25/5 Little beam for a big guy?


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