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Pojo's VS System Card of the Day

  Avengers Assemble

Card #MAV-029

------

Date Reviewed: 08.29.05

Constructed Modern Age Average Rating: 5
Constructed Golden Age Average Rating: 5
Limited Average Rating: 3


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Nakaiya21
Avengers Assemble

Looks like we are going to start off the week with the big money card of the set ? Avengers Assemble.

Avengers Assemble is one of the best search cards to ever come from UDE. Anyone playing Avengers (and there are many players who are) are willing to pay good money for this card. It is not hard to see why the Avengers team is easily the best team in this set. To play this card, simply discard an Avengers leader card. Now this may seem a little tricky, but in reality it is not hard to do with this team at all (especially if you are playing the team Avengers deck). Simply discard your Wasp, Captain Marvel, or even Captain America himself to go get an Avengers character card. Show it to your opponent then either recruit it or (better yet) recruit another version of the revealed character to give that character a +1/+1 counter. What better way to get the ball rolling than to use Avengers Assemble to get your 6-drop Captain America and recruit your 3-drop Captain on turn 3? This card is truly worth the money.

Ratings:
MMA ? 5.0/5.0 ?The only way this card could suck is if you do not build your deck with enough leader cards.
GA ? 5.0/5.0 ?This card is a great search tool in any format.

Limited ? 3.0/5.0 ?I have actually known people to pull this card and not be able to play it due to lack of leader support.
 

wierdofur
"Hey! Get over here!"

Avengers Assemble!
Number: MAV-029
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Avengers
Assemble!, discard a leader character card.

Search your deck for an Avengers character card, reveal it, put it into your hand, and shuffle your deck. Each character you recruit this turn with the same name as the card you revealed comes into play with a +1 ATK / +1 DEF counter on it.


Cost: 3
2 would have been nicer...

Ongoing: No
Only fair.

Effect:
Discard any character (of any team) who has the Leader attribute to get any Avengers character, as well as a 1-turn boost of +1/+1.
Not bad for a day's work.

Team Affiliation: Avengers.
Alright, now that I've done the team affiliation lists (should be added to the site soon), I have a better understanding of the Avengers, and I like what I see.
Lots of the new Reservist attribute can be seen in this team, as well as some nice effects. You can grab anyone from Rick Jones to Iron Man, Invincible (my favorite) to Thor, God of Thunder or anyone else you may need, thanks to this baby. Guaranteed to be a must-have card for any Avengers deck.

Overall:
Ditto. Expect the cost of this card to skyrocket. It's well worth the cost (as long as it's under $15, I hope - in vain, I;m sure).
5.0/5.0

Modern Age:
A must have for any Avengers deck, but useless without them, which hurts it's overall usability.
4.0/5.0

Golden Age:
Not usable here, but...
4.0/5.0

Limited:
You should be able to get enough characters to use this, so take it.
4.0/5.0
 
Sith Dragon Avengers assemble!
plot twist cost:3
As an additional cost to play Avengers Assmble, discard a leader character card.
Search your deck for an avengers character card, reveal it, put into your hand, and shuffle your deck.
Each character you recruit this turn with the same name as the character card you revealed comes into play with a +1/+1 counter on it.


OK. These reviews are not the best as i still have yet to find a list for this set, so i dont knwo of any combo's yet. This is pretty much your standard character search card that a great deal of team affiliations have with a couple of differences.

First you have to discard a leader card. This is a bit more specific than a character in general, but i'd assume that there are enough leaders to make this card playable.

Its the second effect that will bear watching. In a curve deck this card will generally be better saved for later drops where every point counts, as +1/+1 isnt much by itself. Yet if used right, some of the characters for Avengers are so big as it is it will just add to your opponants misery, especially if its stacked with any leader abilities. The drawback is that you have to not only summon the same character (by name) as the one you just searched out, but it must also be that turn for that turn only. I'm not sure what army characters if any are in with the Avengers, but if teamed up with a swarm deck similiar to Sentinels, this could add multiple +1/+1,, but i'm not sure thats possible without getting VERY creative.

The main reason you are going to see this card played is for the searching ability. The +1/+1 is just a perk for the turn.

"Are you threatening me, Master Jedi?"
 
scyther8 "Charge Avengers!"

Today is one of, if not the highest, money rares in the set, Avengers Assemble! It's a undisputed staple in any deck that involves Avenger Leader characters in it, which will be in virtually all Avenger decks.

Avengers Assemble! (AA)
Plot Twist
Threshold Cost 3
Rarity: Rare

Effect: As an additional cost to play Avengers Assemble!, discard a leader character card.
Search your deck for an Avengers character card, reveal it, put it into your hand, and shuffle your deck. Each character you recruit this turn with the same name as the card you revealed comes into play with a +1 ATK / +1 DEF counter on it.

Initative Preference: None

Avengers Assemble! at first glance is a standard searcher akin to Signal Flare, Bat-Signal, and the like. However to play AA is a bit harder than most searchers but you get paid off better when you do use it. Discarding a Leader character card from your hand makes it so you can't team up Avengers with just anyone to use the searching ability. For now, you're stuck with just cards from the Avengers set card pool to discard to AA's cost. Of course, with this restrictive cost, there is an upside of the +1/+1 counter that you receive when you recruit a character with the same as the card you searched for. Captain Marvel can become a 10/10, Hulk can be a 18/18, and so on. The extra +1/+1 does go down in effectiveness as the game gets to the later turns, but it is always a little boost that never does hurt.

Marvel Modern Age: 4.5/5 The leader discard could be difficult to pay sometimes, but you should be playing good leader cards all the way through your deck anyway if you play AA.

Golden Age: 4.5/5 See Modern Age.

Sealed: 2.5/5 Much harder to use here with little leader characters that you'll pull.
 

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