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Pojo's VS System Card of the Day

  Carnage

Card #MTU-092

------

Date Reviewed: 06.05.07

Constructed Rating: 4.00
Limited Average Rating: 3.00


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
Jokerkiller Carnage, Psychopath
4 cost rare
Sinister Syndicate Loyalty reveal
9/7

This card makes turn 4 kills happen for Syndicate. Carnage is a TNB on a stick that can take out 5 drop without breaking a sweat. Since most of the characters you’ll have in play should be over sized he even more mean. He’s not team stamped besides the loyalty requirement so he could be tool boxed into about any deck, but I don’t see it happening to often. The picture on the card is best of all 3 of his cards also it’s the most Carnage like.

I rate this card a 4/5 for Syndicate it’s the kill card you need 4 of for a good rush deck.
Jason Bunch
Level 2 Judge
Carnage

Okay kids, PC Indy is roughly two months away, so from now on, I'll be reviewing cards strictly for their usefulness in the upcoming Modern Age. I won't be revealing any of my team's tech, but i will give you a decent idea of if a card is going to be any good in Modern as we know it, what with World's Finest not being out yet.

One of the decks that will no doubt show up is the Syndicate Rush deck. It plays a ton of small guys with above average attacks, plus support cards like Spider Hunt and Hidden Cache. Destroying it's own resources isn't a huge issue, since it aims to win by Turn 4 or 5 at the latest. Helping the Turn 4 win along is Carnage. He's already an above average 4 drop, with 9/7 stats. For the cost of KO'ing a resource when he comes into play, you also get +2 ATK for all your characters in the combat phase. One caveat; your opponent's get the +2 ATK boost too, so don't leave them anyone to attack with. Carnage also has a line of text that many of the Syndicate guys from MTU have, at the start of the combat phase, lose 1 endurance for each resource you control. Again, since you'll be swinging for crazy amounts of damage, you won't be missing the endurance you lose, since you'll be doing much more to your opponent by the end of your turn. It's a fast and powerful deck, and there's only a few tech cards against it for now, unless World's Finest has a lot of off-curve hate.
It'll be the deck of choice for people who like to go super-aggro and not let combo decks have time to pull off their tricks.

5/5
Si "Hitman" Parkes Carnage <> Psychopath
Cost 4
9/7
Loyalty, Reveal
Sinister Syndicate

Carnage will kill you man. Kill you in the face. Kill you in the face to the max. To the max to the extreeeeemeee!!!!!!!! That’s right kids; Carnage is pretty much everything about comics in the 90’s made flesh. In other words, he’s pure, pure evil. Evil that looked cool in the 90’s. With like stabby things. And stuff. And a symbiotic costume. Like Venom, but to the max, to the extereeeeemee.

Fittingly the card version of Carnage can indeed kill you in the face. With a ridiculously high attack and no massive downside to playing him, this card is pretty good. Or as we used to say back in the 90’s “Dude most non-heinous, dude, Keanu, dude”. Whatever that meant.

Loyalty, Reveal isn’t ever going to be much of a problem in any mono-deck and only requires a little bit of setup to allow for splash potential. The burn damage he hits you with is a little annoying at first, and more annoying over time, but you are looking for an early win anyway with swarm, which is where he belongs. Put him in a syndicate swarm deck, and you’ve got a great reason to use his boost ability and pimp up everyone in play (giving Carnage himself a ridiculous 11 attack). Put him anywhere else and you aren’t going to use it. But you’ll still have yourself a very strong all round hitter.

With killer stats, few drawbacks and a good effect for the right deck, Carnage is indeed one triumphant dude.

To the extreeemeee!!!

Sealed: 3
Constructed: 4

_Si

“You must learn the ways of the force if you are to come with me to Alderaan”
sihitmanparkes@yahoo.co.uk
 
xstreamzero Carnage

One of the coolest characters in the Spider-Man universe, possibly the only reason why there might be a glimmer of hope for Spider-Man 4…

Carnage
Psychopath
Sinister Syndicate/4/9/7
Loyalty–Reveal
At the start of the combat phase, lose 1 endurance for each resource you control.
Boost-KO a resource you control: When Carnage enters play, characters get +2 ATK this turn at the start of the combat phase this turn.

What you’re supposed to do, assuming you’re playing SSS, is when you play Carnage, you better win the game that turn. Carnage + Spider Hunt + any other global pumps = GG. Nobody cares that you’re losing a resource, nobody cares you’re losing endurance, nobody cares that the +2 is also in effect on your opponents characters as well.

Marvel Modern: 4/5
Silver Age: 4/5
Golden Age: 4/5
Overall: 4/5

Just don’t play him off initiative. Seriously…

xstreamzero
 
Dead
End
Mikie

 

Ooo... we start off this week with one of my favorite Marvel villains, the chaotic Carnage.

Carnage, Psychopath (Sinister Syndicate)

4 cost, 9 ATK, 7 DEF

Loyalty, Reveal.

At the start of the combat phase, lose 1 endurance for each resource you control.

Boost- KO a resource you control: When Carnage enters play, characters get +2 ATK this turn at the start of the combat phase this turn.

Well. OK. I'm not sure I like this guy much. More appropriately, I don't like this CARD. Carnage rocks. Or, at least he did till he got torn and half and flung into space... ANYWAY... 9/7 for 4 is slightly above average, so for his cost, his stats aren't bad. Loyalty kinda sucks, but not really a big deal. Losing 1 endurance for each resource you control sucks. And his boost ability may only be worthwhile if you have Initiative on turn 4. Giving your opponents characters +2 attack can hurt more than giving YOURS +2. On the whole, I'd find someone else to play for 4.

As usual, if I'm missing something about this card, you can feel free to email me at: darrishellbinde@yahoo.com

I don't mind getting feedback, good or bad. I'd rather be put in the know than make a bad review and not have a clue. :)

Sealed: 3/5 In sealed, he's speed, and speed wins.

Constructed: 2/5 There are worse cards. I'd find someone better, though.

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