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Pojo's VS System Card of the Day

  Midnight Massacre

Card #MTU-16

------

Date Reviewed: 09.07.07

Constructed Rating: 4.25
Limited Average Rating: 3.00


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
xstreamzero Midnight Massacre

What a cool name for a card…

Midnight Massacre
Plot Twist/3
Target Underworld attacker you control gets +3 ATK this attack. If that character is hidden, move it to your visible area and it gets +3 DEF this attack.

It’s Clobberin’ Time. For Underworld. And most Underworld characters are hidden, so this is a good card. If you’re playing lots of hidden, use it. If not, there are other pumps that don’t rely on you being in the hidden area. In sealed, if you got lots of Underworld, this card is a beast.

Sealed: 4/5
Constructed: 4/5

And I’m out…

xstreamzero
Dead
End
Mikie
Midnight Massacre

3 Cost Plot Twist

Target Underworld attack you controll gets +3 ATK this attack.  If that character is hidden, move it to your visible area and it gets +3 DEF this attack.


Yay for making Underworld attackers bigger!  If played right, this card can be a real pain in your opponants butt.  +3/+3 is pretty solid.

Sealed: 2/5 Not so good here, as you'll be looking for Hidden Underworld cards to use with it.

Constructed: 4/5  Considerably more usable in Constructed (I almost typed Raid... shows where MY mind is), this card can ruin your opponents' day.
Bill Ivie Midnight Massacre

Sealed: 3/5
Constructed: 5/5

Here's a great card that can turn the tide in those wonderful mid round battles. Adding a +3/+3 to a hidden underworld character in the third to fifth round can turn the game all the way around quickly. Combo this card up with Hidden Underworld characters as they come into play, and you can turn the tide quickly.

The downfall to this card comes in sealed deck play. When you can't control how many of this card or Underworld cards you have, it can be a nice addition, if you can get it to pop up at the right time. Combined with "Search your deck for any plot twist..." type cards and plenty of Underworld characters, and you have a gem.
Jacquay Williams I'm won't kid you, I like this team and this card, but I want to give a fair review nonetheless. The game is extremely fast now, with teams in modern aiming for 5-6 turn kills at the latest. Rush-down is prevalent and stall needs to be on point to stand a chance, which brings me to this card. I like the fact that you can move them from hidden to visible and it's a +3/+3. I don't like that the +3 defense is conditional to the being hidden and that the cost is 3. That's two turns of beating before I use this pump.

Modern - 4.0
Silver - 3.5
Golden - 2.0 (Golden is just way too fast for this now).
Si [PUBLIC SERVICE ANNOUNCEMENT: DO NOT WATCH THE SIMPSONS MOVIE. IT IS THE WORST FILM I HAVE EVER SEEN.]

So umm, that Ghost Rider movie didn’t entirely suck. Sorry, that’s all I have for the intro.

Midnight Massacre: Plot Twist: 3

It’s a reasonable card for the Underworld team. The least it will do for you is a late +3 attack without the optional extras of range/flight we come to expect from the standard +3 attack pumps. The best it will do is give you +3 attack and + 3 defence if you have a hidden Underworld character, which it will force you to move to the visible area. So you can’t really use multiple copies on one character, whilst benefiting from the card’s defensive increase. Also the increase is for the attack not the turn.

It’s okay, but not exactly amazing.

Sealed: 2
Constructed: 3

_Si


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