From: Johnathan.X.Wolfstone@wellsfargo.com [mailto:Johnathan.X.Wolfstone@wellsfargo.com]
Sent: Friday, May 20, 2005 11:55 AM

Subject: VS X-Statix Cards list

VS X-Statix Cards list:

Characters:

Coach, Manipulative Mentor

Number:         MMK-050

Rarity:         Common

Card Type:      Character

Cost:           1

Team:           X-Statix

Attack:         0

Defense:                2

Range:          No

Flight:                 No

Concealed. (This character comes into play in the hidden area.)

Discard Coach >>> Gain 2 endurance. Use this power only while Coach is in your hand.

Return Coach to his owner's hand >>> Target X-Statix character you control can attack hidden characters this turn.

Doop, Forward Observer

Number:         MMK-053

Rarity:         Common

Card Type:      Character

Cost:           1

Team:           X-Statix

Attack:         1

Defense:                1

Range:          No

Flight:                 Yes

Concealed.

Whenever an X-Statix attacker you control causes breakthrough to a player, that player loses 1 endurance.

KO Doop >>> Search your deck for a card named Doop Cam, reveal it, and put it into your hand. Shuffle your deck.

El Guapo, Robbie Rodriguez

Number:         MMK-055

Rarity:         Uncommon

Card Type:      Character

Cost:           1

Team:           X-Statix

Attack:         1

Defense:                1

Range:          No

Flight:                 No

Activate >>>Target X-Statix defender you control has reinforcement this attack.

Boost 2: When El Guapo comes into play, characters you control have reinforcement while defending this turn. Return El Guapo to his owner's hand.

Phat, William Reilly

Number:         MMK-062

Rarity:         Rare

Card Type:      Character

Cost:           1

Team:           X-Statix

Attack:         1

Defense:                1

Range:          No

Flight:                 No

Boost X: When Phat comes into play, you may discard an X-Statix character card. If you do, put two +1 ATK / +1 DEF counters on Phat for each resource point you spent on X.

Professor X, Mutant Mentor

Number:         MMK-181

Rarity:         Rare

Card Type:      Character

Cost:           1

Team:           X-Statix

Attack:         2

Defense:                2

Range:          Yes

Flight:                 No

Loyalty. Recruit Professor X only if you control an X-Men character.

Concealed. (This character comes into play in the hidden area.)

Activate >>> Return target X-Men or X-Statix character card from your KO'd pile to your hand.

Bloke, Mickey Tork

Number:         MMK-049

Rarity:         Uncommon

Card Type:      Character

Cost:           2

Team:           X-Statix

Attack:         2

Defense:                2

Range:          No

Flight:                 No

Exhaust another X-Statix character you control >>> Bloke gets +2 ATK and +2 DEF this attack.

Gin Genie, Beckah Parker

Number:         MMK-056

Rarity:         Common

Card Type:      Character

Cost:           2

Team:           X-Statix

Attack:         2

Defense:                2

Range:          Yes

Flight:                 No

Whenever Gin Genie stuns a character, you may replace a resource you control for each X-Statix character you control.

Vivisector, Myles Alfred

Number:         MMK-072

Rarity:         Common

Card Type:      Character

Cost:           2

Team:           X-Statix

Attack:         2

Defense:                2

Range:          No

Flight:                 No

Boost 1: When Vivisector comes into play, if you control another X-Statix character, target opponent loses 5 endurance. Return Vivisector to his owner's hand.

Corkscrew, Twisted Trainee

Number:         MMK-051

Rarity:         Common

Card Type:      Character

Cost:           2

Team:           X-Statix

Attack:         3

Defense:                2

Range:          No

Flight:                 No

Concealed. (This character comes into play in the hidden area.)

Activate, KO Corkscrew >>> Target opponent discards a card. Use this power only during the combat phase.

Venus Dee Milo, Telegenic Teleporter

Number:         MMK-070

Rarity:         Uncommon

Card Type:      Character

Cost:           3

Team:           X-Statix

Attack:         3

Defense:                5

Range:          Yes

Flight:                 Yes

Concealed. (This character comes into play in the hidden area.)

Activate >>> Return target X-Statix character you control to its owner's hand.

Orphan, Guy Smith

Number:         MMK-060

Rarity:         Common

Card Type:      Character

Cost:           3

Team:           X-Statix

Attack:         3

Defense:                6

Range:          No

Flight:                 No

As an additional cost to recruit Orphan, reveal an X-Statix character card from your hand.

While you control no other characters, Orphan gets +1 ATK for each resource you control.

Sluk, Byron Spencer

Number:         MMK-065

Rarity:         Common

Card Type:      Character

Cost:           3

Team:           X-Statix

Attack:         4

Defense:                4

Range:          No

Flight:                 No

KO Sluk >>>Target X-Statix defender cannot be stunned this attack.

Boost 1: When Sluk comes into play, he gets +3 ATK this turn.

Plazm, Protoplasmic Protagonist

Number:         MMK-063

Rarity:         Common

Card Type:      Character

Cost:           3

Team:           X-Statix

Attack:         5

Defense:                2

Range:          Yes

Flight:                 Yes

Boost 3: When Plazm comes into play, if you control another X-Statix character, you may stun target character with a DEF of 10 or less. Return Plazm to his owner's hand.

S. Anna, Sympathetic Healer

Number:         MMK-064

Rarity:         Common

Card Type:      Character

Cost:           4

Team:           X-Statix

Attack:         6

Defense:                7

Range:          No

Flight:                 No

Activate >>> Target character gets +1 DEF this attack for each X-Statix character other than S. Anna you control.

La Nuit, Pierre Truffaut

Number:         MMK-057

Rarity:         Common

Card Type:      Character

Cost:           4

Team:           X-Statix

Attack:         6

Defense:                9

Range:          No

Flight:                 No

While La Nuit is in the front row, support row characters you control get +1 DEF.

U-Go-Girl, Tragic Teleporter

Number:         MMK-068

Rarity:         Uncommon

Card Type:      Character

Cost:           4

Team:           X-Statix

Attack:         7

Defense:                7

Range:          No

Flight:                 Yes

When U-Go-Girl comes into play, you may return an X-Statix character you control to its owner's hand. If you do, return target character with cost 2 or less to its owner's hand.

The Spike, Angry Young Mutant

Number:         MMK-066

Rarity:         Common

Card Type:      Character

Cost:           4

Team:           X-Statix

Attack:         10

Defense:                7

Range:          Yes

Flight:                 No

Whenever The Spike becomes stunned, KO him unless you control two or more other X-Statix characters.

Dead Girl, Crafty Cadaver

Number:         MMK-052

Rarity:         Common

Card Type:      Character

Cost:           5

Team:           X-Statix

Attack:         8

Defense:                8

Range:          No

Flight:                 No

If Dead Girl would become stunned, you may pay 10 endurance instead. If you do, move Dead Girl to your support row exhausted and draw a card.

Battering Ram, Short-Lived Strongman

Number:         MMK-048

Rarity:         Common

Card Type:      Character

Cost:           5

Team:           X-Statix

Attack:         9

Defense:                8

Range:          No

Flight:                 No

Activate, KO Battering Ram >>> Target player exhausts all characters he controls. Use this power only during your attack step.

Anarchist, Tike Alicar

Number:         MMK-047

Rarity:         Uncommon

Card Type:      Character

Cost:           5

Team:           X-Statix

Attack:         10

Defense:                8

Range:          Yes

Flight:                 No

While Anarchist is team attacking, whenever a character becomes stunned by an attacker or defender, KO the stunned character.

Vivisector, Lunatic Lycanthrope

Number:         MMK-071

Rarity:         Common

Card Type:      Character

Cost:           5

Team:           X-Statix

Attack:         10

Defense:                8

Range:          No

Flight:                 No

Boost 1: When Vivisector comes into play, if you control another X-Statix character, you may exhaust target character. Return Vivisector to his owner's hand.

Orphan, Mr. Sensitive

Number:         MMK-061

Rarity:         Rare

Card Type:      Character

Cost:           5

Team:           X-Statix

Attack:         10

Defense:                11

Range:          No

Flight:                 No

At the start of the combat phase, if you control a character you recruited this turn, exhaust Orphan.

Venus Dee Milo, Dee Milo

Number:         MMK-069

Rarity:         Rare

Card Type:      Character

Cost:           6

Team:           X-Statix

Attack:         10

Defense:                13

Range:          Yes

Flight:                 Yes

Pay 5 endurance, return Venus Dee Milo to her owner's hand >>> Return target character with cost 5 or less to its owner's hand. Use this power only if you control another X-Statix character.

U-Go-Girl, Eddie Sawyer

Number:         MMK-067

Rarity:         Uncommon

Card Type:      Character

Cost:           6

Team:           X-Statix

Attack:         11

Defense:                13

Range:          No

Flight:                 Yes

Discard an X-Statix character card >>> Change the target of target plot twist effect that targets a single character. (The new target must be legal.)

Mysterious Fan Boy, Arthur Lundberg

Number:         MMK-058

Rarity:         Common

Card Type:      Character

Cost:           6

Team:           X-Statix

Attack:         12

Defense:                11

Range:          Yes

Flight:                 No

Discard two X-Statix character cards >>> KO target stunned character.

Zeitgeist, Axel Cluney

Number:         MMK-073

Rarity:         Common

Card Type:      Character

Cost:           6

Team:           X-Statix

Attack:         12

Defense:                12

Range:          Yes

Flight:                 No

Cosmic: Activate >>> Remove a cosmic counter from Zeitgeist. If you do, stun target character. Use this power only during the combat phase and only if you control no other characters.

Orphan, Good Guy

Number:         MMK-059

Rarity:         Common

Card Type:      Character

Cost:           7

Team:           X-Statix

Attack:         14

Defense:                15

Range:          No

Flight:                 No

Other X-Statix defenders you control get +X DEF, where X is the number of X-Statix characters you control.

Anarchist, Man of the People

Number:         MMK-046

Rarity:         Rare

Card Type:      Character

Cost:           7

Team:           X-Statix

Attack:         16

Defense:                16

Range:          Yes

Flight:                 No

When Anarchist comes into play, you may KO all other characters you control.

Doop, Ultimate Weapon

Number:         MMK-054

Rarity:         Rare

Card Type:      Character

Cost:           8

Team:           X-Statix

Attack:         25

Defense:                1

Range:          No

Flight:                 Yes

Loyalty.

Concealed. (This character comes into play in the hidden area.)

Invulnerability.


Plot Twists:

Falling Stars

Number:         MMK-076

Rarity:         Common

Card Type:      Plot Twist

Cost:           1

Ongoing:                Yes

Ongoing: KO a ready X-Statix character you control >>> KO target stunned character.

Glory Hound

Number:         MMK-077

Rarity:         Common

Card Type:      Plot Twist

Cost:           1

Ongoing:                No

Target character cannot team attack this turn. If Glory Hound is in your resource row and you control an X-Statix character and a character with a different team affiliation, you may replace Glory Hound.

Go in Swinging

Number:         MMK-078

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           1

Ongoing:                No

X-Statix attackers you control cannot be stunned this attack. Characters you control cannot attack this turn.

Mind Over Matter

Number:         MMK-080

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           1

Ongoing:                No

Return a character you control to its owner's hand.

Target X-Statix character you control gets +3 ATK and has flight and range this turn.

Missed Drop

Number:         MMK-081

Rarity:         Common

Card Type:      Plot Twist

Cost:           1

Ongoing:                No

Discard any number of X-Statix character cards.  Target character you control gets +1 DEF this attack. That character gets an additional +1 DEF this attack for each card discarded this way.

Star of the Show

Number:         MMK-086

Rarity:         Rare

Card Type:      Plot Twist

Cost:           1

Ongoing:                Yes

As an additional cost to play Star of the Show, discard an X-Statix character card.

Ongoing: While you control exactly one character, it cannot be the target of effects your opponents control.

Supporting Role

Number:         MMK-087

Rarity:         Common

Card Type:      Plot Twist

Cost:           1

Ongoing:                No

Target X-Statix character gets +X DEF this attack, where X equals the number of characters you control with a higher cost than that character.

Day of the Dead

Number:         MMK-186

Rarity:         Common

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

As an additional cost to play Day of the Dead, put an Underworld or X-Statix character card from your KO'd pile on the bottom of your deck.

Target character gets +2 ATK this attack.

Grandstanding

Number:         MMK-079

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

As an additional cost to play Grandstanding, stun an X-Statix team attacker you control. Target attacker gets +7 ATK and +7 DEF this attack.

Nerve Strike

Number:         MMK-082

Rarity:         Common

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

As an additional cost to play Nerve Strike, return a non-stunned X-Statix character you control to its owner's hand.

Target defender you control gets +2 ATK and +2 DEF this attack.

Overexposed

Number:         MMK-084

Rarity:         Common

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

Play Overexposed only if you control an X-Statix character.

Target hidden character's controller moves that character to his visible area. That character gets +3 ATK this turn while its controller controls no other characters.

Team X-change

Number:         MMK-188

Rarity:         Rare

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

Play Team X-change only if you control an X-Men character and an X-Statix character.

Search your deck for a character card named Professor X, reveal it, and put it into your hand. Shuffle your deck.

Ongoing: Characters you control with either the X-Men or X-Statix affiliation have both affiliations.

Dead Weight

Number:         MMK-074

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           3

Ongoing:                No

Target X-Statix character you control gets +4 DEF this attack and cannot attack this turn. KO each other character you control.

Spin Doctoring

Number:         MMK-085

Rarity:         Rare

Card Type:      Plot Twist

Cost:           3

Ongoing:                No

As an additional cost to play Spin Doctoring, discard a card.

If you control exactly one character, recover target stunned X-Statix character you control. If you do, ready that character and it causes no breakthrough this turn.

Never Give Up!

Number:         MMK-083

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           4

Ongoing:                No

Play Never Give Up! only during your first attack this turn.

KO a character you control with a team affiliation other than X-Statix. If you do, ready target X-Statix attacker you control. (The character you KO can have the X-Statix affiliation in addition to its other team affiliations.)


Locations:

X-Statix HQ

Number:         MMK-090

Rarity:         Rare

Card Type:      Location

Cost:           1

Activate, KO a non-stunned X-Statix character you control >>> Gain endurance equal to that character's cost. Draw a card, then discard a card.

Training Theatre

Number:         MMK-088

Rarity:         Uncommon

Card Type:      Location

Cost:           2

While you control four or more characters, X-Statix characters you control get +1 ATK and +1 DEF.

X-Statix Café

Number:         MMK-089

Rarity:         Common

Card Type:      Location

Cost:           4

While you control exactly one character, if it has the X-Statix affiliation, it gets +2 ATK and +2 DEF.



Equipment:

Doop Cam

Number:         MMK-075

Rarity:         Common

Card Type:      Equipment

Cost:           1

Transferable.

Doop Cam costs 1 less to recruit while you control an X-Statix character.

Affiliated characters you control have the X-Statix team affiliation. (This is in addition to their other affiliations.)