POJO.COM'S MARVEL VS TRADING
CARD GAME
MARVEL ORIGINS
CARD SPOILER - LIST
Collector Number & Art File Code | Card Name | Subheader | Rarity | Cost | Card Type | ATK | DEF | Team Affiliation | Flight | Range | Ongoing | Card Text | Breaks | Flavor Text | Artist Name |
MOR-001 | Archangel | Warren Worthington III | C | 2 | Character | 2 | 3 | X-Men | Flight | Whenever Archangel attacks a support row character, Archangel gets +3 ATK for this attack. | "The sky is the only place I feel truly free." | Brian Stelfreeze | |||
MOR-002 | Banshee | Sean Cassidy | C | 3 | Character | 4 | 3 | X-Men | Flight | Range | Whenever Banshee attacks a front row character, exhaust up to two target support row characters. | A concentration of intense sonic energy, Banshee's scream can liquefy metal. | Loren Lorente | ||
MOR-003 | Beast | Dr. Henry McCoy | U | 2 | Character | 2 | 3 | X-Men | Plot twists cost you 1 less to play. | Don’t let the fur and fangs fool you, the Beast is a world-renowned biochemist and geneticist. | Alex Garner | ||||
MOR-004 | Bishop | Lucas Bishop | C | 2 | Character | 2 | 2 | X-Men | Range | Whenever Bishop attacks a character with range or is attacked by a character with range, Bishop gets +3 ATK and +3 DEF for this attack. | "I must protect your present to prevent my future." | Alex Garner | |||
MOR-005 | Colossus | Peter Rasputin | C | 6 | Character | 11 | 12 | X-Men | While you have five or more X-Men character cards in your KO'd pile, Colossus gets +5 ATK. | “What is the point of possessing power if it is not used? And of being human if it is not used for good?” | Alex Garner | ||||
MOR-006 | Cyclops | Scott Summers | C | 5 | Character | 8 | 8 | X-Men | Range | While attacking from the support row, Cyclops cannot be stunned. | Unable to control his own mutant power, Cyclops must use a ruby quartz visor to focus his optic blasts. | Andy Kubert | |||
MOR-007 | Cyclops | Slim | C | 2 | Character | 3 | 2 | X-Men | Range | While participating in a team attack, your X-Men characters get +2 ATK and +2 DEF. | A born leader, you can see it in his eye. | Andy Kubert | |||
MOR-008 | Dazzler | Alison Blaire | C | 1 | Character | 1 | 1 | X-Men | Range | Activate, discard an X-Men character card from your hand >>> Exhaust target support row character. Use this power only during the combat phase. | Alison Blaire has the mutant ability to turn sound into light. | Alex Garner and Mark Irwin | |||
MOR-009 | Forge | Cheyenne Mystic | R | 1 | Character | 1 | 2 | X-Men | Activate, discard an X-Men character card from your hand >>> Search your deck for an equipment card. Reveal that card and put it into your hand. Shuffle your deck. Return Forge to his owner's hand. | “It isn’t enough to be prepared. Sometimes, you have to improvise.” | Loren Lorente | ||||
MOR-010 | Gambit | Remy LeBeau | U | 4 | Character | 6 | 6 | X-Men | Activate, discard an X-Men character card from your hand >>> Stun target character with a cost of 3 or less. | "Pick a card, mon ami.” | Alex Garner | ||||
MOR-011 | Havok | Alex Summers | R | 3 | Character | 4 | 4 | X-Men | Range | Havok comes into play exhausted. <p> Whenever Havok attacks, he gets +4 ATK for this attack. | X | Havok, Cyclops’s younger brother, harnesses solar energy, converting it into devastating plasma bolts. | Alex Garner | ||
MOR-012 | Iceman | Bobby Drake | U | 3 | Character | 3 | 4 | X-Men | Pay 3 endurance >>> Target attacker with a cost of 3 or less does not ready during the recovery phase this turn. Use this power only once per turn. | “The Iceman cometh!” | Adam Kubert | ||||
MOR-013 | Jean Grey | Marvel Girl | C | 4 | Character | 6 | 8 | X-Men | Activate >>> KO a resource you control. Put the top card of your deck face down into your resource row. | Alex Garner | |||||
MOR-014 | Jean Grey | Phoenix Force | R | 8 | Character | 17 | 18 | X-Men | Flight | Range | Recruit Jean Grey only if you have a card named Jean Grey in your KO'd pile. <p> Activate, KO Jean Grey >>> Return all characters in play to their owners' hands. | X | "I am fire! And life incarnate! Now and forever - I am Phoenix!" | Dave Johnson | |
MOR-015 | Longshot | Rebel Freedom Fighter | R | 1 | Character | 2 | 1 | X-Men | Activate >>> Name two different cards. Reveal the top four cards of your deck. If both of the named cards are revealed, put all copies of the named cards into your hand. Put all remaining cards on the bottom of your deck in any order. | "If Mojo wants a show, I'll give him a blockbuster." | Alex Garner | ||||
MOR-016 | Moira MacTaggert | World-Renowned Geneticist | R- | 1 | Character | 1 | 1 | X-Men | Activate >>> Recover target stunned X-Men character. Put Moira MacTaggert on the bottom of your deck. Use this power only during the recovery phase. | A lifelong love of Professor X, Moira gave her life curing the Legacy Virus. | Brian Stelfreeze | ||||
MOR-017 | Nightcrawler | Fuzzy Elf | R | 4 | Character | 7 | 7 | X-Men | Nightcrawler can attack as though he has flight and range. <p> Pay 3 endurance >>> Target character can attack as though it has flight and range this turn. | X | Kurt Wagner, a world-class gymnast and fencer, also has the ability to teleport himself and others over great distances. | Loren Lorente | |||
MOR-018 | Nightcrawler | Kurt Wagner | U | 2 | Character | 3 | 2 | X-Men | Nightcrawler can attack as though he has flight and range. <br> While Nightcrawler is attacking, he cannot be stunned. | X | BAMF! | Alex Garner | |||
MOR-019 | Professor X | Charles Xavier | C | 5 | Character | 8 | 8 | X-Men | Range | When Professor X comes into play, if you control another X-Men character, target player chooses and discards a card from his hand. <p> Activate >>> Target player chooses and discards a card from his hand. Use this power only during the combat phase. | X | "Any dream worth having is a dream worth fighting for." | Andy Kubert | ||
MOR-020 | Professor X | World's Most Powerful Telepath | R | 7 | Character | 16 | 14 | X-Men | Range | Recruit Professor X only if you control an X-Men character. <p> Activate >>> Exhaust target character with a cost of 5 or less. That character's controller loses endurance equal to the target's ATK. | X | Brian Stelfreeze | |||
MOR-021 | Psylocke | Betsy Braddock | C | 3 | Character | 3 | 4 | X-Men | Whenever Psylocke causes breakthrough endurance loss to an opponent, that opponent chooses and discards a card from his hand. | "My psychic knife is the focused totality of my mutant telepathic powers." | Alex Garner | ||||
MOR-022 | Rogue | Power Absorption | R | 4 | Character | 7 | 7 | X-Men | Flight | At the start of the combat phase, target a character. You may use the target's activated powers this turn as if Rogue possessed them. | "Don't worry shugah -- the pounding ah'm about to deliver will be face to face." | Loren Lorente | |||
MOR-023 | Rogue | Powerhouse | U | 6 | Character | 12 | 11 | X-Men | Flight | Recruit Rogue only if you control an X-Men character. <p> Whenever Rogue stuns a defender, KO that character. | X | Alex Garner | |||
MOR-024 | Shadowcat | Kitty Pryde | C | 1 | Character | 1 | 1 | X-Men | Activate >>> Target defending X-Men character gets +1 DEF for this attack. | "Never use a door when you can make one of your own." | Alex Garner | ||||
MOR-025 | Storm | Ororo Munroe | C | 4 | Character | 7 | 6 | X-Men | Flight | Range | Pay 2 endurance >>> Your opponents' characters lose flight this turn. | Ororo Munroe is worshipped as a goddess in her native Kenya. | Ron Randall | ||
MOR-026 | Storm | Weather Witch | R | 6 | Character | 11 | 12 | X-Men | Flight | Range | Support row characters your opponents control cannot attack. <p> At the start of the combat phase, you may move characters you control. | X | "My hurricane winds will bring you down to earth!" | Alex Garner | |
MOR-027 | Wolverine | Berserker Rage | R | 7 | Character | 15 | 13 | X-Men | Whenever Wolverine stuns a character with a cost of 4 or less, ready Wolverine. | "I'm the best there is at what I do." | Alex Garner and Mark Irwin | ||||
MOR-028 | Wolverine | James Howlett | U | 5 | Character | 8 | 8 | X-Men | If Wolverine is in your front row and would become stunned, you may discard an X-Men character card from your hand instead. If you do, exhaust Wolverine, move him your support row, and Wolverine is not stunned. | Adamantium, an indestructible metal, was bonded to Wolverine's skeleton as part of the Weapon X program. | Andy Kubert | ||||
MOR-029 | Wolverine | Logan | C | 3 | Character | 6 | 6 | X-Men | As an additional cost to recruit Wolverine, reveal an additional X-Men character card from your hand. | Brian Stelfreeze | |||||
MOR-030 | Cerebro | R | 2 | Location | Activate >>> Reveal the top two cards of your deck. Put all revealed X-Men character cards into your hand. Put all other revealed cards on the bottom of your deck in any order. For each card put into your hand this way, discard a card from your hand. | Professor X can use Cerebro to locate any mutant in the world. | Eddy Barrows | ||||||||
MOR-031 | Children of the Atom | R | 3 | Plot Twist | As an additional cost to play Children of the Atom, discard an X-Men character card from your hand. <p> Recover target stunned X-Men character. | X | “Change is coming. A new breed of man has emerged… individuals gifted with strange and fantastic abilities simply by virtue of their genetic makeup.” | Rudy Nebres | |||||||
MOR-032 | Danger Room | U | 1 | Location | Front row X-Men characters you control get +1 ATK. <br> Support row X-Men characters you control get +1 DEF. | X | Designed with alien Shi’ar technology, the Danger Room serves as the X-Men’s training facility. | Eddy Barrows | |||||||
MOR-033 | Fastball Special | U | 3 | Plot Twist | Play only during your attack step. <br> As an additional cost to play Fastball Special, exhaust two front row X-Men characters you control. <p> Stun target character. | X | Made famous by Wolverine and Colossus, the Fastball Special is now a standard X-Men maneuver. | Cully Hamner | |||||||
MOR-034 | Muir Island | U | 2 | Location | Activate, discard two cards or one X-Men character card from your hand >>> Recover target stunned character you control with a recruit cost of 4 or less. Use this power only during the recovery phase. | Muir Island is Moira MacTaggert’s research facility off the coast of Cape Wrath, Scotland. | Matt Smith | ||||||||
MOR-035 | Professor Xavier's Mansion | R- | 4 | Location | At the start of the recovery phase, if you control three or more non-stunned X-Men characters, each of your opponents discards two cards from his hand. | A school, a fortress, a sanctuary and, most importantly, a home. | Eddy Barrows | ||||||||
MOR-036 | The Blackbird | R | 2 | Equipment | Unique. Characters you control have flight. <br> X-Men characters you control get +2 ATK and +2 DEF. <p> Whenever equipped character becomes stunned, KO The Blackbird. | X | Topping out at the speed of Mach 4.2, the VTOL-equipped Blackbird is the X-Men’s primary mode of transportation. | Matt Smith | |||||||
MOR-037 | Xavier's Dream | R | 5 | Plot Twist | Ongoing | Ongoing: At the start of the recovery phase, if there are no stunned characters in play, you may discard an X-Men character card from your hand. If you do, put a dream counter on Xavier's Dream. <p> When there are three dream counters on Xavier's Dream, you win the game. | X | “Mine is a dream to live in harmony with those who fear and despise us.” | Matt Smith | ||||||
MOR-038 | Xavier's School for Gifted Youngsters | U | 1 | Location | Activate >>> Ready target X-Men character you control with a cost of 3 or less. That character cannot attack this turn. | "A very special school for very special people.” | Matt Smith | ||||||||
MOR-039 | X-Corporation | U | 2 | Location | Activate, discard a card from your hand >>> Gain 2 endurance. If the discarded card was an X-Men character card, gain 4 endurance instead. | As the reach of the X-Corporation extends, it benefits mutants worldwide. | Matt Smith | ||||||||
MOR-040 | Alicia Masters | Blind Sculptress | R | 1 | Character | 0 | 1 | Fantastic Four | Alicia Masters comes into play exhausted. <p> Whenever Alicia Masters is attacked, put her on the bottom of your deck. <p> Activate >>> Cards named Thing and Human Torch cost you 1 less to recruit this turn. | X | Though the daughter of the evil Puppet Master, Alicia shares a special relationship with the Thing. | Dev Madan and Keith Champagne | |||
MOR-041 | Ant Man | Scott Lang | C | 1 | Character | 2 | 1 | Fantastic Four | Activate >>> Target front row character is not and cannot be reinforced this turn. | Scott Lang turned from a life of crime to join the Fantastic Four as the new Ant Man. | Dev Madan | ||||
MOR-042 | Crystal | Inhuman | C | 4 | Character | 7 | 6 | Fantastic Four | Range | Activate >>> Target opponent moves a support row character he controls to his front row. Use this power only during the combat phase. | A member of the genetically altered race of Inhumans, Crystal has the power to control the elements. | Alex Garner | |||
MOR-043 | Frankie Raye | Herald of Galactus | U | 1 | Character | 1 | 1 | Fantastic Four | Flight | Range | While you control a character with a cost of 9 or more, Frankie Raye gets +20 ATK and +20 DEF. | Once simply Johnny Storm’s girlfriend, Frankie later became a herald of the world-devouring Galactus! | Alex Garner and Tim Townsend | ||
MOR-044 | Franklin Richards | Child Prodigy | R | 1 | Character | 0 | 1 | Fantastic Four | Franklin Richards comes into play exhausted. <p> Whenever Franklin Richards is attacked, put him on the bottom of your deck. <p> Activate >>> Cards named Mr. Fantastic and Invisible Woman cost you 1 less to recruit this turn. | X | Perhaps the most powerful mutant ever born, Franklin Richards has the power to alter reality itself. | Dan Panosian | |||
MOR-045 | Ghost Rider | New Fantastic Four | R | 5 | Character | 9 | 9 | Fantastic Four | While you have 25 or less endurance, Ghost Rider gets +4 ATK. | “While innocent lives are threatened, the Ghost Rider cannot stand idly by!” | Alex Garner | ||||
MOR-046 | Hulk | New Fantastic Four | R | 6 | Character | 12 | 12 | Fantastic Four | Hulk gets +1 ATK for each face-down resource you control. | Yes, it's true! For a brief time, the Fantastic Four's roster included Wolverine, Ghost Rider, Spider-Man, and the grey-skinned Hulk. | Alex Garner and Tim Townsend | ||||
MOR-047 | Human Torch | Johnny Storm | C | 2 | Character | 2 | 2 | Fantastic Four | Flight | Range | Whenever Human Torch attacks or is attacked, you may pay 4 endurance. If you do, he gets +4 ATK for this attack. | "Flame on!" | Dev Madan and Keith Champagne | ||
MOR-048 | Human Torch | Hotshot | R | 4 | Character | 6 | 5 | Fantastic Four | Flight | Range | Recruit Human Torch only if you control a Fantastic Four character. <p> Activate >>> Target player loses 5 endurance. | X | “Too hot to handle!” | Kevin Nowlan | |
MOR-049 | Human Torch | Super Nova | U | 6 | Character | 11 | 10 | Fantastic Four | Flight | Range | Recruit Human Torch only if you control a Fantastic Four character. <p> Whenever Human Torch attacks or is attacked, you may pay 6 endurance. If you do, Human Torch gets +6 ATK and -6 DEF for this attack. | X | Alex Garner | ||
MOR-050 | Invisible Woman | The Invisible Girl | U | 1 | Character | 1 | 1 | Fantastic Four | When Invisible Woman comes into play, put an invisibility counter on her. <p> Whenever Invisible Woman is attacked, you may remove an invisibility counter from her. If you do, negate that attack effect. (The attacker does not ready.) | X | “You can’t hit what you can’t see!” | Alex Garner | |||
MOR-051 | Invisible Woman | Sue Storm | C | 4 | Character | 6 | 8 | Fantastic Four | Fantastic Four characters you control are reinforced. | Kevin Nowlan | |||||
MOR-052 | Invisible Woman | Sue Richards | R | 8 | Character | 16 | 17 | Fantastic Four | Flight | Range | Activate, pay 6 endurance >>> Fantastic Four defending characters you control cannot be stunned this turn. | Fiercely loyal with a strong maternal instinct, Sue will fight until her last breath for those she loves. | Dev Madan | ||
MOR-053 | Luke Cage | Hero for Hire | U | 2 | Character | 3 | 2 | Fantastic Four | Discard a Fantastic Four character card from your hand >>> Luke Cage gets +2 ATK and +2 DEF this turn. Use this power only once per turn. | “He’s your man… if the price is right.” | Mike Oeming | ||||
MOR-054 | Medusa | Inhuman | C | 3 | Character | 3 | 4 | Fantastic Four | Whenever Medusa is attacked, you may exhaust target character. | Bride of Black Bolt, Medusa is Queen of the Inhumans. | Alex Garner | ||||
MOR-055 | Mr. Fantastic | Reed Richards | C | 2 | Character | 2 | 3 | Fantastic Four | Range | Activate >>> Reveal the top four cards of your deck. Choose one equipment card from among them and put it into your hand. Put the remaining cards on the bottom of your deck in any order. | Kevin Nowlan | ||||
MOR-056 | Mr. Fantastic | Stretch | U | 5 | Character | 7 | 10 | Fantastic Four | Range | Equipment cards cost you 1 less to recruit. <p> Pay 2 endurance >>> Transfer target equipment you control to an unequipped Fantastic Four character you control. | X | “Let’s hope I can stretch far enough!” | Alex Garner | ||
MOR-057 | Mr. Fantastic | Scientific Genius | R | 7 | Character | 14 | 14 | Fantastic Four | Range | When Mr. Fantastic comes into play, if you control another Fantastic Four character, search your deck for an equipment card. Reveal that card and put it into your hand. Shuffle your deck. <p> Equipment cards cost you 2 less to recruit. | X | Dev Madan and Keith Champagne | |||
MOR-058 | She-Hulk | Jennifer Walters | U | 3 | Character | 4 | 4 | Fantastic Four | While She-Hulk is ready, she gets +2 ATK and +2 DEF. | Mutated after receiving a blood transfusion from her cousin Bruce Banner, She-Hulk first joined the Fantastic Four during the Secret Wars. | Dev Madan | ||||
MOR-059 | She-Hulk | Green Jeans | C | 5 | Character | 8 | 9 | Fantastic Four | At the start of the combat phase, She-Hulk gets +1 ATK this turn for each front row character target opponent controls. | <non-foil version> “Hey, wouldn’t I look better as a foil?” | Alex Garner | ||||
MOR-059 | She-Hulk | Green Jeans | C | 5 | Character | 8 | 9 | Fantastic Four | At the start of the combat phase, She-Hulk gets +1 ATK this turn for each front row character target opponent controls. | <foil version> “Now that’s what I’m talking about!” | Alex Garner | ||||
MOR-060 | She-Thing | Sharon Ventura | C | 2 | Character | 3 | 3 | Fantastic Four | Whenever She-Thing attacks a character, KO all equipment equipped to that character. | Altered in a tragic shuttle accident, Sharon Ventura became the Thing’s female counterpart. | Dev Madan | ||||
MOR-061 | Spider-Man | New Fantastic Four | R | 3 | Character | 3 | 4 | Fantastic Four | When Spider-Man comes into play, put three web counters on Spider-Man. <p> Activate, remove a web counter from Spider-Man >>> Put a -1 ATK counter on target character. | X | With fantastic power comes fantastic responsibility. | Alex Garner | |||
MOR-062 | Thing | Ben Grimm | C | 3 | Character | 5 | 5 | Fantastic Four | KO an equipment you control equipped to Thing >>> Stun target character with a cost less than or equal to the printed cost of that equipment. | Kevin Nowlan | |||||
MOR-063 | Thing | Heavy Hitter | R | 5 | Character | 11 | 11 | Fantastic Four | Recruit Thing only if you control a Fantastic Four character. | "It's clobberin' time!" | Dev Madan | ||||
MOR-064 | Thing | The Ever-Lovin' Blue-Eyed Thing | U | 7 | Character | 16 | 16 | Fantastic Four | When Thing comes into play, if you control another Fantastic Four character, return all characters with a cost of 3 or less that your opponents control to their owners' hands. | Alex Garner | |||||
MOR-065 | Wolverine | New Fantastic Four | R | 4 | Character | 8 | 6 | Fantastic Four | Whenever Wolverine attacks a character who has already been attacked this turn, Wolverine gets +5 ATK for this attack. | “It’s clobberin’ time, bub.” | Alex Garner | ||||
MOR-066 | A Child Named Valeria | R | 3 | Plot Twist | If you control Mr. Fantastic and Invisible Woman, characters with a cost of 3 or less you control cannot be stunned this turn. <p> If you control Dr. Doom, stun target exhausted character with a cost of 2 or less. | X | “She’s my daughter, Doom.” <br> “No, Richards – you’re mistaken. She’s mine.” | Fabiano Neves | |||||||
MOR-067 | Antarctic Research Base | R- | 1 | Location | Whenever you recruit an equipment card, if you control a Fantastic Four character, draw a card. | Due to near-cataclysmic disasters in the past, Mr. Fantastic constructed the Antarctic research base to house his more dangerous experiments. | Howard Chaykin | ||||||||
MOR-068 | Baxter Building | U | 1 | Location | Activate >>> Reveal the top card of your deck. If you control a Fantastic Four character, reveal two cards instead. Put all revealed equipment cards into your hand. Put all other revealed cards on the bottom of your deck in any order. | Originally located at Madison and 42nd in New York City, the Baxter Building served as the Fantastic Four’s first headquarters until its destruction at the hands of Kristoff. | Matt Smith | ||||||||
MOR-069 | Cosmic Radiation | R- | 3 | Plot Twist | Ready any number of Fantastic Four characters you control. Those characters cannot attack this turn. | Exposed to cosmic radiation in an experimental spacecraft, Reed Richards, Ben Grimm and Sue and Johnny Storm were transformed into the Fantastic Four! | Cory Walker | ||||||||
MOR-070 | Fantasticar | R | 1 | Equipment | Characters you control have flight. <br> Fantastic Four characters you control get +1 ATK and +1 DEF. | X | Designed by Reed Richards, the ‘Flying Bathtub’ is able to carry the Fantastic Four at speeds up to 500 miles an hour. | Bret Blevins | |||||||
MOR-071 | Four Freedoms Plaza | R- | 3 | Location | Activate >>> If you control Mr. Fantastic, Invisible Woman, Human Torch and Thing, search your deck for a card. Put that card into your hand and shuffle your deck. | Designed from the ground up to replace the Baxter Building, Four Freedoms Plaza is a Manhattan landmark. | Matt Smith | ||||||||
MOR-072 | It's Clobberin' Time! | R | 3 | Plot Twist | Target attacking Fantastic Four character you control gets +3 ATK and +3 DEF for this attack. | X | “Say it, Thing.” <br> “Say what?” <br> ”You know what.” <br> “I’m not gonna say it.” | Chris Warner and Mark Irwin | |||||||
MOR-073 | Signal Flare | R | 3 | Plot Twist | Search your deck for a Fantastic Four character card. Reveal that card and put it into your hand. Shuffle your deck. Discard a Fantastic Four character card from your hand. | All eyes turn skyward, as they behold the most dramatic, most exciting secret symbol of all! | Bret Blevins | ||||||||
MOR-074 | The Pogo Plane | R | 1 | Equipment | Unique. Equip only to a Fantastic Four character you control. <p> Equipped character has flight and is reinforced. <p> Discard a card from your hand, put The Pogo Plane on the bottom of your deck >>> Search your deck for a location card. Reveal that card and put it into your hand. Shuffle your deck. | X | Bret Blevins | ||||||||
MOR-075 | Yancy Street | U | 1 | Location | Your opponents may not target stunned characters you control. <p> Whenever a Thing you control becomes stunned, search your deck for a card named Thing. Reveal that card and put it into your hand. Shuffle your deck. | X | Ben Grimm’s older brother, Daniel, was once the leader of the Yancy Street Gang. | Dan Panosian | |||||||
MOR-076 | Avalanche | Dominic Petros | U | 2 | Character | 2 | 2 | Brotherhood | Activate >>> KO target location an opponent controls. That opponent puts the top card of his deck face down into his resource row. Use this power only if you control another Brotherhood character. | Rob Haynes | |||||
MOR-077 | Blob | Fred Dukes | C | 4 | Character | 6 | 9 | Brotherhood | While Blob is in your front row, support row Brotherhood characters you control cannot be attacked. | "Nothing moves the Blob." | Juvaun Kirby | ||||
MOR-078 | Destiny | Irene Adler | C | 1 | Character | 0 | 2 | Brotherhood | Activate >>> Whenever target character becomes stunned this turn, its controller loses 4 endurance. Use this power only during the build phase. | "You cannot run from your fate." | Rob Haynes | ||||
MOR-079 | Lorelei | Savage Land Mutate | C | 1 | Character | 1 | 1 | Brotherhood | While attacking Lorelei, characters get -2 ATK. | Lorelei’s hypersonic song can paralyze an attacker. | Alex Garner | ||||
MOR-080 | Magneto | Eric Lehnsherr | U | 5 | Character | 9 | 9 | Brotherhood | Flight | Range | At the start of your attack step, if you control another Brotherhood character, you may exhaust target character with a cost of 4 or less. | "A new generation is being born and with it must come a new order." | Alex Garner | ||
MOR-081 | Magneto | Master of Magnetism | R | 7 | Character | 16 | 16 | Brotherhood | Flight | Range | Stunned characters your opponents control cannot be recovered. | "My apologies children, for I am afraid I cannot save you all." | Andy Kubert | ||
MOR-082 | Magneto | Lord Magnus | R | 8 | Character | 18 | 18 | Brotherhood | Flight | Range | Recruit Magneto only if you control a Brotherhood character.<b> At the start of your attack step, exhaust all characters target player controls. | "I am many things. A mutant, master of magnetism and an avowed enemy of humankind. But a murderer, a slayer of innocents? Never!" | Brian Stelfreeze | ||
MOR-083 | Mastermind | Jason Wyngarde | U | 1 | Character | 1 | 1 | Brotherhood | Activate >>> Target character with a cost of 3 or less attacking Mastermind does not ready during the recovery phase this turn. | “I will make your nightmares come true." | Brian Stelfreeze | ||||
MOR-084 | Mystique | Raven Darkholme | U | 3 | Character | 4 | 3 | Brotherhood | If Mystique would cause breakthrough endurance loss to an opponent, that opponent loses 5 endurance instead. | Juvaun Kirby | |||||
MOR-085 | Mystique | Shape-Changing Assassin | C | 6 | Character | 12 | 12 | Brotherhood | Whenever Mystique causes breakthrough endurance loss to an opponent, look at that opponent's hand and choose a card. That opponent discards that card. | Juvaun Kirby | |||||
MOR-086 | Phantazia | Eileen Harsaw | C | 1 | Character | 1 | 1 | Brotherhood | Range | Activate >>> Target defender gets -2 DEF for this attack. | Brian Stelfreeze | ||||
MOR-087 | Pyro | St. John Allerdyce | C | 2 | Character | 2 | 2 | Brotherhood | Range | Activate >>> Target player loses 3 endurance. | "Need a light? I insist." | Cully Hamner | |||
MOR-088 | Quicksilver | Pietro Maximoff | C | 3 | Character | 3 | 4 | Brotherhood | Activate >>> Target player who controls no ready support row characters loses 5 endurance. Use this power only during the combat phase. | The son of Magneto, Quicksilver has always lived in his father’s shadow. | Alex Garner | ||||
MOR-089 | Quicksilver | Speed Demon | R | 5 | Character | 8 | 8 | Brotherhood | Discard a Brotherhood character card from your hand >>> Ready Quicksilver. Use this power only once per turn. | Gifted with the ability to think and move at superhuman speeds, the quick-tempered Pietro is uncomfortable standing still. | Rob Haynes | ||||
MOR-090 | Rogue | Anna Raven | C | 3 | Character | 4 | 4 | Brotherhood | Flight | Whenever Rogue attacks a character, exhaust that character. | The adopted daughter of Mystique, Rogue was thrust into the Brotherhood before joining the X-Men. | Alex Garner | |||
MOR-091 | Sabretooth | Feral Rage | R | 4 | Character | 11 | 7 | Brotherhood | As an additional cost to recruit Sabretooth, discard a Brotherhood character card from your hand. | A lethal hunter and assassin, Sabretooth possesses mutant healing abilities, superior senses and deadly claws. | Brian Stelfreeze | ||||
MOR-092 | Sabretooth | Victor Creed | C | 6 | Character | 13 | 11 | Brotherhood | If Sabretooth is in your front row and would become stunned, you may pay 10 endurance instead. If you do, exhaust Sabretooth, move him to your support row, and Sabretooth is not stunned. | "We’re monsters, buddy. Plain and simple.” | Juvaun Kirby | ||||
MOR-093 | Sauron | Dr. Karl Lykos | C | 4 | Character | 7 | 6 | Brotherhood | Flight | Sauron gets +1 ATK for each stunned character in play. | Bitten by a pteranodon from the Savage Land, Dr. Karl Lykos transformed into the monster Sauron. | Rob Haynes | |||
MOR-094 | Scarlet Witch | Wanda Maximoff | C | 5 | Character | 9 | 10 | Brotherhood | Range | Whenever an opponent uses a character's activated power, that opponent loses 5 endurance. | Magneto’s daughter, Scarlet Witch is feared for her probability-altering hex bolts. | Brian Stelfreeze | |||
MOR-095 | Toad | Mortimer Toynbee | C | 2 | Character | 3 | 2 | Brotherhood | If Toad would become stunned, you may return him to his owner's hand instead. | Once an underling of Magneto, Toad eventually ascended to lead the Brotherhood. | Brian Stelfreeze | ||||
MOR-096 | Unus | Angelo Unuscione | U | 2 | Character | 2 | 2 | Brotherhood | Activate >>> Unus gets +2 DEF for this attack. | “Not for nothing am I called Unus, the Untouchable!” | Dev Madan | ||||
MOR-097 | Asteroid M | U | 2 | Location | Activate >>> Target Brotherhood character gets +4 ATK this turn while attacking a character with a lower cost. | Orbiting miles above the earth, Asteroid M serves as Magneto’s primary base of operations. | Juvaun Kirby | ||||||||
MOR-098 | Avalon Space Station | U | 2 | Location | Activate, discard a card from your hand >>> Return target character card from your KO'd pile to your hand. <p> Activate, discard a Brotherhood character card from your hand >>> Return two target character cards from your KO'd pile to your hand. | X | A sanctuary for persecuted mutants, Avalon was once Graymalkin, Cable’s fortress from the future. | Richard Case | |||||||
MOR-099 | Genosha | R- | 4 | Location | Activate, KO Genosha >>> Draw two cards. If you control Magneto, draw four cards instead. | Sentinels exterminated sixteen million mutants at Genosha, site of the greatest massacre in mutant history. | Richard Case | ||||||||
MOR-100 | Global Domination | R- | 3 | Plot Twist | Ongoing | Negate target location effect. <p> Ongoing: While you control a Brotherhood character, locations your opponents control do not ready during the recovery phase. | X | "You are like children – intellect and power without the maturity to use either responsibly, unfit to rule lives or worlds." | Richard Case | ||||||
MOR-101 | Lost City | U | 1 | Location | If a Brotherhood character you control would become powered-up, that character gets +3 ATK and +3 DEF for this attack instead. | In the heart of the Bermuda Triangle lies an island raised from the ocean floor by Magneto. | Richard Case | ||||||||
MOR-102 | Mutant Supremacy | R- | 5 | Plot Twist | Each of your opponents who controls no non-stunned characters loses 5 endurance for each non-stunned Brotherhood character you control. | "We are born to rule the earth! The humans must be our slaves!" | Chris Warner | ||||||||
MOR-103 | Savage Land | U | 1 | Location | Activate >>> Target Brotherhood attacker you control gets +1 ATK and -1 DEF for this attack for each resource you control. | A Paleolithic paradise hidden away in the glaciers of Antarctica. | Rudy Nebres | ||||||||
MOR-104 | The Mutant Menace | U | 3 | Plot Twist | Target player loses 1 endurance for each Brotherhood character you control. | X | “This just in, the mutant Magneto has just attacked the Cape Citadel missile base!” | Richard Case | |||||||
MOR-105 | The New Brotherhood | U | 1 | Plot Twist | Ongoing | Ongoing: While you control four or less resources, Brotherhood characters you control get +2 ATK. | Toad formed the New Brotherhood to kill X-Force's leader, Cable. | Dan Panosian | |||||||
MOR-106 | War On Humanity | U | 1 | Plot Twist | Ongoing | Ongoing: At the start of the recovery phase, each of your opponents loses 1 endurance for each non-stunned Brotherhood character you control. | "The human race no longer deserves dominion over the planet earth! The day of the Mutants is upon us!" | Richard Case | |||||||
MOR-107 | Boris | Personal Servant of Dr. Doom | R | 1 | Character | 1 | 1 | Doom | Activate >>> Search your deck for a plot twist card. Reveal that card and put it into your hand. Shuffle Boris into your deck. Use this power only if you control Dr. Doom. | “He’s the one man I called friend.” –Dr. Doom | Dan Norton | ||||
MOR-108 | Darkoth | Major Desmund Pitt | U | 3 | Character | 4 | 5 | Doom | Range | Whenever Darkoth attacks, you may KO a resource you control. If you do, Darkoth gets +7 ATK for this attack. | Desmund Pitt, once a major in the Air Force, was transformed by Dr. Doom into the monster called Darkoth. | Loren Lorente | |||
MOR-109 | Doom Guards | Army | C | 1 | Character | 1 | 1 | Doom | While defending, non-army Doom characters you control get +1 DEF. | Alex Garner | |||||
MOR-110 | Doom-Bot | Army | U | 3 | Character | 3 | 4 | Doom | Range | Activate, KO Doom-Bot >>> Ready target Dr. Doom. | Perfect mechanical replicas, Doom-Bots are programmed to believe that they are Dr. Doom in his absence. | Andrew Robinson | |||
MOR-111 | Dr. Doom | Diabolic Genius | U | 4 | Character | 7 | 6 | Doom | Range | When Dr. Doom comes into play, you may turn a face-up plot twist you control face down. <p> While you control another non-stunned Doom character, your opponents may not play plot twists from their hands. | X | Kevin Nowlan | |||
MOR-112 | Dr. Doom | Victor Von Doom | C | 6 | Character | 13 | 12 | Doom | Range | While you control another non-stunned Doom character, your opponents may not play plot twists from their resource rows. | “Surrender! Yield to Dr. Doom, and I promise you a swift, painless death.” | Alex Garner | |||
MOR-113 | Dr. Doom | Lord of Latveria | R | 8 | Character | 18 | 19 | Doom | Range | When Dr. Doom comes into play, for each Doom character you control, you may turn a face-up resource face down. <p> Whenever Dr. Doom attacks, you may return a plot twist card from your KO'd pile to your hand. | X | “Show me the puny mortal who does not tremble at the name of Doctor Doom!” | Dan Brereton | ||
MOR-114 | Dragon Man | Experimental Monster | C | 5 | Character | 9 | 9 | Doom | Flight | Range | Whenever Dragon Man attacks a Fantastic Four character, Dragon Man gets +3 ATK for this attack. | An entirely synthetic being, Dragon Man was brought to life through alchemy to destroy the Fantastic Four. | Loren Lorente | ||
MOR-115 | Kristoff Von Doom | The Boy Who Would Be Doom | U | 2 | Character | 1 | 2 | Doom | You are considered to control Dr. Doom. <br> Army Doom characters you control get +1 ATK and +1 DEF. | X | Juvaun Kirby | ||||
MOR-116 | Rama-Tut | Pharaoh from the 30th Century | R- | 2 | Character | 2 | 2 | Doom | When Rama-Tut comes into play, if you control Dr. Doom, you may return target plot twist card from your KO'd pile to your hand. | Loren Lorente | |||||
MOR-117 | Robot Destroyer | Army | R | 5 | Character | 9 | 8 | Doom | Range | Activate, stun Robot Destroyer >>> Stun target character with a cost of 4 or less. Use this power only if you control Dr. Doom. | <01000100010011110100111101001101> | Loren Lorente | |||
MOR-118 | Robot Enforcer | Army | C | 4 | Character | 6 | 6 | Doom | Range | When Robot Enforcer attacks, if you control another army Doom character, target player discards a card from his hand. | <01001111010000100100010101011001> | Alex Garner | |||
MOR-119 | Robot Seeker | Army | C | 3 | Character | 3 | 4 | Doom | Range | When Robot Seeker comes into play, name a character. <p> Whenever Robot Seeker attacks a character with that name, Robot Seeker gets +3 ATK for this attack. | X | <01001101010101010101001101010100> | Alex Garner | ||
MOR-120 | Robot Sentry | Army | C | 2 | Character | 2 | 2 | Doom | Range | Activate >>> Exhaust target character with a cost of 2 or less. Use this power only if you control another Doom character. | <0101011101000101> | Loren Lorente | |||
MOR-121 | Sub-Mariner | Ally of Doom | R | 7 | Character | 15 | 16 | Doom | Flight | Recruit Sub-Mariner only if you control Dr. Doom. <p> When Sub-Mariner attacks a support row character, ready Sub-Mariner. | X | “Join with me and together we can defeat the Fantastic Four!” –Dr. Doom | Casey Jones | ||
MOR-122 | Tibetan Monks | Army | C | 1 | Character | 1 | 1 | Doom | Activate >>> Target Dr. Doom gets +2 ATK and +2 DEF for this attack. | An ancient order of monks that trained Doom and crafted his armor. | Loren Lorente | ||||
MOR-123 | Titania | Mary MacPherran | C | 4 | Character | 7 | 8 | Doom | Whenever Titania is targeted by a plot twist, she gets +1 ATK this turn. | Alex Garner | |||||
MOR-124 | Victor Von Doom II | Son of Doom | U | 5 | Character | 8 | 8 | Doom | Flight | Range | You are considered to control Dr. Doom. <p> At the start of the combat phase, target opponent chooses one of the following: Victor Von Doom II gets +2 ATK this turn; or Victor Von Doom II gets +2 DEF this turn; or that opponent loses 5 endurance. | X | “We may have been born from the same cell… but I do not possess your outrage, your hate, or your insanity!” | Alex Garner | |
MOR-125 | Volcana | Marsha Rosenberg | U | 3 | Character | 3 | 3 | Doom | Range | Recruit Volcana only if you control Dr. Doom. <p> Activate >>> Target player loses endurance equal to the number of face-up resources you control. | X | Alex Garner | |||
MOR-126 | Bitter Rivals | U | 4 | Plot Twist | Ongoing | Name a character. <p> Ongoing: Whenever your Dr. Doom attacks the named character or is attacked by the named character, your Dr. Doom gets +3 ATK for this attack. | X | Loren Lorente | |||||||
MOR-127 | Doom Triumphant | R- | 6 | Plot Twist | As an additional cost to play Doom Triumphant, exhaust your Dr. Doom. <p> Target player who controls three or more stunned characters discards his hand. | X | “Victory is mine.” | Skottie Young | |||||||
MOR-128 | Doom's Throne Room | R- | 2 | Location | Activate >>> Reveal the top card of your deck. If you control a Doom character, reveal two cards instead. Put all revealed plot twist cards into your hand. Put all other revealed cards on the bottom of your deck in any order. For each card put into your hand this way, discard a card from your hand. | Located in the heart of Castle Doomstadt, the throne room is Dr. Doom’s seat of power. | Bret Blevins | ||||||||
MOR-129 | Doomstadt | C | 1 | Location | You are considered to control Dr. Doom. <br> Your Dr. Doom gets +3 DEF. | X | It darkens Latveria with Doom’s shadow. | Loren Lorente | |||||||
MOR-130 | Faces of Doom | U | 3 | Plot Twist | Play only if you control Dr. Doom. <p> Search your deck for a card named Dr. Doom. Reveal that card and put it into your hand. Shuffle your deck. | X | “Never again will mortal eyes gaze upon the hideous countenance of Victor Von Doom!” | Loren Lorente | |||||||
MOR-131 | Latveria | R | 2 | Location | While you control Dr. Doom, plot twists cost you 1 less to play. <br> Your Dr. Doom is reinforced. | X | A small Baltic kingdom ruled by Dr. Doom. | Skottie Young | |||||||
MOR-132 | Micro-Size | C | 2 | Plot Twist | Target defender gets -1 ATK and -1 DEF for this attack. If you control Dr. Doom, that character gets -2 ATK and -2 DEF for this attack instead. | “I’ll get you, Doom, if it’s the last thing I doooooo” <"dooooo" should be in shrinking fonts> | Fabiano Neves | ||||||||
MOR-133 | Mystical Paralysis | U | 4 | Plot Twist | As an additional cost to play Mystical Paralysis, exhaust your Dr. Doom. <p> Exhaust target character. | X | “Ahh, the exquisite triumph of this moment is beyond description.” | Loren Lorente | |||||||
MOR-134 | Power Compressor | R- | 1 | Equipment | Equip only to your Dr. Doom. <p> Your opponents may not use activated character powers. | X | Dan Norton | ||||||||
MOR-135 | Reign of Terror | R- | 4 | Plot Twist | Play only from your hand and only if you recruited Dr. Doom this turn. <p> Return any number of target characters with a combined cost of 3 or less to their owners' hands. | X | “Let them lie awake at night, let them all fear Doom.” | Cory Walker | |||||||
MOR-136 | The Power Cosmic | R | 5 | Plot Twist | KO all resources you control. If you control Dr. Doom, gain control of the initiative at the start of the next phase. | Doom possessed the cosmic powers of the Silver Surfer… for a short time. | Fabiano Neves | ||||||||
MOR-137 | Bastion | Leader of Operation: Zero Tolerance | R | 6 | Character | 12 | 12 | Sentinel | Flight | Range | Discard a Sentinel character card from your hand >>> Target character gets +1 ATK and +1 DEF this turn. | The human fusion of Nimrod and Master Mold, Bastion launched Operation: Zero Tolerance, integrating humans with Sentinel technology. | Cully Hamner | ||
MOR-138 | Boliver Trask | Creator of the Sentinel Program | R | 1 | Character | 1 | 1 | Sentinel | When Boliver Trask comes into play, search your deck for an army Sentinel character card. Reveal that card and put it into your hand. Shuffle your deck. | "Mutants are the greatest threat facing humanity today. I have created the ultimate solution." | Dev Madan | ||||
MOR-139 | Master Mold | Sentinel Supreme | R | 6 | Character | 10 | 14 | Sentinel | Range | Master Mold cannot attack. <br> Your army Sentinel characters get +2 ATK. <p> Activate >>> Put an army Sentinel character card from your hand into your front row or support row. Use this power only during your recruit step. | X | Cully Hamner | |||
MOR-140 | Nimrod | Mutant Hunter | U | 5 | Character | 9 | 9 | Sentinel | Flight | Range | When Nimrod comes into play, if you control another Sentinel character, put a repair counter on Nimrod. <p> If Nimrod would become stunned, remove a repair counter from him instead. If you do, exhaust Nimrod and he is not stunned. | X | “I am the ultimate hunter, come from the future to destroy you.” | Alex Garner | |
MOR-141 | Senator Kelly | Anti-Mutant Advocate | U | 1 | Character | 1 | 1 | Sentinel | Activate >>> Target player loses endurance equal to the number of army Sentinel characters you control. | “We need a final solution to the mutant problem." | Dan Norton | ||||
MOR-142 | Sentinel Mark I | Army | C | 2 | Character | 2 | 2 | Sentinel | Flight | Range | Activate, stun Sentinel Mark I >>> Stun target character with a cost of 1 or less. | Boliver Trask’s first Sentinel design, these robots stood only ten feet high. | Alex Garner | ||
MOR-143 | Sentinel Mark II | Army | C | 3 | Character | 4 | 3 | Sentinel | Flight | Range | Activate, discard a Sentinel character card from your hand >>> Negate target activated character effect. | Designed by Trask’s son, Larry, the Mark II version incorporated numerous upgrades. | Cully Hamner | ||
MOR-144 | Sentinel Mark IV | Army | U | 4 | Character | 5 | 6 | Sentinel | Flight | Range | Sentinel Mark IV gets +1 ATK for each other non-stunned army Sentinel character you control. | The modern Sentinel, the Mark IV features advanced mutant tracking systems, poison gas jets and laser eye beams. | Dev Madan and Keith Champagne | ||
MOR-145 | Wild Sentinel | Army | C | 1 | Character | 1 | 1 | Sentinel | Range | When Wild Sentinel comes into play, it gets +1 ATK this turn. | A new breed of Sentinels, the Wild Sentinels reconstruct themselves into ever-deadlier versions. | Jason Pearson | |||
MOR-146 | Combat Protocols | U | 2 | Plot Twist | Choose a team affiliation. Your army Sentinel characters get +2 ATK while attacking characters of the chosen team affiliation this turn. | Initiate program: Xmweaknesses.exe. | Mike Manley | ||||||||
MOR-147 | Micro-Sentinels | R | 3 | Plot Twist | Ongoing | Put a micro counter on up to X target characters that have no micro counters, where X equals the number of Sentinel characters you control. <p> Ongoing: At the start of the draw phase, KO each character with micro counters greater than or equal to that character's cost. Then put a micro counter on each character with a micro counter. | X | Bret Blevins | |||||||
MOR-148 | Orbital Sentinel Base | U | 3 | Location | Activate, KO a ready army Sentinel character you control >>> KO target stunned character. | Death from above. | Matt Smith | ||||||||
MOR-149 | Primary Directive | R- | 5 | Plot Twist | If any of your opponents control no non-stunned characters, draw a card for each army Sentinel character you control. | “Target acquired, conditions verified. Begin alpha strike.” | Chris Warner | ||||||||
MOR-150 | Prime Sentinels | U | 1 | Plot Twist | Ongoing | Ongoing: Whenever an opponent plays a plot twist from his resource row, that opponent loses 1 endurance for each non-stunned Sentinel character you control. | Bastion’s masterwork, these human-Sentinel hybrids are able to infiltrate where normal Sentinels cannot. | Bret Blevins | |||||||
MOR-151 | Project: Wide Awake | U | 2 | Plot Twist | As an additional cost to play Project: Wide Awake, exhaust a non-army Sentinel character you control. <p> Ready target army Sentinel character. | X | “No longer will we live in fear of the mutant. This is the age of the Sentinel.” –Senator Kelly | Dan Panosian | |||||||
MOR-152 | Reconstruction Program | C | 2 | Plot Twist | Return target character card or up to three target army Sentinel character cards from your KO'd pile to your hand. | "Sentinels, unlike mutants, are expendable. We can always build more of them." | Jason Pearson | ||||||||
MOR-153 | Search and Destroy | U | 3 | Plot Twist | As an additional cost to play Search and Destroy, stun a ready army Sentinel character you control. <p> Stun target character with a cost of 3 or less. That character's controller reveals his hand and discards all character cards of the same name. | X | Initiate program SeDe2.exe. Targeting… | Mike Manley | |||||||
MOR-154 | South American Sentinel Base | U | 2 | Location | Activate >>> Return target army Sentinel character card from your KO'd pile to your hand. | Jason Pearson | |||||||||
MOR-155 | Underground Sentinel Base | R- | 5 | Location | Activate >>> Reveal a face-down army Sentinel character card in your resource row and move it face up to your front row or support row. Use this power only during your recruit step. | Death from below. | Matt Smith | ||||||||
MOR-156 | Annihilus | Destroyer of Life | R | 7 | Character | 16 | 16 | Negative Zone | Flight | Range | At the start of the combat phase, if Negative Zone is not in play, lose 15 endurance. <p> At the start of your attack step, you may stun target front row character. | X | “Only Annihilus is the death that walks!!” | Alex Garner | |
MOR-157 | Blastaar | King of Baluur | R | 6 | Character | 12 | 12 | Negative Zone | Flight | Range | At the start of the combat phase, if Negative Zone is not in play, discard your hand. <p> At the start of your attack step, you may stun target support row character. | X | “Learn now why Blastaar is called the Living Bomb Burst!” | Cully Hamner | |
MOR-158 | Negative Zone | U | 4 | Location | As an additional cost to flip Negative Zone, discard a card from your hand. <p> Activate, discard two cards from your hand >>> KO target stunned character. | The Negative Zone is an alternate dimension that is home to many would-be conquerors. | Matt Smith | ||||||||
MOR-159 | Skrull Soldier | Army | C | 2 | Character | 2 | 2 | Skrull | Range | Activate >>> Target attacker gets +1 ATK for this attack for each support row Skrull Soldier you control. | Earth is of great strategic value to the Skrulls in their eternal battle against the Kree. | Cully Hamner | |||
MOR-160 | Super Skrull | Engineered Super-Soldier | R | 6 | Character | 10 | 10 | Skrull | Flight | Range | When Super Skrull attacks or is attacked, you may discard a card from your hand. If you do, Super Skrull gets +3 ATK and +3 DEF for this attack, ready all front row army Skrull characters you control, and each of your opponents loses 3 endurance. | “You are nothing compared to me… I have more power than all four of you combined.” | Cully Hamner | ||
MOR-161 | Apocalypse | En Sabah Nur | R | 8 | Character | 19 | 19 | None | Flight | Range | At the start of the combat phase, KO up to two target resources. | Born over 5,000 years ago in Egypt, En Sabah Nur seeks to bring about a new age of man. An age of Apocalypse. | Alex Garner | ||
MOR-162 | Arcade | Master of Murderworld | U | 3 | Character | 4 | 4 | None | Whenever Arcade stuns a character, KO that character. <p> Whenever Arcade becomes stunned, KO him. | X | “Y’see ladies, any fool can kill – I wanted to do it with style.” | Sergio Cariello | |||
MOR-163 | Black Tom | Thomas Cassidy | C | 3 | Character | 4 | 4 | None | Range | At the start of the combat phase, if you recruited no characters this turn, Black Tom gets +4 ATK and +4 DEF this turn. | “Care to roll the dice?” | Cully Hamner | |||
MOR-164 | Dark Phoenix | Cosmic Entity | R | 10 | Character | 25 | 25 | None | Flight | Range | At the start of the combat phase, KO all resources in play. | "I am ravenous. Before I go on, I need sustenance. This star should do nicely." | Rob Haynes | ||
MOR-165 | Juggernaut | Cain Marko | R | 7 | Character | 17 | 17 | None | While Juggernaut is attacking a support row character, the defender is not and cannot be reinforced. <p> Whenever Juggernaut attacks, he does not ready during the recovery phase this turn. | X | "Nothing can stop the Juggernaut!" | Alex Garner | |||
MOR-166 | Lady Deathstrike | Yuriko Oyama | R | 5 | Character | 8 | 8 | None | Whenever Lady Deathstrike attacks a character with a cost of 6 or more or is attacked by a character with a cost of 6 or more, she gets +5 ATK and +5 DEF for this attack. | Donald Pierce made her a cyborg. Her need for revenge made her a monster. | Cully Hamner | ||||
MOR-167 | Mojo | Ruler of Mojoworld | U | 4 | Character | 5 | 7 | None | Mojo gets +3 ATK for each other character without a team affiliation you control. | “And that, ladies and gentleviewers, is a wrap." | Sergio Cariello | ||||
MOR-168 | Mr. Sinister | Dr. Nathaniel Essex | R- | 7 | Character | 15 | 15 | None | If Mr. Sinister would become stunned, you may pay 10 endurance instead. If you do, exhaust Mr. Sinister and he is not stunned. | Mr. Sinister plotted the course of certain gene pools for over a century and found that Scott Summers and Jean Grey would eventually generate a mutant of incredible power. | Alex Garner | ||||
MOR-169 | Onslaught | Psionic Spawn of Xavier and Magneto | R | 9 | Character | 21 | 21 | None | Flight | Range | At the start of your attack step, name a team affiliation. Stun all characters of that team affiliation. | Alex Garner | |||
MOR-170 | Puppet Master | Philip Masters | C | 2 | Character | 0 | 2 | None | Activate >>> Target player exhausts a ready character he controls. | “When they play out their little act, I shall prove my power in another way!” | Casey Jones | ||||
MOR-171 | Random Punks | Army | C | 1 | Character | 2 | 1 | None | Range | When Random Punks comes into play, all players lose 1 endurance. | Every day, from Boston to Phoenix, punks like these debase the foundation of American values. | Cully Hamner | |||
MOR-172 | Spiral | Ricochet Rita | C | 4 | Character | 7 | 7 | None | Spiral can attack as though she has flight and range. <p> When Spiral is put into your KO'd pile from play, you may return a different card named Spiral from your KO'd pile to your hand. | X | Altered by Mojo, stuntwoman Ricochet Rita became Spiral, a teleporting, six-armed sorceress. | Alex Garner | |||
MOR-173 | Acrobatic Dodge | C | 1 | Plot Twist | Target defender you control gets -3 ATK and +3 DEF for this attack. | Sergio Cariello | |||||||||
MOR-174 | Advanced Hardware | C | 1 | Equipment | Equipped character gets +3 ATK, has range, and has "Activate >>> Target player loses 3 endurance." | Howard Chaykin | |||||||||
MOR-175 | Backfire | C | 3 | Plot Twist | Target character gets -1 DEF this turn. KO all equipment equipped to that character. | Ron Randall | |||||||||
MOR-176 | Base of Operations | C | 1 | Location | Activate >>> Look at the top card of your deck. You may put that card on the bottom of your deck. | “First we plan, then we strike.” | Juvaun Kirby | ||||||||
MOR-177 | Betrayal | R | 2 | Plot Twist | Target an opponent who controls two or more characters with different team affiliations. That opponent stuns a non-stunned character he controls. | "Charles, your idea of peace with the humans is nothing more then a dream. That dream ends now." | Steve Rude | ||||||||
MOR-178 | Blind Sided | R- | 2 | Plot Twist | Target character is not and cannot be reinforced this turn. | Dan Norton | |||||||||
MOR-179 | Borrowed Blade | C | 0 | Equipment | Equipped character gets +1 ATK and +1 DEF. | Eddy Barrows | |||||||||
MOR-180 | Burn Rubber | C | 1 | Plot Twist | Target character you control is reinforced this turn. <br> You may move that character to your front row or support row. | X | Augustin Padilla | ||||||||
MOR-181 | Charge! | U | 1 | Plot Twist | Play only during your attack step. <p> Move all characters you control to your front row. <br> While attacking this turn, characters you control get +1 ATK this turn. | X | Matt Smith | ||||||||
MOR-182 | Common Enemy | U | 2 | Plot Twist | Ongoing | Play only if you control a Doom character and a Fantastic Four character. <br> Draw a card. <br> Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd pile that have either the Doom or Fantastic Four team affiliation are considered to have both team affiliations. | X | Jeff Johnson and Andy Smith | |||||||
MOR-183 | Cover Fire | C | 2 | Plot Twist | Target defender gets +2 DEF for this attack for each other non-stunned character with range you control. | Andrew Robinson | |||||||||
MOR-184 | Dual Sidearms | C | 0 | Equipment | Equipped character gets +2 ATK and has range. | “Additional firepower is never, ever a bad idea.” | Fabiano Neves | ||||||||
MOR-185 | Entangle | U | 2 | Plot Twist | As an additional cost to play Entangle, exhaust a character you control and discard a card from your hand. <p> Target a character with a cost less than the character you exhausted. Exhaust the target character. | X | “Think that’ll hold him?” <br> “…No.” | Sergio Cariello | |||||||
MOR-186 | Fall Back! | U | 1 | Plot Twist | Play only during an opponent's attack step. <p> Move all characters you control to your support row. <br> While defending this turn, characters you control get +1 DEF this turn. | X | Andrew Robinson | ||||||||
MOR-187 | Finishing Move | C | 2 | Plot Twist | As an additional cost to play Finishing Move, exhaust a character you control. <p> KO target stunned character. | X | “Today, for you, and perhaps for me – the curtain falls… and the play is finished!” | Jeff Johnson and Mark Irwin | |||||||
MOR-188 | Flame Trap | R | 4 | Plot Twist | As an additional cost to play Flame Trap, discard two cards. <p> Stun all characters with a cost of 2 or less. | X | “What a revoltin’ development!” | Fabiano Neves | |||||||
MOR-189 | Flying Kick | C | 1 | Plot Twist | Target character has flight this turn. <br> While attacking this turn, that character gets +3 ATK. | X | Tim Townsend and Alex Garner | ||||||||
MOR-190 | Focused Blast | U | 1 | Plot Twist | As an additional cost to play Focused Blast, exhaust a character with range you control. <p> Target player loses endurance equal to that character's cost. | X | Howard Chaykin | ||||||||
MOR-191 | Foiled | R- | 1 | Plot Twist | Play only from your resource row and only during the combat phase. <p> KO target ongoing plot twist and KO this card. | X | Steve Rude | ||||||||
MOR-192 | Friendly Fire | U | 1 | Plot Twist | Characters that participated in team attacks this turn do not ready during the recovery phase this turn. | “Flame off, Torch! Do you hear me? Flame off, or I’ll pulverize you.” | Steve Rude | ||||||||
MOR-193 | Gamma Bomb | R | 9 | Plot Twist | Play only during the combat phase. <p> KO all characters. | X | The world seems to stand still, trembling on the brink of infinity. | Fabiano Neves | |||||||
MOR-194 | Greater of Two Evils | R- | 4 | Plot Twist | Play only during the recovery phase. <p> Target a player who controls a stunned character. That player KO's a stunned character he controls unless he discards two cards from his hand. | X | “Either you lose, or I win. Choose quickly!” | Cory Walker | |||||||
MOR-195 | Heroes United | U | 2 | Plot Twist | Ongoing | Play only if you control a Fantastic Four character and an X-Men character. <br> Draw a card. <br> Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd pile that have either the Fantastic Four or X-Men team affiliation are considered to have both team affiliations. | X | Randy Green and Rick Ketcham | |||||||
MOR-196 | Ka-Boom! | R- | 2 | Plot Twist | Play only from your resource row and only during the combat phase. <p> KO target location and KO this card. | X | Cory Walker | ||||||||
MOR-197 | Kevlar Body Armor | U | 2 | Equipment | Equipped character gets +1 DEF. <p> If equipped character would become stunned, you may KO this card instead. If you do, the character is not stunned. | X | Howard Chaykin | ||||||||
MOR-198 | Last Stand | C | 2 | Plot Twist | Play only if you control three or more stunned characters. <p> Target defender gets +10 DEF this turn. | X | “As long as one of us is standing, you haven’t defeated the Avengers.” | Ryan Benjamin | |||||||
MOR-199 | Marvel Team-Up | U- | 2 | Plot Twist | Ongoing | Name two different team affiliations among characters you control. <br> Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd pile that have either of the named affiliations are considered to have both team affiliations. | X | Ryan Benjamin | |||||||
MOR-200 | Medical Attention | C | 2 | Plot Twist | Play only during the recovery phase. <p> As an additional cost to play Medical Attention, exhaust a character you control. <p> Recover target stunned character. | X | Matt Smith | ||||||||
MOR-201 | Mutant Nation | U | 2 | Plot Twist | Ongoing | Play only if you control a Brotherhood character and an X-Men character. <br> Draw a card. <br> Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd pile that have either the Brotherhood or X-Men team affiliation are considered to have both team affiliations. | X | Randy Green and Rick Ketcham | |||||||
MOR-202 | Nasty Surprise | C | 1 | Plot Twist | Target defender gets +5 ATK for this attack. | Howard Chaykin | |||||||||
MOR-203 | Night Vision | U | 1 | Plot Twist | Ongoing | Ongoing: Each of your opponents plays with the top card of his deck revealed. <br> You may look at the top card of your deck at any time. | X | Eddy Barrows | |||||||
MOR-204 | Not So Fast | U | 2 | Plot Twist | As an additional cost to play Not So Fast, discard a card. <p> Negate target non-ongoing plot twist effect with a threshold cost of 1 or less. | X | "Didn’t your mom ever teach you it isn’t nice to throw things?" | Pepe Aviles | |||||||
MOR-205 | One-Two Punch | C | 1 | Plot Twist | Target attacker gets +1 ATK and +2 DEF for this attack. | Chris Bachalo | |||||||||
MOR-206 | Overload | U | 1 | Plot Twist | Stun target character with ATK greater than twice its printed ATK. | Steve Rude | |||||||||
MOR-207 | Overpowered | U | 1 | Plot Twist | Each of your opponents who controls more stunned characters than you puts the top five cards of his deck into his KO'd pile. | Augustin Padilla | |||||||||
MOR-208 | Personal Force Field | U | 1 | Equipment | Equipped character gets +3 DEF, is reinforced, and cannot be the target of plot twists. | Randy Green and Rick Ketcham | |||||||||
MOR-209 | Political Pressure | R- | 1 | Plot Twist | Ongoing | Play only during the draw phase. <p> Each of your opponents may recruit only one character this turn. <p> Ongoing: At the start of the recovery phase, you may pay 4 endurance. If you do, turn this card face down. | X | “I have here a list of names of identified mutants living right here in the United States.” | Dan Norton | ||||||
MOR-210 | Press the Attack | U | 4 | Plot Twist | Play only if you control four or more exhausted non-stunned characters. <p> Ready target character. | X | “There’s plenty more where that came from.” | Chris Bachalo | |||||||
MOR-211 | Reconnaissance | U | 1 | Plot Twist | Look at each of your opponents' face-down resources. | There is no knowledge that is not power. | Eddy Barrows | ||||||||
MOR-212 | Relocation | R | 3 | Plot Twist | As an additional cost to play Relocation, discard a card from your hand. <p> Target a location an opponent controls. If Relocation is face-up in your resource row, gain control of the target location and put it into your resource row. That location's controller gains control of Relocation and puts it into his resource row. | Randy Green and Rick Ketcham | |||||||||
MOR-213 | Salvage | R- | 1 | Plot Twist | Ongoing | Return target equipment or location card from your KO'd pile to your hand. <p> Ongoing: At the start of your resource step, you may pay 4 endurance. If you do, turn this card face down. | X | Broken is temporary. | Sergio Cariello | ||||||
MOR-214 | Savage Beatdown | R | 4 | Plot Twist | Target attacker gets +5 ATK for this attack. | Smash you! | Andrew Robinson | ||||||||
MOR-215 | Surprise Attack | C | 0 | Plot Twist | Target player loses 3 endurance. If that player controls no support row characters, that player loses 5 endurance instead. | Ryan Benjamin | |||||||||
MOR-216 | Swift Escape | U | 3 | Plot Twist | Return target character you control to its owner’s hand. | X | Jeff Johnson and Andy Smith | ||||||||
MOR-217 | Team Tactics | C | 2 | Plot Twist | As an additional cost to play Team Tactics, exhaust a character you control. <p> Target attacker with the same team affiliation as the exhausted character gets +X ATK for this attack, where X equals the ATK of the exhausted character. | X | A team is greater than the sum of its parts. | Cory Walker | |||||||
MOR-218 | Tech Upgrade | C | 2 | Plot Twist | As an additional cost to play Tech Upgrade, exhaust a character you control. <p> Search your deck for an equipment card. Reveal that card and put it into your hand. Shuffle your deck. | X | Randy Green and Rick Ketcham | ||||||||
MOR-219 | Unlikely Allies | U | 2 | Plot Twist | Ongoing | Play only if you control a Doom character and an X-Men character. <br> Draw a card. <br> Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd pile that have either the Doom or X-Men team affiliation are considered to have both team affiliations. | X | Matt Smith | |||||||
MOR-220 | Unstable Molecules | C | 0 | Equipment | Equipped character gets +1 DEF. <p> KO Unstable Molecules >>> Equipped character gets +3 DEF this turn. | X | Perhaps one of Reed Richard’s greatest inventions, Unstable Molecules allow for costumes that adapt to their wearer's powers. | Dan Panosian |