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Pojo's World of Warcraft TCG
Card of the Day
 

Fa'tafi

Protector
At the start of each turn, Fa'tafi heals 1 damage from herself.

Card Number - 236

Card Rating:

Sealed: 4
Constructed: 3.5
Casual: 3.62
Raid: 2.5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 01.29.0
7

 

Joe
Fata'fi

Fata'fi is a great card for 6 mana, has protector, excellent attack and health, and heals every turn! In slower formats this is great, and in limited the decreased amount of ability removal greatly adds to Fata'fi's survivability.

Limited: 4/5
Constructed: 3.5/5
Casual: 3.5/5
Raid: 3/5
 
Aganej2 Fa’tafi

Not a fan of this card, weak creature and a weaker effect. One might have the idea to compare this to Ophelia Barrows and I would say they are close by no cigar. Ophelia can choose when and how much she wants to heal, this guy is stuck in the same pattern again and again. He’s still a body and more importantly a protector, that would at least write him a ticket in sealed. Not a very good creature in my opinion, better options for protectors and allies.

Constructed: 1.5/5 (a protector and then still a body)
Sealed: 2/5 (a hard protector and yet again a body but these are more valuable in sealed)
Raid: 1/5 (nothing special about this one)
 
Barone Fa'tafi

This ally is definately worth the cost of six. You get a 3/6 Protector with the ability to heal one damage a turn. Definately a strong mid-game ally that works wonderfully in a control style deck that has the capability to heal consistent damage. This ally can hang around for awhile and double up as a good, solid protector or a beatstick in a pinch.

Sealed: 3/5
Constructed: 4/5
Casual: 4/5
Raid: (no information)
 
Mombo

Fa’Tafi

 

Sealed/Draft: 4 out of 5

Constructed: 2 out of 5

 

At first glance Fa’Tafi seems like a great card,

because not only is she a 3/6 Protector, but she also

heals one from herself at the beginning of each turn.

What holds her back is her cost, and the fact that she

is a six drop cuts down her efficiency greatly. When

you’re playing constructed you want to get the most

bang for your buck, and by turn six you should be

trying to turn the tide of the game. If you want a

decent Horde protector I would suggest Ophelia or

Kulan Earthguard, both are cheaper giving you more

leeway turn six, and both are more efficient for their

costs. If you must insist on playing Fa’Tafi though,

she’ll be perfect in a sealed match. In a sealed match

you’ll be hard pressed to find a decent amount of

protectors, and a 3/6 protector at that, so she’ll

definitely find a niche in that regard. In constructed

though, her usefulness is another story entirely.

 
logan_nagol Fa'tafi
Cost 6
Ally Troll Warrior
Faction Horde
ATK 3
Health 6
Text Protector

At the start of each turn, Fa'tafi heals 1 damage from herself.

I personaly like her, I use her in my Shaman deck, The only problem I have with her is her cost, which is good for her effect, but I was to make the card I would have it cost 5 atk 3 health 5. Other than that she is a great addishion to any Horde deck, also great for against thoes welps that Onyxia likes to bring out.

Sealed: 4/5
Constructed: 4/5
Casual: 4/5
Raid: 5/5
 

Marvel
Hello everyone, before we review our card of the day, let me first introduce myself. My name is Marvel Lim (yes that's my real name and here I am writing a CotD review for WoW TCG, go figure). Been playing TCGs for almost a decade, having an on and off relationship with Magic, involved in quite an affair with YGO, finally settling down with VS System and WoW and living a simple but happy life. I’m also a level 1 judge for the last 2 games too. Okay, on with the review!

Today we have ourself Ms. Fa'tafi, the second biggest protector The Horde has. (Fun fact : the #1 spot would go to Zy'lah Manslayer. Funny that 2 of the horde's biggest protectors are both female troll warriors, where are the males, ‘mon?)

Lesse, she's a 3/6 for 6 that can heal 1 every turn. She's a Ka'tali Stonetusk on steroids. But unlike him, her healing ability can prove quite useful. She heals every turn, not just on yours. If you have enough protectors and healers, she could be quite hard to break through. But you would have to make deck around her to maximize her ability. Her health is one of the highest of the horde, though her attack is below average for a 6 drop. She can kill most allies, or leaving them at a pretty critical condition. (Though other guys like Kulan Earthguard & Guardian Steelhorn could do the same with a cheaper cost).

In (competitive) constructed play, a high cost protector is never a good deal. It can only hold off 1 threat at a time. Plus since she arrived so late, your opponent should have enough firepower to take her down in a single turn. You'd rather pay that 6 resources for cards that outright kill threats or create more of your own. In limited though, she can be quite a beast. In an environment where direct ally removal are quite scarce, and with the ability to regenerate, your opponent would be hard pressed to get rid of her.

As for casual, like I said earlier, you can’t just splash her and hope to kick arse. Put her in a deck with healers and protectors, guys like Wazzuli Wildmender, Hierophant Caydiem, Guardian Steelhorn, Deacon Johanna, etc. and you’ll have better results. Who knows? With the right combination and ratio of hero, abilities and allies, the deck might be fearsome enough for tournaments

Limited - 4/5
Pretty hard to get rid off. Her 3 attack and regenerative ability can put your opponent into a hard position. Pick her

Constructed – 2.5/5
Her stats and healing ability can force your opponent to do a 2 for 1 trade. But still, you’d be better off playing lots of aggressive allies or neutralizing your opponent’s.

Casual – 3/5
In a deck with lots of healing & protecting allies and/or abilities, she can be a nightmare to get rid off. Just make sure you have enough space in your deck for a winning condition.

Raid – 1/5
Basically you want to put lots of threats ASAP, her cost is too restricting in an environment where easy ally removal (mass and targeted) are extremely dominant.
 
Unearthed Name Fa’tafi

Fa’tafi is a beefy 6 drop protector. It can heal itself and that means it’s virtually invincible from most allies. Its 3 attack 6 hit points are bigger than the average 6 drops (moko, and Zygore). As a protector, she’s the best there is at what she does. The only known weaknesses of Fa’tafi currently are vanquish, and allies that are bigger than her. For that reason I give her a 3.5/5
 
Rocky

 

Fa'tafi

Fa'tafi is an interesting card, but I don't think it meets Protector standards, especially when we have Guardian Steelhorn out for the Horde. Pay 6 to bust out a 3 Atk 6 health that only heals one point of damage from itself? If you are truly going for a healing aspect, go for Wazzuli Wildmender. He heals a point of damage from ALL of your Allies and I believe even your Hero too.

Limited: 2/5
Constructed: 1/5 Why?
Casual: 4/5 I love it when people do the original thing. If you want to run Fa'tafi in your deck for the heck of it, more power to you!!
Raid: 2/5 Just another way for you to waste a resource against an opponent where you need all you cna get.
 

 

 


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