Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 07.05.07
I’m surprised at
the lack of this guy in Warlock decks, frankly. The
ridiculous potential of this guy and Sarmoth
completely shutting down all attacks seems pretty
good to me. All the Warlock has to do is reach turn
6 or 7, which Warlocks shouldn’t have too much
trouble doing, and then for the low price of 3 per
turn, Katsin makes Sarmoth invincible.
Katsin’s a decent
guy by himself (5/3 for 4!), and also has great
synergy with the potential big guy endgames that a
Horde Warlock has available. Katsin could make that
Lokholar you Spirit Healed last one more turn or
protect your Queen Sylvanas while invincible Undead
allies cause havoc.
aka Warchief Thrall
Play Cost: 4
3 Prevent all
combat damage that would be dealt to and dealt by
target friendly ally this turn.
Protectors are nice, and almost vital in any deck.
Throw 4 copies of this guy, to make your other
protectors stick around for another turn.
Since you don’t have to exhaust him for his effect,
it can be used more then once each turn.
Blood Elves have some sick support in dark portal
but this guy is arguably the best.
One of those tricky multiplayer cards Katsin's
effect is meant to protect the weaker support
classes while they heal.
The downside is that they cannot deal damage but
since primarily preists will be the target it's a
In single player his usefulness drops a bit though.
Katsin Bloodoath Cost: 4 Type: ally- blood elf paladin Effect: Protector, 3-Prevent all combat
damage that would be dealt to and dealt by target
friendly ally this turn. AtK/Hlth: 5/3
Not bad in my opinion, if you have a deck based on
small allies you can use this to save them from
attacks and burn damage. And if this is the only
thing left on your field then it is a descent