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Kaal Soulreaper

 

Card Number - HOA-245

Card Rating:

Sealed: 3.00
Constructed: 3.00
Casual: 4.00
Raid: 2.67

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 06.18.0
7

 

Gijs
aka Warchief Thrall

Kaal Soulreaper

Ally

Unique

Play Cost: 7

Attack: 5

Health: 6

7, Remove Kaal Soulreaper from the game Players put all ally cards from their graveyards into play.

 

Well, welcome to the Unique week at Pojo’s COTD, this week we will be looking  at cards that have the Unique status, which means you can have only one out in the game.

 

Now to today’s card, it has some possibility’s, by making a low level deck, that is some kind of self sacrificing kind of deck.

 

Try it in a Orgrimmars Grunts, and think of bringing back 10 or 15 of those guys back.

 

Sealed: 2/5
Constructed: 3/5
Casual: 4/5
Raid: 2/5

 

See you on the Battlefield

 
Red Comet Kaal Soulreaper

This is a tricky card to use as to my knowledge there's not a reliable way to dump cards

into the graveyard in a manner that would abuse this effect.

Having said that I can see a deck that runs multiple Discard quests and Ophelia barrows

using this guy for a sweep on turn eight or nine. It's extremely deck specific though so don't just toss it in because you saw it at a regional.

Sealed: 3/5

Constructed:4/5
This reflects a deck built to utilize Kaal's effect

Casual:4/5
Raid: 1/5
Paschendale

Kaal Soulreaper

Cost 7

Horde – Ally – Warlock - Unique

7, Remove Kaal Soulreaper from the game Players put all ally cards from their graveyards into play.

5/6

 

Ok well this looks to be unique week and so we take a look at a rather large orc by the name of Kaal. At his 7 cost for  he is on the pricy end for allies, but to be honest you might swing with him once but then your going to pop him and unleash the real horde.

 

Ok so turn 7 you drop this big guy…   You better control the board or at a stale mate at this point or your opponent are going to bomb this guy into kingdom come. You probably want to be playing undead and cannibalize his discard pile so he does not get any benefit from this card. Then basically  you put your discard pile into play and that’s game.

 

The biggest problem with this guy is you either have to dedicate 2 turns to him or play him on turn 14…  neither is a good option. I have seen him played on a double turn taken by Chromie but that was a very weird situation.

 

Now in Raid it’s a completely different story, now the really evil thing to do is have your team all discard 1 copy of this guy to their discard pile, then you play on turn 7 and on turn 8 if ony hasn’t popped him you pop and have the player to your left put another into play, do your attacks on the next turn and then sacrifice all your allies to something like ritual sacrifice and pop the next one brining everything back again…  you can wipe out ONY on turn 8 no problem, the only thing you have to worry about is massive removal or ally removal. Having a couple kicks counters and silent blades in play dose not hurt at all.

 

Sealed (4): Solid ally and a game breaking effect.

Constructed (2): Too big and to expensive to pull him off, if you do your opponent is not playing a very good deck.

Casual (4): Fun card and best way to bring the Ice Lord into play.

Raid       (ONY)(5): A keeper in this format always good helping your buddies put their armies back into play after ONY removes them.

(RAG)(5): Putting stuff back into play is always awesome and with some strange warlock recursion decks using this guy he will be staple in strats to bring down rag.

 

By: Paschendale

 
Dead
End
Mikie
Its Unique Week!!!

Kaal Soulreaper (Horde)

7 Cost, 5 ATK (Shadow), 6 Health

Ally- Orc Warlock, Unique

7, Remove Kaal Soulreaper from the game >> Players put all ally cards from their graveyards into play.

Wow.  This guy's pretty darn neat.  Mass- ressurection in many other card games is scary powerful.  This cards major drawback is that its a total investment of 14 resources to do it.  You can drop him on turn seven than pop him in turn 8, but that may be too late to save your bacon.

Sealed:  3/5  Here, your game may last long enough to get him on the table, and if you do, he's a 5/6 beat stick.  His ability may not be the best here, though.

Constructed: 2/5  Not particularly amazing here.  He's too slow.

Casual:  4/5  This guy can make for some fun games, which is what Casual is all about.

Raid: 3/5  On the whole, in both raids (Onyxia and Molten Core) this guy will have plenty of time to come out.  His ability may come in REALLY handy, as in both raids, there are many ways to wipe out all allies.

 

 


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