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Pojo's World of Warcraft TCG
Card of the Day
 

The Shatterer

 

Card Number - 334/361

Card Rating:

Sealed: 2.00
Constructed: 2.75
Casual: 2.00
Raid: 1.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 03.15.0
7

 

Gijs
aka Warchief Thrall
The Shatterer
Weapon — Mace Melee (1)
Paladin, Rogue, Shaman, Warrior
Cost: Play 4, Strike 2, ATK 3
When your hero deals combat damage with The Shatterer to a hero, destroy one of that hero's controller's weapons unless he pays (2).

Welcome back to yet another review of a Melee weapon that’s Shattering the scene on some level.
As I said in the last COTD review, there is a better Melee weapon out there, but this one come pretty close to it.
Striking your opponents Hero is always good, and destroying a weapon or paying (2) gives him/her something to think about.
So if you don’t have for copy’s of Annihilator, try to throw a few of these, they will do some damage for sure.

Constructed 3/5: Just a tad better then Wraith Scythe, but not as good as Annihilator
Artwork 4/5: It does credit to it’s name, it Shatters big time.
See you on the Battlefield
Warchief Thrall
Paschendale

The Shatterer

Cost 4

Classes: Paladin, Rouge, Shaman, Warrior

Weapon – Mace                                 Melee (1)

When your hero deals combat damage with The Shatterer to a hero, destroy one of that hero’s controller’s weapons unless he pays 2.

3 Melee Damage 2 to swing.

 

Looks like another weapon today and now we are looking at a weapon on the lower end of average. As we look at the card we see the 4 cost and the 2 to swing and this looks a lot like all the other weapons out there its class restrictions are ok the only ones inclined to use a weapon like this are there. It has a slightly above average Damage which is cool. I think the real key to the Weapon is in its game text. Now this card in all honesty should have read “When your hero deals combat damage with The Shatterer to a hero, destroy one of that hero’s controller’s items/weapons/armor unless he pays 2”. Many of you might think that’s a little broken but when you can pay 5 and Moria does the same action without having to even deal damage and with no buy out option I have a hard time justifying paying 6 to do the same thing. The damage is ok the effect is too specific and the card is a sideboard card. I think the buy out option really hurts this cards and its inability to target items or armor.

 

Sealed (1): If you’re drafting with treasure packs I hope you would take the UR no matter how much you don’t want that Wrath Helm before you take this LOL, I know it does damage and has a cool effect but I’m sure you already have 4.

Constructed (1): I’m hard pressed to say this will see any constructed action, unless weapons become the in thing any time soon I’m going to say at best your looking at a sideboard card, but even then there are better ways on both sides to destroy weapons without a buy out option.

Casual (2): You might see it get some action if you have a lot of friends who play weapons.

Raid (1): The dragon she lacks weapons to destroy all other weapons are either cheaper to swing/play or offer a better effect.

 
Ca$hflow The Shatterer 3/15:Uncommon; Weapon; "When your hero deals combat damage with The Shatterer to a hero, destroy one of that hero's controller's weapons unless he pays 2." Just like yesterday's COTD, if you're playing a Pally deck then this card is your friend, especially if youre playing an opponent that constantly uses all their resources every turn. PLay this and they will quickly learn that their gameplan needs a little revision. This card gives you great bang for your buck, but if youre gonna play this in your deck, be sure to have 2 or 3 because your opponents will be sure to try to send this to your graveyard.

Sealed:3/5
Constructed:4/5
Artwork: 3/5

Spydaman
 
 Todays Card is The Shatterer ....
 
       Pay 4 to put into Play and Pay 2 to attack for 3, but if your opponent can't pay 2 you get to destroy a weapon. This card is great early on because that is when your opponent would not be able to pay 2 most likely...late game, not bad but chaces of them paying 2 are a lot higher...still a good card makes opponent at least pay 2 to keep his weapon out.
 
Constructed: 3/5
Sealed: 2/5 not to many weapons
Art: 3.8/5 SMASH!
 
WoW CotD from your friendly neighborhood *Spydaman* a.k.a I'm Wassup
 

 

 


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