Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 05.01.07
Bringing even more heal power to Warlocks is the
kinky Undead gas-mask wearing Pagatha. Rather than
that stupid hat from Onyxia's Lair, Pagatha can heal
a chunk at once by eating some corpses. The flip is
awesome: just daring your opponent to try and play
their epic ally. And if you don't counter Magni, you
can always Shred his Soul.
Sorry for the lack of reviews lately. I've had exams
Welcome to Undead week. Today we are looking at my
favorite hero from the new set, Pagatha Soulbinder.
28 health is the standard for warlock, so nothing
too impressive there. The flip ability can be very
useful late game (you can prevent the summoning of a
warmaster hork, or even a saurfang). Even then, that
isn't too impressive. Pagatha's playability comes
form the fact that she's undead. Undead received
some incredible support, and Pagatha can take
advantage of it all.
For starters, pagatha can take advantage of the
valthak / doomguard combo. Doomguard is just a
beast. An 8/8 behemoth that takes out an ally every
single turn. It won't take long for doomguard to
take out your opponent. Pagatha combos very well
with Queen sylvanas as well.
Not only is Pagatha immortal, but so are all your
Imagine an immortal ophelia or even plagueborn
meatwall (who's pretty close to immortal as is).
You'll be able to drop a hellfire without wasting
all your allies. And, if your opponent plays Mount
Hyjal, only Sylvanas dies.
Pagatha also gets to take advantage of Cannibalize,
probably one of the best neutral abilities ever. Not
to mention all the support cards Warlocks received
(eye of killrog, shred soul, shadowburn). Also, if
you manage to bring out a valthas or sylvanas, you
can also play mortal delights (I personally think it
is the best draw engine in the game).
And let's not forget that Pagatha gets to abuse
Dramla, allowing you to bring back all your undead.
Pagatha can also use haunted mills, and a new plague
(with sylvanas out, you get to take out an opposing
ally, and you get to draw a card, all for a cost of
Sealed: 2/5 (Pagatha requires proper support, and
sealed format just doesn't cut it.)
Constructed: 5/5 (Pagatha just has too many combos.)
Raid: 5/5 (A Pagatha that refuses to die? An army of
undead that Onyxia just can't get to? Sounds good to
As warlocks go Pagatha is probably one of the better
ones, her ability is a bit pricey but it can turn a
Nice hero all around
Hero- Undead Warlock (Destruction)
5, Flip: Interrupt target ally card
Card 2 for Undead week is Pagatha Soulbinder, a
lovely little zombie with an interesting ability. As
of now, there aren’t many cards that allow you to
‘counter’ cards. The release of Dark Portal gave us
a few, but not many. Pagatha gives you the ability
to interrupt an ally, once per game. At the cost of
5 resources. That’s a bit expensive… but it could be
useful. 5 is a small price to pay to avoid having to
deal with Lord Grayson Shadowbreaker, or one of the
new Elemental lords.
I’m not really sure about how well Warlocks work, as
I don’t have a lot of Warlock cards to check out.
Basing this on JUST the hero card, and not the class
abilities that go with it, I’d have to say that
Pagatha will see a lot more play in Constructed
decks and Casual play than in Raid games. Her power
to stop Ally’s wouldn’t do too much to discourage 10
whelps at once. Unless the next Raid set has more
ally cards to play, Pagatha won’t be finding herself
in a large group any time soon.
My first CotD, and it happens to be one of the
heroes I was especially looking forward to with the
release of The Dark Portal.
Warlocks have been quite powerful for some time,
with access to potent abilities such as Life Tap and
Steal Essence. They got a few more tools with TDP,
as well as today's powerful hero:
Much, much better than the Orc Demonology warlock
the Horde received in HoA.
With all of the nifty tricks that the warlock
received with TDP, Pagatha's flip just adds to the
ally destruction. Certain allies can change the
tempo of a game immediately. That solo warrior just
drop a Rak Skyfury to try and strike again? Take
care of it.
With Pagatha, your opponent is going to have to be a
bit wiser about when and how they drop allies.
Anytime you leave 5 resources open to tap, they're
going to be hesitant. While that might mean less
aggressiveness for you, think about the fact that
you're, in essence, controlling the tempo of the
Pagatha, being Horde and a warlock, gets access to
some of the better pets/allies in the game.
Obviously Sarmoth is going to be included, as he can
be outright devastating in the face of a rush deck.
Not to mention the obvious one in everyone's minds:
The sheer power of Boneshanks plus A New Plague is
what caused most of the hype with this hero. Though
I have to say, after seeing some of it first-hand,
I'm not as impressed as I thought I would be. The
combination, as well as Boneshanks itself, has a
rough time with dealing with some of the
untargetables that an Alliance-based rush deck can
The Destruction-exclusive card with TDP is
Shadowburn, a card I'm not sure is getting enough
respect. Did you have to throw down that ally for a
resource? Blow it up for two, deal four to an ally,
which will kill most low drops, and feed your
graveyard for Cannibalize and The Haunted Mills,
both of which Pagatha has access to. I'm pretty sure
I don't even need to mention how powerful those two
Sealed: 4/5 -- Shred Soul and Eye of Kilrogg? Yeah.
Constructed: 4/5 -- Warlocks are getting more hype
than any other class with TDP, and for good reason.
Casual: 5/5 -- Great potency here for unusual
combinations with some of the Warlock's nastier but
more unstable tricks.
Raid: 4/5 -- There's a reason most Onyxia players
try and down the Warlock first.
Nice to be part of the team. Looking forward to many
This is a
fantastic hero. She is one of the best in my
opinion. Firstly, Pagatha's flip ability is awesome.
Not only can you use this power during your
opponent's turn, but you also interrupt the target
ally. It's like your opponent never summoned them at
all. The five resource cost isn't that steep either
considering most of the allies you don't want your
opponent to have cost five or more anyway. Also,
since this is a flip ability it cannot be stopped by
anything other than a preemptive precaution by
Next, Pagatha is a
Destruction talent spec. This gives her access to
Shadowburn, an ability that deals four damage for
two resources. The only drawback is that you have to
destroy one of your resources to play it, but as
long as you kill your target you can put another
resource down from the top of your deck. Try this
out. Pay the cost for Shadowburn and then destroy
one of the resources you used to pay for Shadowburn.
If you kill your target that turn then you get a
ˇ§newˇ¨ resource. That means if you kill you target
Shadowburn would only cost you a net cost of one
resource. Let me clarify that. FOUR damage for ONE
And since Pagatha is an
Undead Horde ally she gets all of the same access to
Undead hero only cards that I touched up in
yesterday's CotD, Morganis Blackvein.
Sealed: 4 out of 5 -
Great effect. Given the nature of sealed tournies
you're still going to go up against rush most of the
time. Warlocks are very powerful though, and Pagatha
is a very good hero.
Constructed: 5 out of 5
- Given the fact that Warlocks can screw with any
deck almost as effectively as any other, the added
effect of ally disruption on your opponent's turn is
insane. Plus, Shadowburn is awesome.
Casual: 5 out of 5 -
Frustrating your friends can be fun, just don't do
it too much.
Raid: 1 out of 5 -
Since the only allies you need to worry about
against Onyxia are whelps, don't run Pagatha. Go
with Radak Doombringer instead solely on the fact
that his ability is more useful than Pagatha's.