Subject: Random (and useful) tips-Doctor Deagle Hey, this is my first tip, so please, not too much hate mail. I was looking at some of the new cards from LOD, and i thought i should write in some tips. There are some cards that aren't from LOD, but they are still good combos. Giant Trunade + Card Destruction: If he has a bunch of annoying continuous magic and traps, play Giant Trunade, put whatever you want to keep down, and BOOM!, there go all of those annoying cards as well as a BIG hand (depending on what he had to start off with). Emergency Provisions: Not so much a combo as it is a counter. You have let's say 5 m/t other than this on the field (one is a field card), and you're opponent plays Heavy Storm. Normally you could get pissed, he destroyed a ton of awesome magic and you got nothing out of it, but instead of getting mad, you LAUGH in his face. Flip up Emergency Provisions. Steal the thunder (destroy them before he can) and that way, you gain 5000 Life points, and he loses all his m/t cards. Convulsion of Nature + Drop Off: In case you've never played Convulsion of Nature, it's a really fun card to play, pointless, but fun. You have Drop Off hidden face down, wait 'till you see that he draws a really important card, and POW!!!! he loses it!!! (Particularly fun when played on Yata-Garasu or Dark Ruler Ha Des) Reinforcement of the Army(optional) + Marauding Captain + Marauding Captain + Freed the Matchless General: You summon Marauding Captain #1, use his effect to special summon Marauding Captain #2. Great, now you're created an attacking LOCK! Next Get Freed out (he is going to be the powerhouse in this combo). Reinforcement of the Army is just in case you don't have one of them in your hand. want more, didn't understand my tips, gonna tell me i did something wrong, gonna bash me, tell me my tips suck or send me hate mail, here's where to send it to: DoctorDeagle@hotmail.com ---------- Add photos to your e-mail with MSN 8. Get 2 months FREE*.