Tolerance
I’ve
been reading a bit too much of Edo’s essays and such, so this will probably
sound quite a bit like he does. This is not, at all, taken from his essays, or
from any other sources. It is, surprisingly from my own head.
Now, I
used to write to Pojo quite often, and have unsuccessfully applied for a “job”
rating the cards at the site. Of course, I would not call myself a
professional, but I do know a good card when I see it. I also know the
potential of a “bad” card, which is where tolerance kicks in. In the words of
a Pojo card rater, not every monster can be an effect monster, and not every
card can be good. This is completely true. What fun would the game be if every
card was as good and broken as Raigeki, Harpie’s Feather Duster, Pot of Greed,
Fiber Jar, etc.? It wouldn’t be very fun, that’s for sure.
Take Little
Winguard, one of the cards that were rated last week. This card is actually
quite a nifty little creature, as its effect allows you to switch it to
defense mode at each of your End Phases. It was given, as its best rating in
Constructed, 2/5, with an average of 1.45/5. That isn’t exactly a good rating.
However, I’m pretty sure that you could make a deck out of this little guy.
Equip cards, which are used less and less in the environment nowadays, could
increase his ATK and DEF points. So you attack, switch to DEF, ATK, DEF, etc.
Of course, this is best-case scenario, so I wouldn’t necessarily expect it to
really happen. I like this card though…
Just a little earlier in the
night, I was searching through old Top Tens, looking for the ones that I had
sent in long ago. Little did I know, I was horrible at writing anything. And I
thought I was such a big shot because I used detail. My experience in RPing
has taught me differently. I read one of my Top Tens, and stopped searching
for more. However, I did find a very enlightening article there.
This
article included quite a bit of put-downs and insults, thrown vicariously at
random people with whom the writer in question had a beef. As I read the list,
I began to wonder that people could be this narrow-minded to believe that
certain decks and certain cards were worse than others. In reality, it depends
on who plays these certain decks and cards. No card, barring those broken
cards mentioned before, is good on its own. Do you think that by putting Jinzo
into a deck, all by his lonesome will win you a duel? I think that anyone
would be joking if they said yes to that. You must create a deck around a card
or a combo.
One of the decks put down in said article was the Thousand
Eyes Restrict deck. Now this is a card that many people probably don’t
remember all too well. I think they need to look it up, then. Go, I’ll wait.
Back? All right then, let’s go. This deck can be very powerful when it has the
correct cards to support it. You cannot just put this card into a deck with
Relinquished and Thousand Eyes Sacrifice, and expect to win. I find Edo to be
a master in Yu-Gi-Oh, and therefore I will cite him again. This is one of his
favorite cards, which he does not keep a secret. There are different ways to
bring this guy out, although I don’t quite know what all of them are. I do not
play this deck, although some do. Those who play this deck in a religious
sense, meaning that they treat it with care and update it constantly to make
it quicker and more powerful, win tournaments with this
deck.
Currently, I’m trying out a Lava Golem deck. In my eyes, Lava
Golem is actually quite a weak card, outside of burn decks. In the deck that I
have now, I summon Lava Golem using its effect, then try to either destroy it
and send it to the Graveyard so that it can be revived, or I try to take it
from the opponent. Both of these work wonder, although they each take 1000 LP
from me each turn. It’s really nothing; comparatively with the 3000 points of
damage I can deal to my opponent, not including other monsters I have on the
field.
I personally treat every deck and every duelist with the respect
that everyone should get. Just last week I got too cocky with my Exodia deck,
filling my hand up with the pieces. I then lost my revival, search, etc. cards
to get the last piece, and lost. My opponent was using outdated cards, such as
Curse of Dragon, and some magic cards I wouldn’t touch with a ten-foot pole.
After this match, however, I updated my deck. I made sure that it was quicker,
and held more defensive cards to help me out a bit more. I also made sure to
put more sacrifice-worthy cards into the deck, to get my Jinzo out onto the
field.
Another thing I like to do while duel is to view my opponent’s
cards, and see which effects, monsters, spells, and traps work for them. In
doing this, I can utilize their ideas and strengthen my deck even further. For
example, Drop-Off was a common card when it was released. I never thought that
it would be worth a spot in my deck. However, after I sent one, two, or even
three cards from my Deck to my Graveyard, it soon became apparent that this
could be an asset. I was losing Draw Phases left, right and center, and later
caused others to lose Draw Phases. This is a skill that few duelists have, and
many overlook.
I would also like to talk about one of my favored cards,
Injection Angel Lilly. This is an excellent card, as, for the small price of
2000 LP, you can increase her ATK strength by 3000 points, making the base-ATK
strength of a Level 3 monster 3400 points. I’ve used this effect time and time
again, sometimes mixing it with equip cards, such as Axe of Despair, to make
this card a 4400 ATK strength Level 3 monster. I’ve also received a certain
amount of criticism for liking this card so much. When people tell me in the
message boards that IAL is the worst card out there, I feel quite sorry for
them. Tolerance is a virtue. IAL is a nifty little card, and a deck can easily
be built around her and other level 3 and below monsters. It is called the
Gravity Bind Deck, with an IAL Twist. Of course, the purpose of this deck is
to get IAL and Gravity Bind onto the field at the same time, so that she is
able to do big damage quickly.
I also have my opinions of cards, such
as the Twin-Headed Behemoth. I personally don’t see a point in it, but that
does not make me automatically hate anyone that plays one. I do not think of
them as thoughtless, boneheaded, or without strategy. I respect them for
coming up with creative combos for cards that I would never think to even use.
If you are able to use this card for something constructive, I would actually
like to hear it, because as it stands, I would not use it.
Hopefully,
my little article makes it onto the board, and hopefully you learned a little
about tolerating cards. I think that I will write more after this, perhaps
rating cards or accepting decks or something of the sort. Until next
time!
Mike
Frieza_00@hotmail.com