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Pojo's Yu-Gi-Oh Card of the Day

Spirit's Invitation

Card Number - LOD-095

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Date Reviewed - 06.18.03

wartortle32 Spirit's Invitation 

Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. 

This is almost a requirement of spirit decks if you don't use the settle machine. The biggest drawback of spirits is that you cant keep them on the field. With this card, it prevents the opponent from getting too much of a monster advantage. The LP cost isn't too steep, and you can cancel it out all together by using solemn wishes. 

I'd give this a 2.5/5 in a spirit deck. I would much prefer to use the settle machine though just because this one costs LP to use.  
SomeGuy Wednesday - Spirit's Invitation

Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

Trap Card
Continuous Trap
Card Number LOD-095
Common 


Another unplayable card that has to do with Spirits...

The main reason why this card is not worth playing is because of the timing. The effect goes off as soon as your Spirit Monster returns to your hand. Which is at the end of your turn.

Thus, you will be bouncing one of your opponent's Monsters back to their hand at the end of your turn. It may seem decent, but it doesn't stop your opponent from playing a new Monster on their upcoming Main Phase.

And chances are you won't have a Monster on the Field because of your Spirit(s). Which means a direct attack, barring that you can't cancel it somehow.

The worst part about the card is that it's not even free. It actually makes you continuously pay for an effect that is barely mediocre.

Rating: 2/5 

 

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